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Sam Lantinga 80e1c75e1c Re-added mappings for older Xbox One controllers on Linux
The xpad kernel driver doesn't know about these controllers and ends up using BTN_C and BTN_Z and the automatic mapping doesn't work correctly.

It turns out VID 0x045e and PID 0x02e0 is used by the 8BitDo SN30 Pro when connecting via Bluetooth in XInput mode.

Fixes https://github.com/libsdl-org/SDL/issues/7925
2023-07-09 09:50:26 -07:00
.github emscripten: Add JS library dependencies using EM_JS_DEPS macro 2023-07-06 19:32:05 -04:00
VisualC Clipboard data API revamp 2023-07-05 20:06:59 -07:00
VisualC-GDK Clipboard data API revamp 2023-07-05 20:06:59 -07:00
VisualC-WinRT Clipboard data API revamp 2023-07-05 20:06:59 -07:00
Xcode rwlock: Added SDL_rwlock API for shared locks. 2023-04-27 21:54:02 -04:00
android-project Build on Android targeting the arm64-v8a architecture by default 2023-06-20 09:18:19 -07:00
build-scripts Fix various typos (docs/build scripts/tests) 2023-07-03 08:35:37 -07:00
cmake Fix various typos (docs/build scripts/tests) 2023-07-03 08:35:37 -07:00
docs emscripten: Add JS library dependencies using EM_JS_DEPS macro 2023-07-06 19:32:05 -04:00
include Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:32:24 -07:00
mingw/pkg-support/cmake
src Re-added mappings for older Xbox One controllers on Linux 2023-07-09 09:50:26 -07:00
test Fixed mapping a controller other than the first one 2023-07-06 12:36:26 -07:00
wayland-protocols wayland: Support axis relative direction 2023-04-05 08:58:12 -04:00
.clang-format
.clang-tidy Add clang-tidy config and CMake/CI support. 2023-02-06 21:02:25 -08:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore Don't ignore "build-scripts" 2023-05-30 19:56:17 -07:00
.wikiheaders-options sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2023-03-21 02:19:19 +01:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-13 07:50:00 -07:00
BUGS.txt
CMakeLists.txt Add kernel32 to SDL_EXTRA_LIBS required for cross-compilation to Win32 native 2023-07-09 09:18:04 +02:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
README-SDL.txt
README.md
TODO.txt
WhatsNew.txt Removed patch note for change already in SDL 2.x 2023-07-08 09:35:42 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)