Branimir Karadžić
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4c70a7cc4b
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Updated shaders.
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2019-01-05 08:38:09 -08:00 |
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junjie020
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9a39e66e2b
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add compile shader
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2018-12-29 17:58:43 +08:00 |
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Branimir Karadžić
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83b1ece243
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Rebuilt shaders.
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2018-09-19 20:35:53 -07:00 |
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Eric Arnebäck
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ab1080ae94
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Bloom Example (#1491)
* add bloom demo
* remove modification to readme
* add references for the bloom implementation
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2018-09-19 12:24:52 -07:00 |
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Branimir Karadžić
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a6a689b235
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Fixed row/column matrix issue.
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2017-10-03 20:48:45 -07:00 |
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Branimir Karadžić
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016fd301b0
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Built assets.
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2017-10-03 20:29:40 -07:00 |
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Branimir Karadžić
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236ef4b875
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
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Branimir Karadžić
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42f6fe1430
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33-pom: Fixed shaders.
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2017-04-04 22:41:21 -07:00 |
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Branimir Karadžić
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42aa94504e
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33-pom: Built shaders and assets.
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2017-04-04 19:47:18 -07:00 |
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Branimir Karadžić
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65f2b998ff
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Updated shaders.
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2017-02-24 19:43:40 -08:00 |
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Branimir Karadžić
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d72aff9e5d
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Rebuilt shaders.
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2017-02-11 10:30:16 -08:00 |
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Branimir Karadžić
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eaa73c9b2e
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Rebuilt shaders.
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2016-10-31 22:13:21 -07:00 |
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Branimir Karadžić
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09e791be03
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Rebuilt shaders.
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2016-07-24 16:07:09 -07:00 |
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Branimir Karadžić
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894e2d77b6
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Rebuilt shaders.
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2016-07-16 08:25:02 -07:00 |
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Branimir Karadžić
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a8ffb3650f
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Added binary shaders for 30-picking example.
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2016-07-09 23:41:52 -07:00 |
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Branimir Karadžić
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916a64e83c
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Updated shaders.
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2016-06-27 23:26:43 -07:00 |
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Branimir Karadžić
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002789eef6
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Fixed vecX_splat to catch errors.
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2016-03-01 08:38:46 -08:00 |
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Branimir Karadžić
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484b1f5199
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Fixed 28-wireframe shader.
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2016-03-01 08:24:58 -08:00 |
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Branimir Karadžić
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861a63bf2e
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Updated makefiles.
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2016-02-29 19:58:17 -08:00 |
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Branimir Karadžić
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f70e85cfb5
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Rebuilt shaders.
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2016-02-28 16:35:11 -08:00 |
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Branimir Karadžić
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e4dc2bc02c
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Rebuilt shaders.
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2016-02-28 16:14:05 -08:00 |
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Branimir Karadžić
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a972d1fef0
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
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Lunkhound
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6f9a9278ec
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removed z coord adjustment in shadow2D() shader builtin for HLSL versions
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2016-01-17 23:05:40 -08:00 |
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Branimir Karadžić
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b70dba4c8e
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Updated terrain shader.
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2015-12-31 11:57:07 -08:00 |
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Andrew Mac
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6a42398b0b
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Terrain painting example.
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2015-12-13 21:21:07 -04:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
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2015-12-08 16:09:30 -08:00 |
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Stephen Hill
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e0e772f71c
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Fixed repeat typo: lightning => lighting
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2015-11-29 18:39:16 -05:00 |
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Branimir Karadžić
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1179f3a79b
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Cleanup.
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2015-10-24 22:53:26 -07:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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6e9ed09d19
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Rebuilt shaders.
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2015-09-03 20:00:15 -07:00 |
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Branimir Karadžić
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0283c83c0a
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Cleanup.
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2015-06-19 21:47:20 -07:00 |
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Branimir Karadžić
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9ebcfab447
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Cleanup.
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2015-06-07 21:28:36 -07:00 |
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Branimir Karadžić
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ddf0959d35
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Cleanup.
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2015-06-07 21:20:55 -07:00 |
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Branimir Karadžić
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72454acc8e
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Cleanup.
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2015-06-06 17:12:29 -07:00 |
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Branimir Karadžić
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acfab2a171
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Cleanup.
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2015-06-06 16:57:43 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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9d91d3bbbc
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Reversed instance data bindings. Issue #309.
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2015-04-15 10:37:00 -07:00 |
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Branimir Karadžić
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dedf75a89b
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
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Branimir Karadžić
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c7eb016ae0
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Rebuilt shaders.
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2015-04-10 21:09:46 -07:00 |
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Mike Popoloski
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5f4bd7700e
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Recompiling shaders. Shouldn't have any effect on runtime behavior.
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2015-04-10 22:49:39 -04:00 |
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Branimir Karadžić
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4c9a0ec240
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Added 3D texture test to 08-update example.
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2015-03-16 16:48:46 -07:00 |
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Branimir Karadžić
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83f151f71b
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Added 24-nbody compute shader example.
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2014-12-19 21:09:58 -08:00 |
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Branimir Karadžić
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a4b3c2ae36
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Added 23-vectordisplay shaders and screenshot.
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2014-11-15 17:00:51 -08:00 |
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Dario Manesku
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7ec6e06fee
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Removed flipV from 14-shadowvolumes example.
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2014-08-18 20:18:48 +01:00 |
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Branimir Karadžić
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35a349ad68
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Rebuilt shaders.
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2014-08-17 23:31:46 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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376668a4b6
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Rebuilt shaders.
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2014-08-11 20:36:42 -07:00 |
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Branimir Karadžić
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e782f2f873
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
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Branimir Karadžić
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8cede52d91
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Added 21-deferred example.
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2014-05-21 20:33:12 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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