mirror of https://github.com/libsdl-org/SDL
Fixed building with SDL_VIDEO_OPENGL_WGL disabled (thanks @Please-just-dont!)
Fixes https://github.com/libsdl-org/SDL/issues/10330
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78991bdb13
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f244f08165
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@ -47,7 +47,7 @@ typedef HRESULT (WINAPI *DwmGetWindowAttribute_t)(HWND hwnd, DWORD dwAttribute,
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#endif
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/* Corner rounding support (Win 11+) */
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#ifndef DWMWA_WINDOW_CORNER_PREFERENCE
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#ifndef DWMWA_WINDOW_CORNER_PREFERENCE
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#define DWMWA_WINDOW_CORNER_PREFERENCE 33
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#endif
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typedef enum {
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@ -423,7 +423,7 @@ static int SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, HWND hwnd
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return WIN_SetError("SetProp() failed");
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}
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#endif
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window->internal = data;
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/* Set up the window proc function */
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@ -777,9 +777,9 @@ int WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesI
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/* The rest of this macro mess is for OpenGL or OpenGL ES windows */
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#ifdef SDL_VIDEO_OPENGL_ES2
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if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES ||
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SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE)) &&
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SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE))
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#ifdef SDL_VIDEO_OPENGL_WGL
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(!_this->gl_data || WIN_GL_UseEGL(_this))
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&& (!_this->gl_data || WIN_GL_UseEGL(_this))
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#endif /* SDL_VIDEO_OPENGL_WGL */
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) {
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#ifdef SDL_VIDEO_OPENGL_EGL
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@ -1204,9 +1204,9 @@ static DWM_WINDOW_CORNER_PREFERENCE WIN_UpdateCornerRoundingForHWND(HWND hwnd, D
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DwmSetWindowAttribute_t DwmSetWindowAttributeFunc = (DwmSetWindowAttribute_t)SDL_LoadFunction(handle, "DwmSetWindowAttribute");
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if (DwmGetWindowAttributeFunc && DwmSetWindowAttributeFunc) {
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DwmGetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &oldPref, sizeof(oldPref));
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DwmSetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref));
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DwmSetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref));
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}
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SDL_UnloadObject(handle);
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}
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@ -1225,7 +1225,7 @@ static COLORREF WIN_UpdateBorderColorForHWND(HWND hwnd, COLORREF colorRef)
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DwmGetWindowAttributeFunc(hwnd, DWMWA_BORDER_COLOR, &oldPref, sizeof(oldPref));
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DwmSetWindowAttributeFunc(hwnd, DWMWA_BORDER_COLOR, &colorRef, sizeof(colorRef));
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}
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SDL_UnloadObject(handle);
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}
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