Commit Graph

36 Commits

Author SHA1 Message Date
Бранимир Караџић
83dfadf673 Happy New Year! 2024-01-14 01:56:36 -08:00
Branimir Karadžić
4946079f1d Cleanup. 2023-11-03 21:36:00 -07:00
Julian Sikorski
f4d463990a
Allow simultaneous X11 and Wayland support (#3152)
* Allow simultaneous X11 and Wayland support

* Add NativeWindowHandleType

* Set default value for g_platformData.type

* Use g_platformData.type to check for a native Wayland window

* Stub getNativeWindowHandleType on platform where Wayland is not an option

* Implement getNativeWindowHandleType for GLFW

* Add getNativeWindowHandleType to the remaining C++ examples

* Add getNativeWindowHandleType to the C example
2023-08-17 16:54:31 +02:00
Branimir Karadžić
290295136b Added bx::Location, and removed allocator macros. 2023-04-23 19:19:22 -07:00
Бранимир Караџић
466c6a4e95 Happy New Year! 2023-01-14 10:05:12 -08:00
Бранимир Караџић
72cbe83275 Removed bgfx::setPlatformData usage from entry example harness. 2022-08-25 20:07:03 -07:00
Бранимир Караџић
4581f14cd4 Happy New Year! 2022-01-15 11:59:06 -08:00
Aleš Mlakar
f0a38398ae
40-svt: Use BGFX_TEXTURE_BLIT_DST when creating Atlas and Page Table textures so they can be blit to (#2678)
Co-authored-by: Aleš Mlakar <ales.ambits@gmail.com>
2021-12-06 09:38:23 -08:00
Бранимир Караџић
c5d1a1a8e3 Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
Бранимир Караџић
453adcf661 Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
Бранимир Караџић
af49c5d264 Happy New Year! 2021-01-14 15:53:49 -08:00
Бранимир Караџић
c95eca2a4b Don't update camera when mouse is over imgui. 2020-12-26 22:46:26 -08:00
Бранимир Караџић
cb604eb1fe Cleanup. 2020-04-10 12:02:29 -07:00
Бранимир Караџић
82f56b5987 Happy New Year! 2020-01-14 21:37:06 -08:00
Leandro Freire
33ac8934ff Fixed tabs/spaces 2019-08-17 14:56:23 -07:00
Leandro Freire
d7c70c49e3 Add url to examples 2019-08-17 13:27:38 -07:00
Leandro Freire
1db46f4fe6 Rename variables and constants 2019-08-17 12:32:16 -07:00
Leandro Freire
855623e153 Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
Бранимир Караџић
9a4e44bfdc Cleanup. 2019-07-17 21:43:55 -07:00
Бранимир Караџић
3d7a8e904c Cleanup. 2019-02-19 17:53:03 -08:00
Бранимир Караџић
f02169a4b4 Cleanup. 2019-02-17 21:48:20 -08:00
attilaz
5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Branimir Karadžić
30d706a562 Fixed VS build. 2019-01-06 11:52:21 -08:00
Branimir Karadžić
b319752875 Cleanup. 2019-01-05 17:37:55 -08:00
Бранимир Караџић
6f6c393b04 40-svt: Added screenshot. 2019-01-05 08:55:03 -08:00
Aleš Mlakar
e024fb84d7 SVT example more removed unused 2019-01-05 08:44:36 +01:00
Aleš Mlakar
e007b66e6b SVT example removed unused 2019-01-05 08:38:16 +01:00
Aleš Mlakar
cf4d1ca28e SVT shaders copyright and formatting fixes 2019-01-05 08:12:48 +01:00
Aleš Mlakar
9f748b1b28 SVT example tab spaces 2019-01-05 08:06:21 +01:00
Aleš Mlakar
2e327bff68 SVT example allocator fixes 2019-01-05 08:04:22 +01:00
Aleš Mlakar
31c1b56ffb SVT example fixes and std replaced with tinystl (except std::function) 2019-01-04 10:30:04 +01:00
Aleš Mlakar
ec167c1d51 SVT example fixes 2019-01-04 09:51:12 +01:00
Aleš Mlakar
7732554b02 SVT example formatting fix 2019-01-03 12:04:54 +01:00
Aleš Mlakar
1c6c7378e8 * 40-svt: Added to project. Added screenshot. Built shaders. 2019-01-03 11:34:30 +01:00