Commit Graph

9 Commits

Author SHA1 Message Date
luzpaz 6875e96bcb
Fix various typos (#2719)
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,utput`
2022-02-05 11:34:15 -08:00
Бранимир Караџић 4581f14cd4 Happy New Year! 2022-01-15 11:59:06 -08:00
Бранимир Караџић 8392a44b3a Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
Бранимир Караџић 45234794d9 Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
elvencache 7f758a06a7
Improve Bokeh example (#2377)
* display bokeh sample pattern, add bokeh shape, improve look

draw sample pattern to texture and display in ui to see number of samples and their arrangment

add bokeh shape controls

remove adhoc 'sqrt' pattern since display makes existing pattern easier to understand and it looks nicer.

switch to floating point color texture and leave lighting results in linear space until after dof is performed. provides better results and bright spots can make more noticeable bokeh shapes.

change default values to use take more samples at reduced resolution so initial experience when loading the sample is better looking image

* update screenshot, minor change to ui

fix height of ui element so scrollbar not required by default layout
update screenshot

* fix typo in texturev

atleast, i'm pretty sure that's a typo don't see a reason to set width twice
2021-02-04 20:28:54 -08:00
Бранимир Караџић eee065c59f 45-bokeh: Fixed OSX build. 2021-02-02 19:05:14 -08:00
Бранимир Караџић b92860be23 45-bokeh: Added screenshot. 2021-01-31 15:47:11 -08:00
Бранимир Караџић 298ffe0968 45-bokeh: Fixed build. 2021-01-31 10:09:22 -08:00
Branimir Karadžić 1401a5333d 45-bokeh: Built shaders and added example. 2021-01-31 10:07:49 -08:00