16113 Commits

Author SHA1 Message Date
Ryan C. Gordon
ecfa363889 begin_code: Solaris Studio has __has_attribute defined by isn't usable here.
Fixes #10095.

(cherry picked from commit d96f1d5360be6dd5f57c3f100deb80c7f39da2a5)
2024-06-27 22:13:48 -07:00
Ryan C. Gordon
d7ee9ce455
SDL_endian.h: Fix byte order detection on Solaris (and some SPARC compilers).
Fixes #10093.

(Sort of cherry-picked from 14183f8ecac099982883331ae7e405f82e42aa6b.)
2024-06-28 00:14:26 -04:00
Ryan C. Gordon
d8e68aea9d
atomic: Solaris needs the _nv variant of atomic_or_uint.
(This means "new value" and returns the atomically updated value. Before, we
were returning a value from a void function.)

(cherry picked from commit 498cbffd89105efbcdb5b79fa1478cdf91fbc351)
2024-06-27 23:50:31 -04:00
Sam Lantinga
8165e96514 Fixed whitespace 2024-06-27 18:35:12 -07:00
Sam Lantinga
dcd7b4e497 testime: highlight selected clauses in Japanese composition mode 2024-06-27 17:43:03 -07:00
Sam Lantinga
50250adba7 testime: draw a blinking cursor at the text insertion point 2024-06-27 17:43:03 -07:00
Sam Lantinga
3d525331aa testime: add a 1 pixel border around glyphs to avoid texture sampling into other glyphs 2024-06-27 17:43:03 -07:00
Sam Lantinga
938c974cca testime: use a replacement character for characters not in the font 2024-06-27 17:43:03 -07:00
Sam Lantinga
a67e6b80de Updated unifont to version 15.1.05 2024-06-27 17:43:03 -07:00
Sam Lantinga
50f50612bd Removed checkkeysthreads
It's out of date relative to the IME changes and doesn't add any value
2024-06-27 17:43:03 -07:00
Sam Lantinga
b7748c1513 Prevent duplicate calls to start/stop text input 2024-06-27 17:43:03 -07:00
Sam Lantinga
3609b15920 Fixed showing the selected clause in the Japanese IME 2024-06-27 17:43:03 -07:00
SDL Wiki Bot
b7ab5182d3 Sync SDL3 wiki -> header 2024-06-27 21:37:27 +00:00
Ryan C. Gordon
1e0ac5771a testiconv: Remove half-baked SDL_StepUTF8 testing code. 2024-06-27 17:36:09 -04:00
Ryan C. Gordon
a9cfcf6bde stdinc: Drastically improve SDL_StepUTF8() and make it a public API.
Fixes #10105.
2024-06-27 17:36:09 -04:00
Ryan C. Gordon
9b8c5f642f
testaudio: Better fix for NULL dereference.
This code already handled NULL fine, it just got wrapped in a SDL_strdup call
in e23257307e220c7dd3d827e195f52adaabaaeeeb, so make that SDL_strdup check for
NULL first.
2024-06-27 17:24:49 -04:00
Ryan C. Gordon
5631c6dbaa
testaudio: Don't crash if SDL_GetAudioDeviceName() returns NULL.
It definitely will for default devices, so this crash is real, but it's also
good defensive coding if something blows up unexpectedly.

Fixes #10130.
2024-06-27 17:20:11 -04:00
Ryan C. Gordon
982feb7a65 vulkan: SDL_Vulkan_CreateSurface now returns the usual int (0=ok, -1=error).
Fixes #10091.
2024-06-27 15:25:10 -04:00
Ozkan Sezer
a4f962fd46 SDL_x11shape.c: fix build if SDL_VIDEO_DRIVER_X11_XSHAPE isn't defined
Fixes :  https://github.com/libsdl-org/SDL/issues/10128.
2024-06-27 05:47:50 +03:00
Frank Praznik
800c35a2c1
dialog: Don't potentially call SDL_free() on an uninitialized value 2024-06-26 21:56:40 -04:00
Frank Praznik
596651f13a dialog: Decodes percent encoded URI paths returned by the xdg file portal 2024-06-26 21:31:35 -04:00
Frank Praznik
71200e94a8 core: Factor out common URI decode functions from Wayland and X11 2024-06-26 21:31:35 -04:00
Sam Lantinga
0ae4fd0ec9 Make sure we don't try to use the XInput DLL after it's unloaded
Steam ran into a crash SDL_XINPUT_JoystickDetect() with XINPUTGETCAPABILITIES being NULL. I'm not sure how that happened, and there may still be a race condition if this is a multi-threaded issue, but at least this is more correct.
2024-06-26 15:44:03 -07:00
Francisco Javier Trujillo Mata
d86ea0622d Add slash to cwd call 2024-06-26 13:31:59 -07:00
Sam Lantinga
c7f7464174 Updated scancode documentation 2024-06-26 12:33:16 -07:00
Sam Lantinga
8949de3978 Fixed building with older libdrm headers 2024-06-26 12:18:43 -07:00
Sam Lantinga
56e85064ff Fixed audio recording latency after a hitch
We want to return any data as soon as it's available, if we get a hitch and always wait, we'll never catch up.
2024-06-26 12:06:03 -07:00
Ryan C. Gordon
9fd54b724f
include: Added documentation for SDL_PRESSED and SDL_RELEASED.
Fixes #10069.
2024-06-26 14:08:56 -04:00
SDL Wiki Bot
306cc6f91e Sync SDL3 wiki -> header 2024-06-26 17:52:24 +00:00
Sam Lantinga
80e64ef921 Windows IME cleanup
* Don't need to initialize values already zeroed
* Added debug message logging
* Don't send duplicate SDL_EVENT_TEXT_EDITING events with empty text
* Send the length of selected text in the SDL_EVENT_TEXT_EDITING event
* Fixed potential crashes when out of memory
2024-06-26 08:26:52 -07:00
hwsmm
dc8b06fb5a Check if SDL_GetKeyboardFocus is null in X11/Wayland events 2024-06-26 08:11:54 -07:00
Edoardo Lolletti
64acde86de stdcpp threads, simplify SDL_GetCurrentThreadID implementation
Removed the workaround that handrolled a thread id using a thread_local variable alongside static mutexes
2024-06-26 09:06:27 -04:00
Cecill Etheredge
e9a93246ef fix: Use drmModeAddFB2WithModifiers instead of drmModeAddFB to allow using GBM modifiers.
This fixes corrupt framebuffers on platforms that require the use of modifiers.

(cherry picked from commit 620e875335e35a6cc6c187079951f598bfd3b595)
(cherry picked from commit 6589287ed6c7701ba98efc2833b4dd9891ccece5)
2024-06-25 14:21:36 -07:00
Sam Lantinga
b37b94453c Fixed multi-window test programs not quitting when windows are closed 2024-06-25 10:17:52 -07:00
Aleksander
596c0af0f3 Camera: Bugfix: ChooseBestCameraSpec doesn't set camera colorspace 2024-06-25 07:03:22 -07:00
SDL Wiki Bot
3d121d9bc7 Sync SDL3 wiki -> header 2024-06-25 03:32:46 +00:00
Sam Lantinga
0804598b5d Added a font glyph for missing characters 2024-06-24 20:32:03 -07:00
Sam Lantinga
def7a43a2e SDL_HINT_IME_SHOW_UI defaults to SDL_TRUE
This hint is currently only used on Windows, and this matches the behavior of other platforms.
2024-06-24 20:32:03 -07:00
Sam Lantinga
382494eeda checkkeys: draw the IME composition text 2024-06-24 20:32:03 -07:00
Sam Lantinga
018ca39c45 Don't move the cursor to the end of the selected candidate
We might have legitimately moved the cursor to the beginning.

Fixes https://github.com/libsdl-org/SDL/issues/9761
2024-06-24 20:32:03 -07:00
Sam Lantinga
92b3ce20b1 checkkeys: don't toggle text input with the left mouse button
This often gets triggered when clicking back and forth between the language bar and the application
2024-06-24 20:32:03 -07:00
Sam Lantinga
377014c430 Added some documentation to the SDL_EVENT_TEXT_EDITING event 2024-06-24 20:32:03 -07:00
Sam Lantinga
01ae067504 checkkeys: print the start/length values of the SDL_EVENT_TEXT_EDITING event 2024-06-24 20:32:03 -07:00
Sam Lantinga
8328fdfe0d Don't use raw keyboard input when text input is active
This lets IME processing consume key events that shouldn't be passed on to the application
2024-06-24 20:32:03 -07:00
Frank Praznik
f79d0adfc9
x11: Avoid excessive keymap reconstruction
KeymapNotify events happen on focus events, as well as when the keymap group changes. Query the current group and don't rebuild the keymap if it hasn't changed.

Note that some IME changes, such as activating intelligent Japanese or Chinese input methods on Gnome, will only trigger IBus activation, and won't send a keymap or group update as they use the existing layout.
2024-06-24 16:39:20 -04:00
Sam Lantinga
94ae4e1513 Fixed build warnings 2024-06-24 13:36:56 -07:00
Anonymous Maarten
d52ea20916 cmake: check for valid isinf/isinff/isnan/isnanf macros 2024-06-24 22:00:53 +02:00
SDL Wiki Bot
ea11c9e0c7 Sync SDL3 wiki -> header 2024-06-24 19:23:37 +00:00
Sam Lantinga
0ff5c05486 Added SDL_GetWindows() 2024-06-24 12:22:12 -07:00
SDL Wiki Bot
2c745dbd3c Sync SDL3 wiki -> header 2024-06-24 18:50:19 +00:00