diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c index 1b19803bf..66299c6aa 100644 --- a/src/video/windows/SDL_windowswindow.c +++ b/src/video/windows/SDL_windowswindow.c @@ -47,7 +47,7 @@ typedef HRESULT (WINAPI *DwmGetWindowAttribute_t)(HWND hwnd, DWORD dwAttribute, #endif /* Corner rounding support (Win 11+) */ -#ifndef DWMWA_WINDOW_CORNER_PREFERENCE +#ifndef DWMWA_WINDOW_CORNER_PREFERENCE #define DWMWA_WINDOW_CORNER_PREFERENCE 33 #endif typedef enum { @@ -423,7 +423,7 @@ static int SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, HWND hwnd return WIN_SetError("SetProp() failed"); } #endif - + window->internal = data; /* Set up the window proc function */ @@ -777,9 +777,9 @@ int WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesI /* The rest of this macro mess is for OpenGL or OpenGL ES windows */ #ifdef SDL_VIDEO_OPENGL_ES2 if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES || - SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE)) && + SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE)) #ifdef SDL_VIDEO_OPENGL_WGL - (!_this->gl_data || WIN_GL_UseEGL(_this)) + && (!_this->gl_data || WIN_GL_UseEGL(_this)) #endif /* SDL_VIDEO_OPENGL_WGL */ ) { #ifdef SDL_VIDEO_OPENGL_EGL @@ -1204,9 +1204,9 @@ static DWM_WINDOW_CORNER_PREFERENCE WIN_UpdateCornerRoundingForHWND(HWND hwnd, D DwmSetWindowAttribute_t DwmSetWindowAttributeFunc = (DwmSetWindowAttribute_t)SDL_LoadFunction(handle, "DwmSetWindowAttribute"); if (DwmGetWindowAttributeFunc && DwmSetWindowAttributeFunc) { DwmGetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &oldPref, sizeof(oldPref)); - DwmSetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref)); + DwmSetWindowAttributeFunc(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref)); } - + SDL_UnloadObject(handle); } @@ -1225,7 +1225,7 @@ static COLORREF WIN_UpdateBorderColorForHWND(HWND hwnd, COLORREF colorRef) DwmGetWindowAttributeFunc(hwnd, DWMWA_BORDER_COLOR, &oldPref, sizeof(oldPref)); DwmSetWindowAttributeFunc(hwnd, DWMWA_BORDER_COLOR, &colorRef, sizeof(colorRef)); } - + SDL_UnloadObject(handle); }