..
aaudio
Set the desired channel count when opening audio on Android
2024-09-04 13:59:48 -07:00
alsa
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
coreaudio
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
directsound
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
disk
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
dsp
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
dummy
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
emscripten
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
haiku
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
jack
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
n3ds
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
netbsd
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
openslES
Updated Android audio log messages
2024-09-04 13:59:48 -07:00
pipewire
Removed pipewire client version check
2024-09-10 13:05:48 -07:00
ps2
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
psp
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
pulseaudio
pulseaudio: fixed cleanup if couldn't connect to pulseaudio server
2024-09-03 13:34:19 -07:00
qnx
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
sndio
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
vita
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
wasapi
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
SDL_audio.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
SDL_audio_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_audio_channel_converters.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_audiocvt.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_audiodev.c
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_audiodev_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_audioqueue.c
Additional cleanup exposed by building with a C++ compiler
2024-08-27 10:31:46 -07:00
SDL_audioqueue.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_audioresample.c
Adjust rounding when calculating resampled output frames
2024-08-30 07:16:47 -07:00
SDL_audioresample.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_audiotypecvt.c
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_mixer.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_sysaudio.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_wave.c
Additional cleanup exposed by building with a C++ compiler
2024-08-27 10:31:46 -07:00
SDL_wave.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00