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Frank Praznik 85a2a201b1
x11: Always disable the borders when leaving fullscreen from a borderless window created as fullscreen
Borderless windows flagged as fullscreen at creation time turn on the borders, because doing so prevents some window managers from wrongly positioning the borderless window, and in these cases the borders need to be removed whether fullscreen is exited programmatically or via a compositor event. Set a flag when forcing the borders on, so they will be removed in all cases later.
2024-05-31 19:11:50 -04:00
.github release: build mingw binaries on Ubuntu 24.04 2024-05-27 02:30:51 +02:00
VisualC Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. 2024-05-28 20:02:55 -07:00
VisualC-GDK VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects 2024-05-24 11:13:40 +02:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script 2024-05-22 20:17:13 +02:00
android-project android: Default to custom theme in styles.xml 2024-05-31 09:04:06 -07:00
build-scripts Removed short aliases for 16-bit pixel formats 2024-05-27 07:24:46 -07:00
cmake cmake: fall back to per-cpu test when all-in-one test fails 2024-05-31 18:53:21 +02:00
docs Added the timerID to the SDL timer callback 2024-05-27 07:57:33 -07:00
include Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. 2024-05-28 20:02:55 -07:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src x11: Always disable the borders when leaving fullscreen from a borderless window created as fullscreen 2024-05-31 19:11:50 -04:00
test tests: testcases accept a void pointer argument 2024-05-31 19:18:24 +02:00
wayland-protocols wayland: Implement SetWindowOpacity via the alpha modifier protocol 2024-05-26 14:17:05 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore .gitignore: Adding compile_commands.json and .cache/ 2024-04-26 08:48:22 -07:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Android: Implement open and save file dialog. 2024-05-06 09:33:48 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. 2024-05-28 20:02:55 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)