Branimir Karadžić
4946079f1d
Cleanup.
2023-11-03 21:36:00 -07:00
Julian Sikorski
f4d463990a
Allow simultaneous X11 and Wayland support ( #3152 )
...
* Allow simultaneous X11 and Wayland support
* Add NativeWindowHandleType
* Set default value for g_platformData.type
* Use g_platformData.type to check for a native Wayland window
* Stub getNativeWindowHandleType on platform where Wayland is not an option
* Implement getNativeWindowHandleType for GLFW
* Add getNativeWindowHandleType to the remaining C++ examples
* Add getNativeWindowHandleType to the C example
2023-08-17 16:54:31 +02:00
Бранимир Караџић
466c6a4e95
Happy New Year!
2023-01-14 10:05:12 -08:00
Бранимир Караџић
72cbe83275
Removed bgfx::setPlatformData usage from entry example harness.
2022-08-25 20:07:03 -07:00
Бранимир Караџић
4581f14cd4
Happy New Year!
2022-01-15 11:59:06 -08:00
Бранимир Караџић
e71ffa0016
Cleanup.
2021-10-27 17:00:39 -07:00
Бранимир Караџић
53772163f4
Added cmdRemove.
2021-10-26 18:20:35 -07:00
pezcode
870d14110b
Vulkan: allow writing to gl_FragColor without framebuffer color attachment ( #2452 )
2021-04-07 07:21:02 -07:00
Бранимир Караџић
af49c5d264
Happy New Year!
2021-01-14 15:53:49 -08:00
Hugo Amnov
f9b1a9f5d4
Vulkan cleanup and minor bug fixes ( #2129 )
2020-05-03 13:27:31 -07:00
Бранимир Караџић
82f56b5987
Happy New Year!
2020-01-14 21:37:06 -08:00
Leandro Freire
33ac8934ff
Fixed tabs/spaces
2019-08-17 14:56:23 -07:00
Leandro Freire
d7c70c49e3
Add url to examples
2019-08-17 13:27:38 -07:00
Leandro Freire
1db46f4fe6
Rename variables and constants
2019-08-17 12:32:16 -07:00
Attila Kocsis
e0b99aa358
15-shadowmaps-simple: Fixed float depth packing mode
2019-08-16 06:49:25 -07:00
Leandro Freire
855623e153
Rename VertexDecl to VertexLayout
2019-08-13 18:42:01 -07:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Branimir Karadžić
66a7d6ab05
Removing old vector math.
2018-11-16 21:54:20 -08:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
5bb6a14876
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
Branimir Karadžić
9422aec753
Cleanup.
2018-03-05 20:24:03 -08:00
Branimir Karadžić
584b8b34f0
Added support for independent RGB channel write control.
2018-02-13 12:35:23 -08:00
Branimir Karadžić
49a75f2fb1
bx math API cleanup.
2018-01-13 15:33:50 -08:00
Branimir Karadžić
f44c8e2b14
Happy New Year!
2018-01-01 11:16:06 -08:00
attilaz
acf3db7a06
Fix sampler/texture indices for metal ( #1242 )
...
Fix for https://github.com/bkaradzic/bgfx/issues/1227 .
It gets texture slot from compiled shaders and maps it to Sampler uniform. So sampler uniform MUST be defined before using shader (shadowmap_simple has a bug with invalid uniform name).
2017-09-22 08:44:51 -07:00
Branimir Karadžić
7c9b2b7257
API change: Simplified destroy functions to use overload resolution.
2017-07-17 22:29:43 -07:00
Branimir Karadžić
3e212b519f
Moving code around and renaming files.
2017-07-15 21:01:08 -07:00
Branimir Karadžić
a274c9a6c5
Replaced BX_OVERRIDE with override.
2017-07-15 00:17:29 -07:00
Branimir Karadžić
0fad539078
Cleanup.
2017-06-29 23:19:20 -07:00
Branimir Karadžić
917385f79e
Cleanup.
2017-06-29 22:23:18 -07:00
Branimir Karadžić
5f666a5ee2
Combined all examples. Issue #1143 .
2017-06-25 21:44:04 -07:00
Branimir Karadžić
596bd28446
Cleanup.
2017-06-13 22:27:22 -07:00
Branimir Karadžić
2dc7aa1a7c
Cleanup.
2017-06-13 20:17:04 -07:00
Branimir Karadžić
3fcaac24fb
Cleanup.
2017-06-13 18:42:17 -07:00
attilaz
a7d937f990
shadowmaps simple to entry::AppI ( #1157 )
2017-06-13 14:33:56 -07:00
Branimir Karadžić
3fbcddb4ef
Renamed constants to new style.
2017-06-09 20:08:52 -07:00
Branimir Karadžić
68c6b46a65
Exposed vertex stream argument to API.
2017-05-14 11:48:59 -07:00
Branimir Karadžić
8499319009
Cleanup.
2017-03-31 21:01:08 -07:00
Branimir Karadžić
29079cf890
Fixed issue #1077 .
2017-03-14 20:41:31 -07:00
Branimir Karadžić
7c16314f6f
Cleanup.
2017-03-11 22:17:34 -08:00
Branimir Karadžić
d96225a1f0
Fixing projection matrix in examples.
2017-02-22 22:26:39 -08:00
Branimir Karadžić
0838dad5ab
Fixed build.
2017-02-14 20:27:31 -08:00
Brian Harris
ffd3771a09
Updated makefiles to build spirv ( #1025 )
2017-01-20 09:29:09 -08:00
Branimir Karadžić
b9b8a6e871
Cleanup.
2017-01-04 08:34:25 -08:00
Branimir Karadžić
dc5a3e6e6c
Fixed leak.
2016-10-18 21:01:11 -07:00
Branimir Karadžić
c98be90bf5
WIP: Texture array support.
2016-08-19 21:05:37 -07:00
Branimir Karadžić
4b26830fc1
shaderc: Allow shader without color target write.
2016-07-01 20:38:12 -07:00
Branimir Karadžić
861a63bf2e
Updated makefiles.
2016-02-29 19:58:17 -08:00
Lunkhound
6f9a9278ec
removed z coord adjustment in shadow2D() shader builtin for HLSL versions
2016-01-17 23:05:40 -08:00