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android
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
apple
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
bsd
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
darwin
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
dummy
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
emscripten
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
gdk
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
haiku
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
hidapi
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Changed enums to use XXX_COUNT for the count or number of values
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2024-09-11 09:32:17 -07:00 |
linux
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
n3ds
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
ps2
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
psp
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
steam
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
virtual
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Changed enums to use XXX_COUNT for the count or number of values
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2024-09-11 09:32:17 -07:00 |
vita
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
windows
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
SDL_gamepad.c
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Changed enums to use XXX_COUNT for the count or number of values
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2024-09-11 09:32:17 -07:00 |
SDL_gamepad_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
SDL_gamepad_db.h
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Revert "Add two more mapping for Nvidia controller (2019)"
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2024-07-28 11:07:59 -07:00 |
SDL_joystick.c
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
SDL_joystick_c.h
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
SDL_steam_virtual_gamepad.c
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SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
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2024-09-09 15:46:26 -07:00 |
SDL_steam_virtual_gamepad.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
SDL_sysjoystick.h
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
check_8bitdo.sh
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
controller_list.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
controller_type.c
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Undo name change for the controller list
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2023-05-19 14:26:37 -07:00 |
controller_type.h
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Use the Valve code name for the Steam Deck controller
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2023-12-28 15:41:02 -08:00 |
sort_controllers.py
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The same VID/PID is used for the FlyDigi Apex 4
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2024-07-05 10:04:59 -07:00 |
usb_ids.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |