Бранимир Караџић
484a5f0c25
Updated version number.
2022-07-23 10:59:37 -07:00
Бранимир Караџић
aa06e482c0
Updated docs.
2022-07-23 10:59:04 -07:00
Бранимир Караџић
e34ae05cdf
Cleanup.
2022-07-19 10:36:18 -07:00
Cleroth
cbf17e000f
Fix misspelling (Handness -> Handedness) ( #2845 )
2022-07-19 10:13:40 -07:00
Бранимир Караџић
9022ffcb64
Add warning when calling RESET with unusupported feature.
2022-07-18 19:25:50 -07:00
Cedric Guillemet
a3d52fab32
premultiplied backbuffer for UWP/SwapchainPanel ( #2837 )
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* premultiplied backbuffer for UWP/SwapchainPanel
* init flag
* caps and feedback/opengl premul
* reduced #ifdef form
* removed ifdef
2022-07-18 09:23:57 -07:00
Бранимир Караџић
116cea9238
Fixed docs.
2022-07-17 06:48:04 -07:00
Бранимир Караџић
74b7a35efb
Cleanup.
2022-07-16 09:46:16 -07:00
luzpaz
c4f9d9e912
Fix typo in source ( #2840 )
...
treshold->threshold
2022-07-13 06:19:47 -07:00
luzpaz
e7936efa6a
Fix typos ( #2839 )
...
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,struc,unknwn,utput`
2022-07-12 14:21:31 -07:00
Бранимир Караџић
f06d7257b2
Fixed docs.
2022-07-11 05:45:02 -07:00
Бранимир Караџић
d0a4672307
Cleanup.
2022-07-10 23:26:39 -07:00
Бранимир Караџић
c066251750
Cleanup.
2022-07-10 20:46:11 -07:00
Бранимир Караџић
32192450c4
WebGL2: Fixed missing glReadBuffer import.
2022-07-10 19:03:28 -07:00
Бранимир Караџић
af65cc0520
Updated glslang.
2022-07-10 10:49:30 -07:00
Бранимир Караџић
939e9233c8
Updated spirv-cross.
2022-07-10 10:49:20 -07:00
Бранимир Караџић
6c09cb564a
Updated spirv-tools.
2022-07-10 10:49:09 -07:00
Бранимир Караџић
7f9cdba788
Updated spirv-headers.
2022-07-10 10:48:59 -07:00
Бранимир Караџић
05862b9695
Updated meshoptimizer.
2022-07-10 10:33:37 -07:00
Бранимир Караџић
f9e9a56879
Updated cgltf.
2022-07-10 10:33:07 -07:00
Бранимир Караџић
c2acc14216
Updated ImGui.
2022-07-10 10:30:36 -07:00
bdunkin
f9ab3b5c68
Increase the buffer size if necessary before adding markers ( #2838 )
2022-07-08 11:46:03 -07:00
astrofra
b38389f04e
Added a presentation of HARFANG 3D. ( #2829 )
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* Added a presentation of HARFANG 3D to the readme file.
* Simplified the HARFANG description.
2022-06-27 00:00:18 -07:00
Gary Hsu
db44d5675f
Fixes when running in WinRT ( #2827 )
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* Use ResizeBuffers for WinRT
* Set maximum frame latency for WinRT
* Remove extra space
2022-06-23 22:13:38 -07:00
Бранимир Караџић
296ed0a81e
Cleanup.
2022-06-20 21:16:17 -07:00
SnapperTT
f8f394bdf2
Update callback.cpp ( #2826 )
2022-06-20 21:15:19 -07:00
SnapperTT
a2268940bb
Fix #2824 , gcc 12.1 build issues ( #2825 )
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* Update shadowvolumes.cpp
* Update stencil.cpp
2022-06-20 08:10:10 -07:00
Бранимир Караџић
a153458735
Cleanup.
2022-06-20 05:58:22 -07:00
Бранимир Караџић
aaba3b3a5e
Cleanup.
2022-06-20 04:39:25 -07:00
SnapperTT
498d0b6e54
Update nanovg_bgfx.cpp ( #2823 )
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Fix the transient vertex buffer's overflow assert being fired. Now if the tvb is overflowed a warning is emitted and the draw is skipped
2022-06-20 04:37:59 -07:00
Бранимир Караџић
6d65944eda
Updated docs.
2022-06-19 08:12:15 -07:00
Бранимир Караџић
2215e67ee1
Fixed ImGui assert.
2022-06-17 00:17:37 -07:00
Cedric Guillemet
607a775009
FS Quad/MSAA for GLES3 ( #2820 )
2022-06-15 07:44:25 -07:00
Cedric Guillemet
f0cf1794e7
Fix MSAA with ARM Mali OpenGL ES ( #2818 )
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* Fix MSAA with ARM Mali OpenGL ES
* indenting
2022-06-15 03:35:19 -07:00
Бранимир Караџић
6cf243f469
Cleanup.
2022-06-04 11:03:41 -07:00
Бранимир Караџић
05b60be3c2
Remove 17-drawstress from Emscripten build.
2022-06-02 12:03:01 -07:00
Catalin Moldovan
9204a536dd
Fixed indentation on zig wrapper functions and converted to uppercase 2D/3D ( #2809 )
2022-05-29 07:50:14 -07:00
Бранимир Караџић
664bb5ca21
39-assao: Rebuilt spir-v shaders.
2022-05-25 09:24:31 -07:00
Catalin Moldovan
f0741047d8
more idiomatic zig bindings ( #2804 )
2022-05-22 18:43:03 -07:00
Бранимир Караџић
3d5d59e08c
Updated vulkan headers.
2022-05-21 18:47:41 -07:00
Бранимир Караџић
f294ee6858
Updated spirv-cross.
2022-05-21 18:47:14 -07:00
Бранимир Караџић
6bbda98efa
Updated spirv-tools.
2022-05-21 18:47:06 -07:00
Бранимир Караџић
a883ee37c3
Updated glslang.
2022-05-21 18:46:55 -07:00
Бранимир Караџић
b8091498a3
Updated ImGui.
2022-05-21 18:06:58 -07:00
Бранимир Караџић
24765f8967
Cleanup.
2022-05-21 18:02:37 -07:00
Бранимир Караџић
05b9355ac2
Discard state before touch. Fixed issue #2803 .
2022-05-21 08:48:24 -07:00
Branimir Karadžić
8e7774f735
Fixed build.
2022-05-17 11:30:10 -07:00
Julian Xhokaxhiu
89ae74122c
OpenGL: Enable sRGB texture format support for BC7 ( #2800 )
2022-05-17 10:54:37 -07:00
Бранимир Караџић
6601b01430
Cleanup.
2022-05-17 07:07:10 -07:00
Alexander Knorre
7b1d6a98a9
Compute kSortKeyViewNumBits automatically. ( #2796 )
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Compute kSortKeyViewNumBits automatically via log2(BGFX_CONFIG_MAX_VIEWS), so that we could change BGFX_CONFIG_MAX_VIEWS to be above 2^10 = 1024 without changing the `bgfx` source code.
One possible problem with this approach is running out of bits, so maybe we could assert for that, I am not sure where to do it and how many bits we can use though.
Using `bx::uint32_cntlz` because `bx::log2` is not constexpr.
Tested on linux opengl with BGFX_CONFIG_MAX_VIEWS=4096, seems to work.
2022-05-15 19:24:53 -07:00