
When initializing SDL with the flag SDL_INIT_AUDIO or SDL_INIT_SENSOR the event subsystem also gets initialized(SDL_INIT_EVENTS). This isn't mentioned in the comments. This commit adds these two comments.
…
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
Languages
C
90.3%
Objective-C
3.5%
C++
1.7%
CMake
1.7%
Java
0.8%
Other
1.8%