Commit Graph

13 Commits

Author SHA1 Message Date
kingscallop
ba3be9affd
Fixes example 42 (#2235)
Because example 42 was using the shaders from example 07 (callback), which have
input vertex attributes position and color, while the mesh from example 42 has
attributes position and normal, this causes problems on Windows when using
AMD gpus (no bunny mesh would appear on the window).
2020-08-16 11:44:00 -07:00
Бранимир Караџић
0a80a7bfcc
Updated license text. (#2157) 2020-06-03 14:50:54 -07:00
Бранимир Караџић
d042d3d70a 42-bunnylod: Switched to flat shaded to better show LOD. 2020-06-01 11:47:38 -07:00
Бранимир Караџић
dba154036f Cleanup. 2020-05-31 15:41:18 -07:00
Бранимир Караџић
a53871ccdc Added screenshot. 2020-05-31 11:50:52 -07:00
Бранимир Караџић
99637d536b Fixed warning. 2020-05-31 11:09:13 -07:00
云风
d1586fcb38
Improve example 42 (#2156)
* rename to weldVertices

* cache to temp/bunnylod.cache

* use bgfx::weldVertices instead
2020-05-30 22:38:42 -07:00
Бранимир Караџић
adc701d611 Fixed warning. 2020-05-30 21:42:08 -07:00
Бранимир Караџић
dfaf816822 Cleanup. 2020-05-30 13:05:43 -07:00
Бранимир Караџић
a433c040d8 42-bunnylod: Better slider control towards 0. 2020-05-30 12:54:00 -07:00
Бранимир Караџић
4007876315 Fixed model. 2020-05-30 11:21:57 -07:00
Бранимир Караџић
a5f79320a5 Cleanup. 2020-05-30 11:12:10 -07:00
云风
be95d12307
Add examples 42 : BunnyLOD (#2155) 2020-05-30 10:49:06 -07:00