12423 Commits

Author SHA1 Message Date
Anonymous Maarten
c810e5f63d video: set error code when SetWindowPosition fails 2023-05-05 17:50:32 +02:00
Ozkan Sezer
52c19bd21b attempt to fix more build failures against older Win32 SDKs. 2023-05-05 03:33:10 +03:00
Ozkan Sezer
d7f1719777 fixed -Wundef warning due to HAVE_MMDEVICEAPI_H 2023-05-05 03:32:56 +03:00
Sam Lantinga
450c947949 Actually define the folder GUIDs 2023-05-04 16:39:16 -07:00
Sam Lantinga
e0e95b1ea9 Fixed coding style and building on older Windows SDKs 2023-05-04 16:28:16 -07:00
Sam Lantinga
9b87de258f Fixed crash in new audio channel conversion code
Each loop needs to be run num_frames times, and the source and destination pointers are incremented by the number of channels during the conversion.
2023-05-04 15:50:38 -07:00
Semphriss
c1dab7745a
Add SDL_GetPath() for default OS folders (#7665) 2023-05-04 11:38:11 -07:00
Anonymous Maarten
72e5a52c51 ci: use Haiku cross toolchain
A cross compiler is much faster then an emulated one.
2023-05-04 08:26:54 -04:00
Anonymous Maarten
fe68fd3af9 ci: disable pull_request trigger for haiku 2023-05-04 05:15:10 +02:00
Ryan C. Gordon
e191bc8491 audio: Simplified GetFirstAudioFormat/GetNextAudioFormat.
Now it just returns an iterable array and needs no global state.
2023-05-03 22:37:23 -04:00
Sam Lantinga
b6ca360228 Added support for the Saitek Cyborg V.3 Rumble Pad in PS3 mode 2023-05-03 09:47:16 -07:00
Sam Lantinga
3f0c2a6694 Don't set the display scale if DPI scaling isn't enabled
In this case we want the display mode pixel to screen coordinates to be 1:1 ... but we lose information about the UI scaling of the display - is that okay?
2023-05-03 09:47:13 -07:00
Brick
86b5f40b53 Fixed CalculateAudioStreamWorkBufSize 2023-05-02 11:16:20 -04:00
Brick
079ae065f1 Added SDL prefix AUDIO_* constants 2023-05-02 08:09:06 -07:00
Brick
1ee2832326 Fixed SDL_ConvertMonoToStereo_SSE reading out of bounds 2023-04-30 13:14:20 -04:00
Sam Lantinga
255c3b7c82 By default, OpenBSD uses Linux controller mappings
Fixes https://github.com/libsdl-org/SDL/issues/7609
2023-04-29 17:09:17 -07:00
Sam Lantinga
0d559b7cb3 Fixed parsing SDL_mutex.h 2023-04-29 10:14:03 -07:00
Eric
f7df966b41 SDL_JOYBALLMOTION 2023-04-28 23:35:33 -04:00
Eric
e8c16ce483 Update migration guide with info on trackballs 2023-04-28 23:35:33 -04:00
Frank Praznik
bee6099372 events: Emit an event when a window is destroyed
As child windows can be recursively destroyed when their parents are destroyed, emit an event to notify the application when a window is being or has been implicitly destroyed so that it can appropriately clean up any associated resources.

If the application has registered an event watch, the destroy message will be received when the window handle is still valid, so the application can retrieve and release any userdata associated with the window. If the message is processed at any time after that, the window handle is already invalid and the ID is only useful for application-side bookkeeping purposes.
2023-04-28 15:09:47 -04:00
SDL Wiki Bot
78cfc23993 Sync SDL3 wiki -> header 2023-04-28 19:09:14 +00:00
Sam Lantinga
87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
Sam Lantinga
61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention
Fixes https://github.com/libsdl-org/SDL/issues/7642
2023-04-28 12:08:33 -07:00
Sam Lantinga
170c410d35 Remove old mutex macros 2023-04-27 19:13:35 -07:00
SDL Wiki Bot
38d22aed67 Sync SDL3 wiki -> header 2023-04-28 01:55:15 +00:00
Ryan C. Gordon
e474047ff8 rwlock: Added SDL_rwlock API for shared locks. 2023-04-27 21:54:02 -04:00
Ryan C. Gordon
776820526b windows: Use InitializeSRWLock explicitly.
The docs say you should, if not statically initializing an SRWLOCK--which
we aren't--but in practice this is probably just being pedantic.

Still, better (thread) safe than sorry!
2023-04-27 21:54:02 -04:00
Ryan C. Gordon
70a501d8ec winrt: Don't reference generic Condition Variables at all.
It always has the SRWLOCK implementation available to it, so let the
linker throw away the generic version if possible.
2023-04-27 21:54:02 -04:00
Ryan C. Gordon
736f9fb9b9 mutex: Fixed typos in documentation 2023-04-27 21:54:02 -04:00
Sam Lantinga
a4b4dff4a2 Added support for the Astro C40 in Xbox 360 mode 2023-04-27 17:10:44 -07:00
SDL Wiki Bot
60c5888423 Sync SDL3 wiki -> header 2023-04-27 22:36:15 +00:00
Ryan C. Gordon
e5a6c24c82 audio: Redesigned audio conversion code for SDL3.
- SDL_AudioCVT is gone, even internally.
- libsamplerate is gone (I suspect our resampler is finally Good Enough).
- Cleanups and improvements to audio conversion interfaces.
- SDL_AudioStream can change its input/output format/rate/channels on the fly!
2023-04-27 18:35:15 -04:00
Sam Lantinga
44bec9c01c Fixed build 2023-04-27 13:06:21 -07:00
Sam Lantinga
c10849b40b Added support for new Xbox Elite 2 firmware 2023-04-27 12:33:33 -07:00
Sam Lantinga
eaf17050b4 Allow popup windows to be raised through SDL_RaiseWindow
- This allows specific child popup windows to be activated explicitly.
2023-04-26 16:31:18 -07:00
Sam Lantinga
b701ac0266 Fixed building with Java 1.7 2023-04-26 14:14:59 -07:00
Sam Lantinga
83554cc307 Fixed outdated symbol renaming hints 2023-04-26 14:11:38 -07:00
Sam Lantinga
c5cdaef6c3 Fixed function documentation references 2023-04-26 14:10:44 -07:00
Linus Probert
43f65a6ef0 wayland: Fixes a memory leak wheere primary selection isn't freed 2023-04-24 11:59:39 -07:00
Ozkan Sezer
ae9119c36b hidapi/mac: replace sprintf uses with snprintf.
Reference issues:
-  https://github.com/libusb/hidapi/pull/509
-  https://github.com/libusb/hidapi/pull/511
2023-04-24 10:46:05 -07:00
Ozkan Sezer
62d1a2c836 hidapi/mac: import mainstream commit c1b9d2ad
c1b9d2ad98
Properly handle the close of run loop on macOS
(https://github.com/libusb/hidapi/pull/522)
- as per documentation `kCFRunLoopRunStopped` should be handled once the runloop is closed via `CFRunLoopStop`;
- if it is not handled - a race condition/crash may happen on the latest macOS when a device gets disconnected while being open;
2023-04-24 10:46:05 -07:00
Mingjie Shen
ac607c1088 SDL_ConvertSurface(): add null pointer check
Check return values of SDL_CreateSurface()
and SDL_ConvertSurface().
2023-04-23 17:43:10 -07:00
Mingjie Shen
bf8c9d2d70 Check return value of VIRTUAL_HWDataForIndex() 2023-04-23 17:40:15 -07:00
Mingjie Shen
a4604cb0d6 Check return value of SDL_malloc() 2023-04-23 08:57:12 -04:00
Frank Praznik
f431037f62 wayland: Insert new displays at the end of the output list
Insert new displays at the end of the list instead of the front so that the initial ordering, as exposed by the compositor, is preserved. This is particularly important when the compositor exposes the xdg-output instance after the wl_output instance, as xdg-output must be attached to the outputs in the same order that wl_output exposed them, or they can be added to the SDL output list in reverse order.
2023-04-21 12:59:36 -04:00
Sam Lantinga
0467301baf Report PS3 accelerometer values in m/s2 instead of Gs 2023-04-19 13:10:39 -07:00
Sylvain
9d18b4b5ed Android: fix crash when AAUDIO isn't used (bug #7620) 2023-04-18 21:34:18 +02:00
Frank Praznik
bad4f4e5ac wayland: Destroy proxy wrappers before and callbacks before event queues
Destroy any proxy wrappers and callbacks before the associated event queues to silence libwayland warnings about destroying the queues while proxies are still attached.
2023-04-18 14:37:16 -04:00
Sylvain
bbdde648d8 Android: let main return normally for testautomation 2023-04-14 12:26:12 +02:00
Sylvain
7afe735b5f SDL_test: add more color when success/fail/skip 2023-04-14 12:12:45 +02:00