Sam Lantinga
b5b868044f
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
2024-08-07 17:57:33 -07:00
Sam Lantinga
4c3f9159e9
Allow building with older versions of GameInput.h
2024-08-07 17:57:33 -07:00
Sam Lantinga
a38cd7a067
Added checks for GameInput.h to the build system
2024-08-07 17:57:33 -07:00
Anonymous Maarten
68fb07787b
cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12)
2024-08-01 17:49:02 +00:00
Anonymous Maarten
a1c6f99877
android: add script in Android archive to create a SDK
...
Also,
- Move mingw's pkg-support into build-scripts
- Add type annotations to python scripts for mypy
- ci: use v4 tag of actions/cache
- cmake: use PYTHON3_EXECUTABLE for running xxd.py
(Python3::Interpreter is not always recognized.)
2024-08-01 05:07:08 +02:00
Sam Lantinga
691cf15e75
Removed the ancient Android audio driver
...
OpenSLES is well supported on Android 4.0 and later.
2024-07-29 08:05:36 -07:00
Anonymous Maarten
37881b3150
cmake: use genex to link with Apple Frameworks
2024-07-27 08:37:21 +02:00
Anonymous Maarten
2aad26abb0
cmake: gate all preseeding behind SDL_PRESEED option
2024-07-25 16:42:11 +00:00
Ryan C. Gordon
546cd3ac83
cmake: Preseed CMake cache for Emscripten builds.
...
Makes a from-scratch build on this laptop go from 2 minutes 42 seconds to
28 seconds!
2024-07-25 16:42:11 +00:00
Dmitry Marakasov
0cd4fc7c87
Allow to enable vulkan support on FreeBSD ( #10361 )
2024-07-25 09:31:40 -07:00
Ryan C. Gordon
16535b7ee2
examples: Add CMake glue to optionally build examples, as we do for the tests.
...
In fact, most of the CMake code was stolen from the test directory.
2024-07-23 00:58:57 -04:00
Anonymous Maarten
f8c1cd6622
ci: build MSVC workflows using Ninja generator
2024-07-19 10:21:34 +00:00
Anonymous Maarten
2d1d3d9fb2
cmake: fix building UWP with non-MSVC generator
2024-07-19 10:21:34 +00:00
Sam Lantinga
9af7a80767
OpenGL ES is still available on iOS
2024-07-18 09:27:16 -07:00
captain0xff
0506cf18ab
android: enable vulkan renderer
2024-07-13 08:16:26 -07:00
Anonymous Maarten
d1eab18de2
cmake: build ci and and release with static runtime library
...
(The Visual Studio projects do this as well)
2024-07-10 19:47:27 +02:00
Anonymous Maarten
001c1b29df
cmake: remove SDL_STATIC_VCRT option
...
projects are expected to use CMAKE_MSVC_RUNTIME_LIBRARY to select the
runtime library.
With current CMake versions, this can be done with:
-DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_MSVC_RUNTIME_LIBRARY=xxx
with xxx one of:
"MultiThreaded" -> -MT (static non-debug)
"MultiThreadedDLL" -> -MD (shared non-debug)
"MultiThreadeDebug" -> -MTd (static debug)
"MultiThreadedDebugDLL" -> -MDd (shared debug)
See CMake documentation for more information:
https://cmake.org/cmake/help/latest/policy/CMP0091.html
https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html
2024-07-10 18:34:34 +02:00
Isaac Aronson
0f351cd6af
Remove ARM32 assembly/pixman blitters
2024-07-08 10:53:46 -07:00
Isaac Aronson
12d18c7497
Add back glob for src/video/*.c to CMakeLists.txt
2024-07-08 10:53:46 -07:00
Isaac Aronson
735cf5a6f9
Relocate intrinsic modules to src/video/
2024-07-08 10:53:46 -07:00
Isaac Aronson
3e0581c625
Merge upstream and sdl3-blitters
2024-07-08 10:53:46 -07:00
Ryan C. Gordon
4b5309cd98
main: Move SDL_RunApp bits from src/core to src/main.
...
Fixes #10170 .
2024-07-05 08:52:25 -07:00
Ryan C. Gordon
f338fa20dd
emscripten: Let SDL hints be set by URL parameters.
...
Any parameters (key/value pairs after the '?' in a URL) that have a keyname
that starts with `SDL_` will be put into Emscripten's environment variable
emulation table at startup, before SDL_main runs.
This lets users set hints the same way they might set them from a shell's
command line on a desktop platform:
For example:
`https://example.com/my_sdl3_application.html?SDL_RENDER_DRIVER=software `
Fixes #10154 .
2024-07-04 11:09:42 -04:00
Anonymous Maarten
d52ea20916
cmake: check for valid isinf/isinff/isnan/isnanf macros
2024-06-24 22:00:53 +02:00
Sam Lantinga
d013ac80ef
Don't check for isinf() and friends using CMake
...
These are often macros or defined for only doubles or only floats, so the current detection doesn't meet our needs
2024-06-24 11:49:15 -07:00
Sam Lantinga
89cdadf7c3
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
2024-06-24 11:49:15 -07:00
Ganael Laplanche
f8ad4abe4e
Fix joystick (/dev/input/xxx) support on FreeBSD
...
When switching to CMake, src/joystick/linux/SDL_sysjoystick.c file got
excluded from FreeBSD builds, losing support for /dev/input/xxx devices.
See also: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=279907
2024-06-22 07:06:02 -07:00
Anonymous Maarten
dd0bb25f66
cmake: remove SDL_STATIC_PIC cmake option.
...
Use CMAKE_POSITION_INDEPENDENT_CODE instead
2024-06-10 18:04:18 +02:00
Anonymous Maarten
fd2b9c0602
cmake: don't check c++ compiler flags for asan when CXX is not enabled
2024-06-01 10:18:15 +02:00
Sam Lantinga
b1b4638cac
Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan.
...
Enable offscreen video driver in windows to make it easier to test.
Enable offscreen video driver in macos just to complete the desktop computer trio.
2024-05-28 20:02:55 -07:00
Ozkan Sezer
2b374e6c0f
check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c
...
thanks @madebr
2024-05-28 22:11:56 +03:00
Ozkan Sezer
00a7b14ee7
cmake: check mfapi.h before enabling SDL_CAMERA_DRIVER_MEDIAFOUNDATION
2024-05-28 22:11:50 +03:00
Anonymous Maarten
bba76859f5
cmake: detect CPU architecture in 1 compilation
2024-05-26 23:52:48 +02:00
Anonymous Maarten
3af4f120d0
cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h
...
Older MinGW releases don't ship d3d12sdklayers.h
2024-05-26 23:00:41 +02:00
Anonymous Maarten
89a4d9ae67
cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks
2024-05-24 21:48:04 +02:00
Anonymous Maarten
3c00af1ac6
cmake: preseed CMake cache on MSVC to speed up configuration
2024-05-22 21:03:12 +02:00
Anonymous Maarten
e10207e831
cmake: disallow '#include "SDL.h"'
2024-05-22 20:17:13 +02:00
Anonymous Maarten
c7205ab6b5
cmake: don't generate SDL3 jar for CMake versions < 3.19
2024-05-15 18:31:37 +02:00
Anonymous Maarten
9aff68746f
cmake: add khronos include directories with PRIVATE visibility
2024-05-07 17:37:21 +02:00
Miku AuahDark
86fada6faa
Android: Implement open and save file dialog.
2024-05-06 09:33:48 -07:00
Ethan Lee
7327fd734c
macOS: Do not use the system iconv by default.
...
macOS 14 changes the iconv implementation which causes things to break, so we may as well match macOS with all the other platforms now.
2024-05-02 17:42:36 -07:00
Anonymous Maarten
a8526f5a19
cmake: disable documentation installation by default
2024-05-02 19:54:37 +02:00
Sam Lantinga
d95f5bad24
Updated to version 3.1.2 for the preview release
2024-05-01 09:34:25 -07:00
Anonymous Maarten
aab7caebf0
cmake: pass macho version information separately from so version
2024-04-15 18:36:27 +00:00
Ravbug
2d640d0b59
ci: Add iOS and tvOS CMake GitHub Actions checks ( #9465 )
...
- Also add watchos support to CMake (SDL does not support this platform yet)
Co-authored-by: Ravbug <ravbug@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-08 19:18:28 +02:00
Semphris
6ad390fc50
File dialog improvements
...
- Add a globally-accessible function to handle the parsing of filter extensions
- Remove the ability of putting the wildcard ('*') among other patterns; it's either a list of patterns or a single '*' now
- Add a hint to select between portals and Zenity on Unix
2024-04-04 22:07:14 -07:00
Sam Lantinga
17d4f8d699
Updated to version 3.1.1 for the preview release
2024-04-01 17:03:46 -07:00
Sam Lantinga
c10a3df552
Only add the UniformTypeIdentifiers framework if we're building the dialog subsystem
...
This framework isn't available on older SDKs
2024-04-01 14:13:31 -07:00
Anonymous Maarten
63cb541797
cmake: set SYSTEM property in SDL3Config.cmake for compatibility with older CMake versions
2024-04-01 20:09:51 +02:00
Anonymous Maarten
4eb0f10dda
cmake: install SDL headers with SYSTEM property disabled
...
This causes the SDL include path to be added using -I instead of -isystem
2024-04-01 18:38:47 +02:00