Sam Lantinga
a90ad3b0e2
Removed SDL_bool in favor of plain bool
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We require stdbool.h in the build environment, so we might as well use the plain bool type.
If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
2024-09-18 08:32:30 -07:00
Sam Lantinga
dc639956ba
Improve logging performance and make log priorities thread-safe
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Fixes https://github.com/libsdl-org/SDL/issues/9679
2024-09-16 13:09:17 -07:00
Anonymous Maarten
3bfc103e76
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
Sam Lantinga
df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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Fixes https://github.com/libsdl-org/SDL/issues/2485
2024-07-15 14:12:33 -07:00
Sam Lantinga
96f2f23240
Simplified SDL random function names and added thread-safe versions
2024-06-24 11:49:15 -07:00
John Kaniarz
8f29f8cae5
Renamed SDL_rand() to SDL_rand_bits() and updated tests
2024-06-19 17:00:58 -07:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac
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This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
Sam Lantinga
9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
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These are integer values internally, but the API has been changed to make it easier to mix other render code with querying those values.
Fixes https://github.com/libsdl-org/SDL/issues/7519
2024-06-12 10:18:39 -07:00
Sam Lantinga
4609af618a
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
Anonymous Maarten
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
Sam Lantinga
5b3ee51c6c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
Sylvain
d8600f717e
Pointer as bool (libsdl-org#7214)
2023-11-09 14:18:36 -08:00
Anonymous Maarten
a5d9db0cd0
cmake: build tests for UWP
2023-08-12 17:37:52 +02:00
Sylvain
4312abab69
testprogram: add option to use SDL_BLENDMODE_MUL
2023-03-15 22:00:13 +01:00
Sylvain
16bb6a0b3d
Fix warnings about static function and prototype
2023-03-08 11:41:18 +01:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
1d956c2817
Rename SDL2 tests for SDL3
2023-01-03 11:54:35 -08:00