Branimir Karadžić
41b29a34a6
GL: Fixed GPU timer frequency.
2017-09-22 22:26:56 -07:00
Branimir Karadžić
4b4b1c31a6
Added perf timer for API thread.
2017-09-22 21:39:16 -07:00
Branimir Karadžić
4026fdc25a
D3D12: Fixed build error.
2017-09-22 17:41:24 -07:00
attilaz
4371a31a2f
misc metal fix/optim ( #1241 )
...
- setLabel now in 'wrapper' I have tested this and it compiles on older sdks ( gives warning). It works on iOS8 device.
- fixed texture skip
- fixed performance issue related to submitBlit. It caused problem because it closed active rendercommand encoder even when blit was not used, so device had to store/load framebuffer. ( thanks to @jazzbre)
2017-09-22 08:45:28 -07:00
attilaz
acf3db7a06
Fix sampler/texture indices for metal ( #1242 )
...
Fix for https://github.com/bkaradzic/bgfx/issues/1227 .
It gets texture slot from compiled shaders and maps it to Sampler uniform. So sampler uniform MUST be defined before using shader (shadowmap_simple has a bug with invalid uniform name).
2017-09-22 08:44:51 -07:00
attilaz
bc065cc4d0
Fix compilation on iOS ( #1240 )
2017-09-22 08:44:15 -07:00
Branimir Karadžić
bf9dc4692e
Cleanup.
2017-09-21 21:37:16 -07:00
Branimir Karadžić
2abe7db80a
Fixed CPU timer.
2017-09-21 21:34:02 -07:00
Branimir Karadžić
fc65c6a95e
Default to combined examples.
2017-09-21 21:10:05 -07:00
Branimir Karadžić
739f7e597b
Cleanup.
2017-09-21 21:09:44 -07:00
云风
46042fb77a
bugfix for d3d12 renderer mingw64 ( #1239 )
2017-09-21 20:45:09 -07:00
Branimir Karadžić
06127b0aa7
D3D11: Fixed SRV for compute texture cube map.
2017-09-20 16:26:24 -07:00
Branimir Karadžić
8177da57f7
Updated ImGui.
2017-09-19 20:49:52 -07:00
Branimir Karadžić
c0819a5a64
Fixed imageSwizzleBgra8.
2017-09-19 20:18:25 -07:00
Branimir Karadžić
3e1b9c52eb
Updated ImGui.
2017-09-18 18:26:07 -07:00
Branimir Karadžić
ad4be46c79
Fixed program ref counting issue.
2017-09-18 18:25:08 -07:00
Branimir Karadžić
72d4576759
Updated ImGui.
2017-09-18 09:21:06 -07:00
Branimir Karadžić
8522bf95ac
Cleanup.
2017-09-17 21:17:24 -07:00
Branimir Karadžić
04c3322d93
D3D9: Fixed persist dynamic buffers after device reset.
2017-09-17 21:01:20 -07:00
Branimir Karadžić
f07a30ca0b
Added example 35-dynamic: dynamic buffers update.
2017-09-17 20:32:11 -07:00
Branimir Karadžić
a3309c1205
Fixed issue #1236 .
2017-09-17 16:54:37 -07:00
Branimir Karadžić
2ef2e3ce81
Cleanup.
2017-09-16 21:12:02 -07:00
Branimir Karadžić
56d7f7b8ca
Updated glslang.
2017-09-15 20:46:49 -07:00
Branimir Karadžić
965f8c91b2
Cleanup.
2017-09-15 20:04:31 -07:00
Branimir Karadžić
322f312970
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-09-15 17:54:54 -07:00
Branimir Karadžić
f74b350ab8
Workaround issue with partial dynamic buffer update.
2017-09-15 17:54:41 -07:00
Branimir Karadžić
4f79945ebf
Fixed sequential sort.
2017-09-15 13:01:11 -07:00
Branimir Karadžić
a1289e9e82
Updated ImGui.
2017-09-14 22:13:10 -07:00
Branimir Karadžić
dbbb670d7f
Added separate draw sort key for sequential view mode.
2017-09-14 18:59:49 -07:00
Branimir Karadžić
17cd4fd005
Updated ImGui.
2017-09-12 21:16:19 -07:00
Branimir Karadžić
634d5ef751
Fixed debug draw transform.
2017-09-12 17:58:36 -07:00
Branimir Karadžić
90f2274494
Updated ImGui.
2017-09-11 20:38:23 -07:00
Libor Čapák
f56687ee4b
SDL_GameControllerAddMapping needs zero-terminated string ( #1234 )
2017-09-11 13:28:28 -07:00
Branimir Karadžić
e62ffe9984
Cleanup.
2017-09-10 21:36:43 -07:00
Branimir Karadžić
05532c8e08
Updated glslang.
2017-09-10 21:36:21 -07:00
Branimir Karadžić
adeb7f5870
Cleanup.
2017-09-10 20:58:45 -07:00
Branimir Karadžić
3ffc9c0f46
Use resources names when displaying leaks.
2017-09-08 18:13:42 -07:00
Branimir Karadžić
dccd1cb00c
Ignore sRGB from image container, use only flag passed.
2017-09-08 09:51:49 -07:00
Branimir Karadžić
b383159633
Updated docs.
2017-09-07 20:42:20 -07:00
ManuelK89
8f25bc49f5
Fix for ios: dont recreate GLES context if already existing. ( #1232 )
2017-09-07 09:37:13 -07:00
Branimir Karadžić
85d55806d6
Updated ImGui.
2017-09-06 19:04:41 -07:00
Branimir Karadžić
b88e566b80
Cleanup.
2017-09-06 19:04:04 -07:00
Branimir Karadžić
3bd460d39a
Fail to create static vertex buffer when VertexDecl is incorrect.
2017-09-06 16:20:35 -07:00
Branimir Karadžić
1b74a3763a
Updated ImGui.
2017-09-05 20:06:55 -07:00
Branimir Karadžić
26ea2286e7
Updated ImGui.
2017-09-04 19:53:34 -07:00
Branimir Karadžić
b1e04204b9
D3D12: Implemented per view GPU profiler.
2017-09-04 19:52:26 -07:00
Branimir Karadžić
0dd6083787
Cleanup.
2017-09-02 19:30:40 -07:00
Branimir Karadžić
4ef7c415b8
Fixed OSX build.
2017-09-01 23:34:22 -07:00
Branimir Karadžić
6dabea4ddc
Updated embedded shaders.
2017-09-01 21:28:21 -07:00
Branimir Karadžić
85fb22e196
MTL: Implemented setName.
2017-09-01 20:46:07 -07:00