Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan.

Enable offscreen video driver in windows to make it easier to test.
Enable offscreen video driver in macos just to complete the desktop computer trio.
This commit is contained in:
Sam Lantinga 2024-05-28 20:02:55 -07:00
parent 04a0a85d92
commit b1b4638cac
8 changed files with 369 additions and 2 deletions

View File

@ -2907,7 +2907,7 @@ endif()
# Platform-independent options
if(SDL_VIDEO)
if(SDL_OFFSCREEN AND SDL_VIDEO_OPENGL_EGL)
if(SDL_OFFSCREEN)
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/offscreen/*.c")
set(HAVE_OFFSCREEN TRUE)

View File

@ -447,6 +447,12 @@
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenevents_c.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenframebuffer_c.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenopengles.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvideo.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvulkan.h" />
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h" />
<ClInclude Include="..\..\src\video\SDL_blit.h" />
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
@ -656,6 +662,12 @@
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenevents.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenframebuffer.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenopengles.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvideo.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvulkan.c" />
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenwindow.c" />
<ClCompile Include="..\..\src\video\SDL_blit.c" />
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />

View File

@ -199,6 +199,9 @@
<Filter Include="dialog">
<UniqueIdentifier>{00008dfdfa0190856fbf3c7db52d0000}</UniqueIdentifier>
</Filter>
<Filter Include="video\offscreen">
<UniqueIdentifier>{748cf015-00b8-4e71-ac48-02e947e4d93d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h">
@ -871,6 +874,24 @@
<ClInclude Include="..\..\src\render\vulkan\SDL_shaders_vulkan.h">
<Filter>render\vulkan</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenevents_c.h">
<Filter>video\offscreen</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenframebuffer_c.h">
<Filter>video\offscreen</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenopengles.h">
<Filter>video\offscreen</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvideo.h">
<Filter>video\offscreen</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenvulkan.h">
<Filter>video\offscreen</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h">
<Filter>video\offscreen</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
@ -1479,6 +1500,24 @@
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c">
<Filter>render\vulkan</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenevents.c">
<Filter>video\offscreen</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenframebuffer.c">
<Filter>video\offscreen</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenopengles.c">
<Filter>video\offscreen</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvideo.c">
<Filter>video\offscreen</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenvulkan.c">
<Filter>video\offscreen</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\offscreen\SDL_offscreenwindow.c">
<Filter>video\offscreen</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\core\windows\version.rc" />

View File

@ -183,6 +183,7 @@
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_COCOA 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
#undef SDL_VIDEO_DRIVER_X11
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"

View File

@ -268,7 +268,8 @@ typedef unsigned int uintptr_t;
#define SDL_TIMER_WINDOWS 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
#define SDL_VIDEO_DRIVER_WINDOWS 1
#ifndef SDL_VIDEO_RENDER_D3D

View File

@ -34,6 +34,7 @@
#include "SDL_offscreenevents_c.h"
#include "SDL_offscreenframebuffer_c.h"
#include "SDL_offscreenopengles.h"
#include "SDL_offscreenvulkan.h"
#include "SDL_offscreenwindow.h"
#define OFFSCREENVID_DRIVER_NAME "offscreen"
@ -83,6 +84,14 @@ static SDL_VideoDevice *OFFSCREEN_CreateDevice(void)
device->GL_SetSwapInterval = OFFSCREEN_GLES_SetSwapInterval;
#endif
#ifdef SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = OFFSCREEN_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = OFFSCREEN_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = OFFSCREEN_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = OFFSCREEN_Vulkan_CreateSurface;
device->Vulkan_DestroySurface = OFFSCREEN_Vulkan_DestroySurface;
#endif
/* "Window" */
device->CreateSDLWindow = OFFSCREEN_CreateWindow;
device->DestroyWindow = OFFSCREEN_DestroyWindow;

View File

@ -0,0 +1,267 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_OFFSCREEN)
#include "../SDL_sysvideo.h"
#include "../SDL_vulkan_internal.h"
static const char *s_defaultPaths[] = {
#if defined(SDL_PLATFORM_WINDOWS)
"vulkan-1.dll"
#elif defined(SDL_PLATFORM_APPLE)
"vulkan.framework/vulkan",
"libvulkan.1.dylib",
"libvulkan.dylib",
"MoltenVK.framework/MoltenVK",
"libMoltenVK.dylib"
#elif defined(SDL_PLATFORM_OPENBSD)
"libvulkan.so"
#else
"libvulkan.so.1"
#endif
};
#if defined( SDL_PLATFORM_APPLE )
#include <dlfcn.h>
/* Since libSDL is most likely a .dylib, need RTLD_DEFAULT not RTLD_SELF. */
#define DEFAULT_HANDLE RTLD_DEFAULT
#endif
/*Should the whole driver fail if it can't create a surface? Rendering to an offscreen buffer is still possible without a surface.
At the time of writing. I need the driver to minimally work even if the surface extension isn't present.
And account for the inability to create a surface on the consumer side.
So for now I'm targeting my specific use case -Dave Kircher*/
#define HEADLESS_SURFACE_EXTENSION_REQUIRED_TO_LOAD 0
int OFFSCREEN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path)
{
VkExtensionProperties *extensions = NULL;
Uint32 extensionCount = 0;
SDL_bool hasSurfaceExtension = SDL_FALSE;
SDL_bool hasHeadlessSurfaceExtension = SDL_FALSE;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
Uint32 i;
const char **paths;
const char *foundPath = NULL;
Uint32 numPaths;
if (_this->vulkan_config.loader_handle) {
return SDL_SetError("Vulkan already loaded");
}
/* Load the Vulkan loader library */
if (!path) {
path = SDL_getenv("SDL_VULKAN_LIBRARY");
}
#if defined(SDL_PLATFORM_APPLE)
if (!path) {
/* Handle the case where Vulkan Portability is linked statically. */
vkGetInstanceProcAddr =
(PFN_vkGetInstanceProcAddr)dlsym(DEFAULT_HANDLE,
"vkGetInstanceProcAddr");
}
if (vkGetInstanceProcAddr) {
_this->vulkan_config.loader_handle = DEFAULT_HANDLE;
} else
#endif
{
if (path) {
paths = &path;
numPaths = 1;
} else {
paths = s_defaultPaths;
numPaths = SDL_arraysize(s_defaultPaths);
}
for (i = 0; i < numPaths && _this->vulkan_config.loader_handle == NULL; i++) {
foundPath = paths[i];
_this->vulkan_config.loader_handle = SDL_LoadObject(foundPath);
}
if (_this->vulkan_config.loader_handle == NULL) {
return SDL_SetError("Failed to load Vulkan Portability library");
}
SDL_strlcpy(_this->vulkan_config.loader_path, foundPath,
SDL_arraysize(_this->vulkan_config.loader_path));
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if (!vkGetInstanceProcAddr) {
SDL_SetError("Failed to load vkGetInstanceProcAddr from Vulkan Portability library");
goto fail;
}
}
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if (!_this->vulkan_config.vkEnumerateInstanceExtensionProperties) {
goto fail;
}
extensions = SDL_Vulkan_CreateInstanceExtensionsList(
(PFN_vkEnumerateInstanceExtensionProperties)
_this->vulkan_config.vkEnumerateInstanceExtensionProperties,
&extensionCount);
if (!extensions) {
goto fail;
}
for (i = 0; i < extensionCount; i++) {
if (SDL_strcmp(VK_KHR_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0) {
hasSurfaceExtension = SDL_TRUE;
} else if (SDL_strcmp(VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0) {
hasHeadlessSurfaceExtension = SDL_TRUE;
}
}
SDL_free(extensions);
if (!hasSurfaceExtension) {
SDL_SetError("Installed Vulkan doesn't implement the " VK_KHR_SURFACE_EXTENSION_NAME " extension");
goto fail;
}
if (!hasHeadlessSurfaceExtension) {
#if (HEADLESS_SURFACE_EXTENSION_REQUIRED_TO_LOAD != 0)
SDL_SetError("Installed Vulkan doesn't implement the " VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME " extension");
goto fail;
#else
/*Let's at least leave a breadcrumb for people to find if they have issues*/
SDL_Log("Installed Vulkan doesn't implement the " VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME " extension");
#endif
}
return 0;
fail:
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
return -1;
}
void OFFSCREEN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
{
if (_this->vulkan_config.loader_handle) {
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
}
}
char const *const *OFFSCREEN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
Uint32 *count)
{
#if (HEADLESS_SURFACE_EXTENSION_REQUIRED_TO_LOAD == 0)
VkExtensionProperties *enumerateExtensions = NULL;
Uint32 enumerateExtensionCount = 0;
SDL_bool hasHeadlessSurfaceExtension = SDL_FALSE;
Uint32 i;
#endif
static const char *const returnExtensions[] = { VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME };
if (count) {
# if (HEADLESS_SURFACE_EXTENSION_REQUIRED_TO_LOAD == 0)
{
/* In optional mode, only return VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME if it's already supported by the instance
There's probably a better way to cache the presence of the extension during OFFSCREEN_Vulkan_LoadLibrary().
But both SDL_VideoData and SDL_VideoDevice::vulkan_config seem like I'd need to touch a bunch of code to do properly.
And I want a smaller footprint for the first pass*/
if ( _this->vulkan_config.vkEnumerateInstanceExtensionProperties ) {
enumerateExtensions = SDL_Vulkan_CreateInstanceExtensionsList(
(PFN_vkEnumerateInstanceExtensionProperties)
_this->vulkan_config.vkEnumerateInstanceExtensionProperties,
&enumerateExtensionCount);
for (i = 0; i < enumerateExtensionCount; i++) {
if (SDL_strcmp(VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME, enumerateExtensions[i].extensionName) == 0) {
hasHeadlessSurfaceExtension = SDL_TRUE;
}
}
SDL_free(enumerateExtensions);
}
if ( hasHeadlessSurfaceExtension == SDL_TRUE ) {
*count = SDL_arraysize(returnExtensions);
} else {
*count = SDL_arraysize(returnExtensions) - 1; /*assumes VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME is last*/
}
}
# else
{
*count = SDL_arraysize(returnExtensions);
}
# endif
}
return returnExtensions;
}
SDL_bool OFFSCREEN_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window,
VkInstance instance,
const struct VkAllocationCallbacks *allocator,
VkSurfaceKHR *surface)
{
surface = NULL;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
if (!_this->vulkan_config.loader_handle) {
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr;
{
PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT =
(PFN_vkCreateHeadlessSurfaceEXT)vkGetInstanceProcAddr(instance,
"vkCreateHeadlessSurfaceEXT");
VkHeadlessSurfaceCreateInfoEXT createInfo;
VkResult result;
if (!vkCreateHeadlessSurfaceEXT) {
/*This may be surprising to the consumer when HEADLESS_SURFACE_EXTENSION_REQUIRED_TO_LOAD == 0
But this is the tradeoff for allowing offscreen rendering to a buffer to continue working without requiring the extension during driver load*/
SDL_SetError(VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME
" extension is not enabled in the Vulkan instance.");
return SDL_FALSE;
}
SDL_zero(createInfo);
createInfo.sType = VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT;
createInfo.pNext = NULL;
createInfo.flags = 0;
result = vkCreateHeadlessSurfaceEXT(instance, &createInfo, allocator, surface);
if (result != VK_SUCCESS) {
SDL_SetError("vkCreateHeadlessSurfaceEXT failed: %s", SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
}
return SDL_TRUE;
}
}
void OFFSCREEN_Vulkan_DestroySurface(SDL_VideoDevice *_this,
VkInstance instance,
VkSurfaceKHR surface,
const struct VkAllocationCallbacks *allocator)
{
if (_this->vulkan_config.loader_handle) {
SDL_Vulkan_DestroySurface_Internal(_this->vulkan_config.vkGetInstanceProcAddr, instance, surface, allocator);
}
}
#endif

View File

@ -0,0 +1,38 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_offscreenvulkan_h
#define SDL_offscreenvulkan_h
#if defined(SDL_VIDEO_DRIVER_OFFSCREEN) && defined(SDL_VIDEO_VULKAN)
#include "../SDL_sysvideo.h"
extern int OFFSCREEN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void OFFSCREEN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const *const *OFFSCREEN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern SDL_bool OFFSCREEN_Vulkan_CreateSurface(SDL_VideoDevice *_this, SDL_Window *window, VkInstance instance, const struct VkAllocationCallbacks *allocator, VkSurfaceKHR *surface);
extern void OFFSCREEN_Vulkan_DestroySurface(SDL_VideoDevice *_this, VkInstance instance, VkSurfaceKHR surface, const struct VkAllocationCallbacks *allocator);
#endif /* SDL_VIDEO_DRIVER_OFFSCREEN && SDL_VIDEO_VULKAN */
#endif /* SDL_offscreenvulkan_h */