Commit Graph

45 Commits

Author SHA1 Message Date
Branimir Karadžić
3eda14fac5 Cleanup. 2016-04-05 19:33:05 -07:00
Krzysztof Kondrak
76a46af418 use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
Krzysztof Kondrak
bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić
086285a3e2 Cleanup. 2016-03-06 15:29:22 -08:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
1c51d81006 Cleanup. 2015-10-23 20:52:22 -07:00
Branimir Karadžić
8107522629 Refactored a few examples to work with Emscripten. 2015-08-21 20:08:03 -07:00
Branimir Karadžić
1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić
921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Matthew Endsley
1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
d3b49ffc68 Cleanup. 2014-11-02 00:24:58 -07:00
Branimir Karadžić
a2153729be Added HMD recenter support. Updated examples to support HMD. 2014-11-02 00:06:18 -07:00
Branimir Karadžić
f6cf4df3d3 Added OculusVR support. 2014-10-28 22:08:55 -07:00
Branimir Karadžić
02e549bfec Moved fpumath to bx. 2014-05-26 19:31:37 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
ac925b00c8 Cleanup. 2014-05-03 15:18:28 -07:00
Branimir Karadžić
92c57b739f 01-cubes: fixed aspect ratio when window size changes. 2014-03-30 18:57:06 -07:00
Branimir Karadžić
85c5172a29 Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
Branimir Karadžić
f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić
9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
bkaradzic
4c4c2eb5cb examples-common: Reogranized sources. Added command interpreter and input bindings support. 2013-08-07 21:45:56 -07:00
bkaradzic
538796302f iOS: Fixed aspect ratio in examples. 2013-07-22 21:24:20 -07:00
bkaradzic
18f2e82362 Added include path to common. Renamed math to fpumath. 2013-05-23 22:07:54 -07:00
bkaradzic
bed490bd53 Cleanup. 2013-05-18 22:12:40 -07:00
bkaradzic
3601c74e92 Fixed reset flag in examples. 2013-05-08 22:57:54 -07:00
bkaradzic
fb7fd32f24 Run all samples with vsync on by default. 2013-04-27 18:47:18 -07:00
bkaradzic
9780828b98 Fixing update time. 2013-04-27 00:11:23 -07:00
bkaradzic
eb8ab50281 Made setViewTransform behave the same way as the rest of setView* API. 2013-03-27 21:18:29 -07:00
bkaradzic
6582276e3e Fixed L4 warnings. 2013-03-25 21:13:54 -07:00
bkaradzic
35d7d2ff1b Added F8 as MSAA toggle in examples. 2013-02-21 22:05:33 -08:00
bkaradzic
8e0e21f40d Normalized line endings. 2013-02-21 21:07:31 -08:00
bkaradzic
c3667bad05 WIP support for key/mouse events in examples. 2013-01-16 22:44:51 -08:00
bkaradzic
43ce51b8ec Updated year in copyright notice. 2013-01-13 10:57:24 -08:00
bkaradzic
d6e4a57cf2 Moving window creation to examples/common. 2013-01-13 10:47:30 -08:00
bkaradzic
d4cd0ea4fa Added 07-callback example. 2012-12-30 20:52:47 -08:00
Branimir Karadzic
20fdda0659 Handle all enums in switch. 2012-11-03 21:29:41 -07:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00
bkaradzic
d4c7545b1e Added support for GLES3. 2012-10-13 22:21:02 -07:00
bkaradzic
f5295b951d Added instancing example. 2012-10-08 23:24:10 -07:00
Branimir Karadzic
8c757cb16d Fixed unused variable errors. 2012-10-07 21:01:35 -07:00
bkaradzic
cfac3feb85 Added more examples. 2012-10-07 20:41:18 -07:00
Branimir Karadzic
f1597ee25c Fixed Linux build. 2012-09-16 17:59:21 -07:00
bkaradzic
1621cc851a Added examples. 2012-09-16 17:36:08 -07:00