Commit Graph

15 Commits

Author SHA1 Message Date
Бранимир Караџић 932302d8f4 Compute: Rename Write Only suffix _WR to _WO. 2024-04-18 10:07:40 -07:00
Бранимир Караџић 83dfadf673 Happy New Year! 2024-01-14 01:56:36 -08:00
Бранимир Караџић f14c14a485
Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
Бранимир Караџић 466c6a4e95 Happy New Year! 2023-01-14 10:05:12 -08:00
Бранимир Караџић 72cbe83275 Removed bgfx::setPlatformData usage from entry example harness. 2022-08-25 20:07:03 -07:00
luzpaz 6875e96bcb
Fix various typos (#2719)
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,utput`
2022-02-05 11:34:15 -08:00
Бранимир Караџић 4581f14cd4 Happy New Year! 2022-01-15 11:59:06 -08:00
Raziel Alphadios 094d34194c
Cleanup: change POD casts from static_cast to functional/ctor casts, for consistency (#2648)
Co-authored-by: Raziel Alphadios <raziely@gmail.com>
2021-10-31 15:54:10 -07:00
Бранимир Караџић 67f462eee8 Cleanup. 2021-10-26 18:44:37 -07:00
Tom Schroeder 6573fc44a8
Modified handle initialization to fix compilation error (clang-osx) (#2629) 2021-10-17 15:21:57 -07:00
Richard Schubert ffeba57b8a
Fix FSR (#2628)
* Clear full framebuffer

* Fix type coercion

* Use bgfx API properly

* Remove redundant calls
2021-10-15 07:36:46 -07:00
Branimir Karadžić 5890cef12b 46-fsr: Updated screenshot. 2021-10-06 18:05:00 -07:00
Branimir Karadžić ad8eb09cf6 Fixed warnings. 2021-10-06 17:39:48 -07:00
Бранимир Караџић 58441ea499 Cleanup. 2021-10-05 19:42:44 -07:00
Richard Schubert fc513e163b
Add new Example - AMD FidelityFX-FSR (#2612)
* Add new sample

* Add FSR shaders

* Add example template

* Add Antialiasing

* Add multi resolution rendering

* Implement magnifier

* Implement FSR EASU pass

* Implement FSR RCAS pass

* Improve wording of comments and UI

* Remove use of ffx_a.h in cpp

* Remove example external files

* Perform bilinear upsampling by compute shader

* Add FSR 16 Bit support

* Improve magnifier picking

* Fix magnifier picking

* Render magnifier widget

* Renaming of stuff

* Separate magnifier functionality

* Move FSR into separate class

* Reduce scope of FSR resources

* Fix FSR for Vulkan

* Fix OpenGL support

* Update sample screenshot
2021-10-05 09:01:50 -07:00