Бранимир Караџић
466c6a4e95
Happy New Year!
2023-01-14 10:05:12 -08:00
Бранимир Караџић
72cbe83275
Removed bgfx::setPlatformData usage from entry example harness.
2022-08-25 20:07:03 -07:00
luzpaz
6875e96bcb
Fix various typos ( #2719 )
...
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,utput`
2022-02-05 11:34:15 -08:00
Бранимир Караџић
4581f14cd4
Happy New Year!
2022-01-15 11:59:06 -08:00
Бранимир Караџић
c5d1a1a8e3
Moving bounds from bgfx to bx.
2021-10-16 10:41:42 -07:00
Бранимир Караџић
af49c5d264
Happy New Year!
2021-01-14 15:53:49 -08:00
Бранимир Караџић
c95eca2a4b
Don't update camera when mouse is over imgui.
2020-12-26 22:46:26 -08:00
kingscallop
e5d25a7d88
Fixes example 41 on OpenGL ( #2234 )
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The glsl function findMSB is overriden, causing an error on Windows and Linux
when running on AMD or Intel gpus. Nvidia, for whatever reason, seems to allow
overriding the function.
2020-08-16 11:43:28 -07:00
Бранимир Караџић
a5f79320a5
Cleanup.
2020-05-30 11:12:10 -07:00
Cedric Guillemet
063bd173ea
wrong arguments for submit in example 41
2020-03-18 02:14:20 +00:00
Cedric Guillemet
0881d98bd2
Discard flags for submit call
2020-03-18 02:14:20 +00:00
Бранимир Караџић
82f56b5987
Happy New Year!
2020-01-14 21:37:06 -08:00
Leandro Freire
33ac8934ff
Fixed tabs/spaces
2019-08-17 14:56:23 -07:00
Leandro Freire
d7c70c49e3
Add url to examples
2019-08-17 13:27:38 -07:00
Leandro Freire
1db46f4fe6
Rename variables and constants
2019-08-17 12:32:16 -07:00
Leandro Freire
855623e153
Rename VertexDecl to VertexLayout
2019-08-13 18:42:01 -07:00
Бранимир Караџић
267269f01b
Cleanup.
2019-07-21 22:02:07 -07:00
Бранимир Караџић
a91fbfcb69
41-tess: Added screenshot.
2019-07-20 19:24:40 -07:00
Бранимир Караџић
89fd7afb09
Cleanup.
2019-07-20 18:37:55 -07:00
Бранимир Караџић
1c7c9a0799
Cleanup.
2019-07-20 18:30:31 -07:00
Бранимир Караџић
29d3a01e3a
Cleanup.
2019-07-20 18:22:28 -07:00
DanielGavin
caccb56707
example 41-tess ( #1821 )
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* new example
new tess example
* renaming
Rename clock to counter...
* clean
Remove comments
* clean up
removed vector and const char* path
* ups
Removing compiled shaders...
2019-07-20 17:04:35 -07:00