mirror of https://github.com/libsdl-org/SDL
cmake: we only need a C++ compiler for Android, Haiku and UWP
Our CMake script does (currently) not support NGage, Xbox One, or Xbox Series.
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@ -8,7 +8,7 @@ endif()
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set(CMAKE_POLICY_DEFAULT_CMP0091 NEW)
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# See docs/release_checklist.md
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project(SDL3 LANGUAGES C CXX VERSION "3.0.0")
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project(SDL3 LANGUAGES C VERSION "3.0.0")
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if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
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set(SDL3_SUBPROJECT OFF)
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@ -1788,6 +1788,7 @@ elseif(WINDOWS)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c")
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if(WINDOWS_STORE)
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enable_language(CXX)
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sdl_glob_sources(
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"${SDL3_SOURCE_DIR}/src/core/winrt/*.c"
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"${SDL3_SOURCE_DIR}/src/core/winrt/*.cpp"
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@ -2357,6 +2358,7 @@ elseif(APPLE)
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endif()
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elseif(HAIKU)
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enable_language(CXX)
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_HAIKU 1)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/haiku/*.cc")
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@ -25,7 +25,7 @@ not_ok () {
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failed=1
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}
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version=$(sed -Ene 's/^project\(SDL[0-9]+ LANGUAGES C CXX VERSION "([0-9.]*)"\)$/\1/p' CMakeLists.txt)
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version=$(sed -Ene 's/^project\(SDL[0-9]+ LANGUAGES C VERSION "([0-9.]*)"\)$/\1/p' CMakeLists.txt)
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if [ "$ref_version" = "$version" ]; then
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ok "CMakeLists.txt $version"
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@ -1068,6 +1068,7 @@ macro(CheckHIDAPI)
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if(HAVE_HIDAPI)
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if(ANDROID)
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enable_language(CXX)
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sdl_sources("${SDL3_SOURCE_DIR}/src/hidapi/android/hid.cpp")
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endif()
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if(IOS OR TVOS)
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