13419 Commits

Author SHA1 Message Date
Anonymous Maarten
ea8757a748 Make testaudiostreamdynamicresample compatible with emscripten 2023-08-12 17:37:20 +02:00
Anonymous Maarten
1a7a74fb2e cmake: build emscripten tests as html page 2023-08-12 17:37:20 +02:00
Anonymous Maarten
64d570f027 Add minimal http server for emscripten test apps 2023-08-12 17:37:20 +02:00
Anonymous Maarten
8e898c4a21 SDL_test does not parse --samples argument 2023-08-12 17:37:20 +02:00
Ryan C. Gordon
91cd5478be
audio: Fix resampler overflowing input buffer.
This usually manifests as a clicking sound, because it often produces
a value outside the range -1.0f to 1.0f based on whatever random data
is past the buffer, which later stages of audio conversion will clamp
to a maximum value for the audio format. Since this tends to be a single
bad sample generated at the end of the resampled buffer, it sounds like
a repeating click in streamed data.

I'd like a more efficient means to clamp this value to not overflow the
buffer, but this puts out the immediate fire.
2023-08-12 00:57:35 -04:00
Ryan C. Gordon
f290c85b22
testaudiocapture: Make sure we convert captured audio to output format.
Fixes #8114.
2023-08-11 16:52:23 -04:00
Ryan C. Gordon
b75c751dfc
rwlock: Make generic implmentations work on single-threaded platforms.
Fixes #8101.
2023-08-11 15:03:32 -04:00
Sam Lantinga
80850af7ce The controller update complete events are no longer disabled by default 2023-08-10 17:45:00 -07:00
Sam Lantinga
3f486224a9 Fixed refresh rate calculation for KMSDRM 2023-08-10 15:39:38 -07:00
Anonymous Maarten
342ec51131 Fix overflow when doing SDL_sscanf("%hd", ...)
An overflow occured in the stdlib_sscanf test, when using msys2 clang32 toolchain.
2023-08-10 15:06:42 -07:00
Sam Lantinga
9129e1d557 Fixed crash when setting the default cursor twice
This happens in the KMSDRM driver, once after video init, setting a blank default cursor, and once when creating a window when the KMSDRM mouse is initialized.

Also fixed a memory leak freeing the default cursor at shutdown
2023-08-10 12:13:40 -07:00
Sam Lantinga
8e99a4f4f5 Undo variable rename 2023-08-10 11:45:20 -07:00
Sam Lantinga
be67f0de10 Fixed crashes related to the default cursor on WinRT and KMSDRM
Fixes https://github.com/libsdl-org/SDL/issues/8104
2023-08-10 11:40:36 -07:00
Mathieu Eyraud
94b3f78c44 Fix out of bound read of 'has_hat' array 2023-08-10 08:25:01 -07:00
Sam Lantinga
94f48f19b0 Use more specific build destinations when creating an xcframework 2023-08-10 01:52:10 -07:00
Sam Lantinga
dabd45997e Back out change supporting multiple names for binding elements
testcontroller expects to be able to call SDL_GetGamepadStringForButton() and find that name in the binding string

We can revisit this later if it becomes important to use new names in bindings. @smcv
2023-08-09 11:25:37 -07:00
Simon McVittie
efe15588d5 Relabel back paddles as left or right
The sequence order of the four paddles is not obvious, with SDL and Xbox
controllers swapping the order of P2 and P3 relative to each other.
If we group them into left and right, then it becomes more obvious.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2023-08-09 11:03:30 -07:00
Anonymous Maarten
be884f0c95 ci: disable visionos.yml by renaming the file 2023-08-09 19:17:20 +02:00
Anonymous Maarten
ac094d00f5 ci: add workflow_dispatch event to visionos workflow 2023-08-09 18:59:10 +02:00
Simon McVittie
9be9e2292b build: Consistently use pathlib APIs in cmake/xxd.py
The ability to pass a pathlib.Path to open() was new in Python 3.6,
and the oldest branch of the Steam Runtime only has Python 3.5 available.
Even without considering retrocomputing, using the Path.open method is
more consistent with how we read the input 2 lines earlier.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2023-08-09 15:44:05 +02:00
Sam Lantinga
a9f6950657 Fixed deadlock shutting down Android sensors 2023-08-08 23:01:55 -07:00
Sam Lantinga
d9f09e77f2 Actually make the sensors magical! 2023-08-08 22:34:41 -07:00
Ravbug
690eae7d22 Implement visionOS support 2023-08-08 22:25:04 -07:00
Sam Lantinga
e385d6da0a Fixed build warning 2023-08-08 22:20:49 -07:00
Sam Lantinga
6b93e788fa Improved sensor thread-safety
This fixes an issue where the main thread would hang indefinitely when polling events if sensors were initialized and shutdown on another thread.
2023-08-08 22:09:47 -07:00
Sam Lantinga
4ee0e5a984 Fixed thread-safety warnings 2023-08-08 22:09:47 -07:00
Sam Lantinga
12deed91f8 Added information on how to enable thread-safety analysis 2023-08-08 22:09:46 -07:00
Ryan C. Gordon
5735d2b03b coreaudio: Fixed assertion when device fails/quits mid-iteration.
Fixes #8094.
2023-08-08 23:57:42 -04:00
Ryan C. Gordon
1022fd6e04
testaudio: the test framework opens an audio device at startup; close it.
Not opening a device at all would be more desirable, though.
2023-08-08 21:42:48 -04:00
Ryan C. Gordon
0714da37a4
audio: Fix audio stream callback calculations when future buffer has space.
We were subtracting backwards.  :/
2023-08-08 21:42:48 -04:00
Anonymous Maarten
917e036f6f MSVC has __declspec(deprecated) 2023-08-09 02:54:18 +02:00
Sam Lantinga
279ff8909f Changed example code to avoid potential divide by zero 2023-08-08 16:52:09 -07:00
Sam Lantinga
8a1afc9b10 Fixed Android not sending controller event timestamps 2023-08-08 09:47:49 -07:00
Sam Lantinga
463c456b98 Fill the correct member with the joystick ID in SDL_EVENT_JOYSTICK_UPDATE_COMPLETE 2023-08-08 09:47:49 -07:00
Simon McVittie
55cf1abaa6 test: Don't flag testsurround as suitable for non-interactive use
According to #8088 it has no value as an automated test, and by
default it takes long enough to hit the default test timeout.

Resolves: #8088
Signed-off-by: Simon McVittie <smcv@collabora.com>
2023-08-08 08:45:57 -07:00
Sam Lantinga
a2d594269c Fixed pixel format compatibility with SDL2 2023-08-07 22:45:21 -07:00
Sam Lantinga
79a190aa23 Fixed setting invalid bpp for FOURCC formats in SDL_GetMasksForPixelFormatEnum() 2023-08-07 22:20:40 -07:00
SDL Wiki Bot
8fdebdd3e0 Sync SDL3 wiki -> header 2023-08-08 03:37:14 +00:00
Sam Lantinga
b903ccf945 SDL_rwops read/write functions return size_t again
The current status is stored in the SDL_rwops 'status' field to be able to determine whether a 0 return value is caused by end of file, an error, or a non-blocking source not being ready.

The functions to read sized datatypes now return SDL_bool so you can detect read errors.

Fixes https://github.com/libsdl-org/SDL/issues/6729
2023-08-07 20:36:21 -07:00
Brick
c03f5b4b69 Fixed rounding up in SDL_PrintFloat
This wasn't caught by the 9.9999999 case, because that value is actually just equal to 10.0
2023-08-07 14:15:19 -07:00
Sam Lantinga
75a020aa6b Only query serial number and firmware versions from Sony PS5 controllers
I don't know of any specific issue with this, but third party PS4 controllers have had issues with reports that are specific to Sony hardware, so this is a speculative change to prevent issues with future controllers.

If it turns out that these reports are valid and useful for third party controllers, we can back this change out.
2023-08-07 14:06:10 -07:00
Sam Lantinga
fa189d302e Added the Victrix Pro FS for PS4/PS5 to the controller list 2023-08-07 14:04:34 -07:00
Sam Lantinga
26205b659d Fixed PS4/PS5 touchpad for third party controllers
We should always report touchpad and battery status if they are available. We just want to make sure we don't enable enhanced reports unless the application wants that behavior.
2023-08-07 10:48:52 -07:00
Ryan C. Gordon
6af0448af9
include: fixed a typo in SDL_RenderGetMetalCommandEncoder docs.
(cherry picked from commit 8087c0a5d2e2e47b7841cdd9d3fdff8cfb23e241)
2023-08-06 10:45:46 -04:00
Ozkan Sezer
f3cb46b083 SDL_thread.h: do not conflict with sdl2-compat::sdl3_include_wrapper.h
The windows hacks in there will not be needed any longer
2023-08-06 14:11:02 +03:00
Sam Lantinga
080b1dfbdb Revert "Improved fallback for SDL_COMPILE_TIME_ASSERT() (thanks @icculus!)"
This reverts commit 9d453daa2389e7bde7e13809309af7a213bcb333.

Oops, it totally doesn't work:
error: unused variable 'SDL_compile_time_assert_SDL_copyp' [-Werror=unused-variable]
2023-08-05 19:23:30 -07:00
Sam Lantinga
9d453daa23 Improved fallback for SDL_COMPILE_TIME_ASSERT() (thanks @icculus!) 2023-08-05 19:18:31 -07:00
Sam Lantinga
1fb2419882 Removed reference to renamed function 2023-08-05 19:11:10 -07:00
Ryan C. Gordon
e7d56dd0b2
audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice. 2023-08-05 19:20:14 -04:00
Mathieu Eyraud
2b0c0f5b6b Don't pass NULL to strncmp 2023-08-05 18:17:21 -04:00