..
atomic
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
audio
Fixed build warning
2023-11-16 10:28:54 -08:00
core
SDL_VideoCapture: allow add/remove device at runtime on linux
2023-11-27 16:01:10 -05:00
cpuinfo
cpuinfo: Fix detection of physical memory above 2GB on NetBSD
2023-11-12 18:12:18 -08:00
dynapi
Removed the window shape API for SDL 3.0
2023-11-22 14:11:10 -08:00
events
SDL_PenModifyForWacomID: return zero as axis_flags upon failure.
2023-11-23 11:56:50 +03:00
file
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
filesystem
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
haptic
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
hidapi
initial import of hidapi netbsd uhid native backend from mainstream
2023-11-26 20:20:28 +03:00
joystick
Fixed the GameCube HIDAPI controller mapping
2023-11-28 10:07:06 -08:00
libm
libm: use union for infinity
2023-09-25 18:02:40 +02:00
loadso
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
locale
Re-add SDL_assert() with non boolean ptr syntax ( #8530 )
2023-11-11 12:28:24 +03:00
main
Fixed emscripten and iOS builds
2023-11-08 14:14:41 -08:00
misc
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
power
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
render
render: Clip bresenham lines against a real viewport thing.
2023-11-25 01:51:35 -05:00
sensor
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
stdlib
revise iconv detection:
2023-11-23 04:30:56 +03:00
test
test: SDLTest_PrintEvent now reports key event mod state.
2023-11-28 13:11:57 -05:00
thread
Don't leak if realloc fails
2023-11-10 06:33:39 -08:00
timer
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
video
Win32: Fix keymap for keyboard layouts that can print UTF-16 surrogates and ligatures
2023-11-28 11:11:33 -08:00
SDL.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_assert.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_assert_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_error.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_error_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_guid.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hashtable.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hashtable.h
hashtable: SDL_IterateHashTable might as well provide both key and value.
2023-10-14 13:23:03 -04:00
SDL_hints.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_hints_c.h
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_internal.h
add HAVE_GCC_DIAGNOSTIC_PRAGMA to SDL_internal.h, use it
2023-11-23 11:33:20 +03:00
SDL_list.c
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
SDL_list.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_log.c
add HAVE_GCC_DIAGNOSTIC_PRAGMA to SDL_internal.h, use it
2023-11-23 11:33:20 +03:00
SDL_log_c.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_properties.c
properties: Use a mutex instead of an RWLock to guard the hash table
2023-11-13 18:28:24 -05:00
SDL_properties_c.h
Added SDL properties API
2023-10-11 22:38:00 -07:00
SDL_utils.c
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00
SDL_utils_c.h
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00