Бранимир Караџић
39c8d091f4
Cleanup.
2022-10-21 09:13:51 -07:00
Raziel Alphadios
4f76738e96
Add astc to ninja scripts ( #2959 )
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Co-authored-by: Raziel Alphadios <raziely@gmail.com>
2022-10-20 22:16:44 -07:00
Бранимир Караџић
4ec3ab3532
Cleanup.
2022-10-15 07:29:00 -07:00
Бранимир Караџић
8e4fc9deb4
Cleanup.
2022-10-14 07:12:32 -07:00
Christophe Dehais
f3ff07a7fc
Simplify the sampler object code path selection in GL backend ( #2955 )
2022-10-14 07:08:26 -07:00
Бранимир Караџић
9e7aa2d2ef
WebGL: Use sampler object if it's GLES3.
2022-10-13 18:29:03 -07:00
Christophe Dehais
3868c762f5
Fix textureXXXBias() macro definitions for glsl >= 130 ( #2954 )
2022-10-13 07:38:50 -07:00
Бранимир Караџић
9bb2dbdb70
Updated meshoptimizer.
2022-10-11 19:54:30 -07:00
Бранимир Караџић
cc51fd8c38
Updated ImGui.
2022-10-11 19:53:53 -07:00
Бранимир Караџић
27602120e9
Deleted bad conversion code.
2022-10-11 07:15:45 -07:00
Бранимир Караџић
a855f1cf2d
Cleanup.
2022-10-07 17:30:27 -07:00
Ciro Mondueri
bf411dd393
d3d12: fixes triangle list primitive state change not ackd. after touch call ( #2951 )
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Suppose this is the draw call sequence in a frame:
- triangle strip
- touch (required to apply stencil changes for example)
- triangle list
Touch masks the change (as it's triangle list by default) by setting
changedFlags, but not primIndex. When the triangle list is processed,
the STATE_PT is already set to triangle list, so the test for
changedFlags is skipped and primIndex stays with triangle strip.
The fix detects the change in the STATE_PT and updates primIndex.
2022-10-07 17:28:18 -07:00
Cedric Guillemet
c3afd0e31d
Remove alpha-premultiplied postprocess ( #2948 )
2022-10-06 07:06:45 -07:00
Alexander
0b47f9e8de
Added Equilibrium Engine to the README ( #2950 )
2022-10-06 07:05:43 -07:00
Бранимир Караџић
8a405a0c73
Improved internal handle.
2022-10-05 21:10:19 -07:00
Бранимир Караџић
50250df026
Cleanup.
2022-10-03 20:43:48 -07:00
Branimir Karadžić
a06ee14802
Fixed issue #2944 .
2022-10-03 20:19:19 -07:00
Biswapriyo Nath
ae616e449c
CI: Add osx-x64 builds ( #2943 )
2022-10-03 12:35:53 -07:00
Бранимир Караџић
24c5c2f096
shaderc: Updated to new glslang.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
b61c3cc15a
Updated spirv-cross.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
395e277844
Updated spirv-tools.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
e6127039fe
Updated spirv-headers.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
dfed2c0752
Updated glslang.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
7006e0ce35
Updated vulkan headers.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
b4e46ffbd0
Updated ImGui.
2022-10-02 23:18:33 -07:00
Бранимир Караџић
c25aab33eb
Updated cgltf.
2022-10-02 23:18:33 -07:00
Biswapriyo Nath
d9c5475cf1
CI: Fix wasm build running genie in host ( #2940 )
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Changes:
* Move the project generation command in prepare step to run in host ubuntu-22.0 os.
* Add EMSCRIPTEN explicitly in both prepare and build step.
* Run make command with respect to root bgfx workspace directory.
2022-10-02 22:45:48 -07:00
Chris1AA
e24b08d8c8
Update README.md ( #2939 )
2022-10-02 21:34:25 -07:00
Бранимир Караџић
0183e7855f
GHA: Try to fix wasm build.
2022-10-02 20:47:54 -07:00
Бранимир Караџић
d312be36a5
GHA: Try to fix wasm build.
2022-10-02 20:41:24 -07:00
Бранимир Караџић
67cbd290f7
GHA: Try to fix wasm build.
2022-10-02 20:36:07 -07:00
Бранимир Караџић
14a257f184
GHA: Try to fix wasm build.
2022-10-02 20:34:35 -07:00
Бранимир Караџић
27b86b4162
GHA: Switch to ubuntu-22.04.
2022-10-02 20:13:51 -07:00
Бранимир Караџић
e87f08b1e5
Cleanup.
2022-10-01 08:48:57 -07:00
Бранимир Караџић
76923d21d9
Cleanup.
2022-10-01 08:29:58 -07:00
Biswapriyo Nath
adf5c354b7
scripts: Fix unknown compiler flag for clang ( #2934 )
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This fixes the following warnings with clang based toolchain
warning: unknown warning option '-Wno-logical-op'; did you mean '-Wno-long-long'? [-Wunknown-warning-option]
warning: unknown warning option '-Wno-maybe-uninitialized'; did you mean '-Wno-uninitialized'? [-Wunknown-warning-option]
2022-09-29 07:52:17 -07:00
Бранимир Караџић
905d524b1e
Removed AppVeyor CI.
2022-09-23 22:13:14 -07:00
Biswapriyo Nath
14617c4700
CI: Add wasm builds ( #2932 )
2022-09-23 22:12:13 -07:00
Бранимир Караџић
2d6c85ac7a
Fixed emscripten build.
2022-09-23 10:01:47 -07:00
Бранимир Караџић
50ee60c122
[skip CI] Fail-fast.
2022-09-23 07:18:05 -07:00
Бранимир Караџић
76dcd4dc74
Updated docs.
2022-09-23 07:18:05 -07:00
Biswapriyo Nath
956154bf8a
[skip ci] Add GitHub Actions badge in readme ( #2931 )
2022-09-23 06:35:47 -07:00
Biswapriyo Nath
07a7fa074c
CI: Cancel any in-progress job or run ( #2930 )
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See https://docs.github.com/en/actions/using-jobs/using-concurrency
2022-09-22 23:21:44 -07:00
Бранимир Караџић
79b5ea7351
Cleanup.
2022-09-22 20:32:36 -07:00
Бранимир Караџић
458e2b7243
Updated docs.
2022-09-22 19:10:23 -07:00
Бранимир Караџић
d8370ecb03
Cleanup.
2022-09-22 19:01:30 -07:00
Бранимир Караџић
01f308dd58
GL: Fixed instace data offset when i_dataX is missing in shader.
2022-09-20 20:48:48 -07:00
Biswapriyo Nath
dfa9c9fb83
CI: Add GitHub Actions ( #2929 )
2022-09-18 21:50:57 -07:00
Biswapriyo Nath
82ad2eac7a
clang-mingw: Enable building tools and examples ( #2928 )
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Add comdlg32 library for GetOpenFileNameA API.
2022-09-18 20:11:51 -07:00
Бранимир Караџић
bd696118bb
Fixed warning.
2022-09-18 19:24:08 -07:00