Fixed building with SDL_VIDEO_OPENGL_WGL disabled (thanks @Please-just-dont!)

Fixes https://github.com/libsdl-org/SDL/issues/10330
This commit is contained in:
Sam Lantinga 2024-07-20 21:24:02 -07:00
parent 78991bdb13
commit f244f08165
1 changed files with 7 additions and 7 deletions

View File

@ -777,9 +777,9 @@ int WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesI
/* The rest of this macro mess is for OpenGL or OpenGL ES windows */ /* The rest of this macro mess is for OpenGL or OpenGL ES windows */
#ifdef SDL_VIDEO_OPENGL_ES2 #ifdef SDL_VIDEO_OPENGL_ES2
if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES || if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES ||
SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE)) && SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE))
#ifdef SDL_VIDEO_OPENGL_WGL #ifdef SDL_VIDEO_OPENGL_WGL
(!_this->gl_data || WIN_GL_UseEGL(_this)) && (!_this->gl_data || WIN_GL_UseEGL(_this))
#endif /* SDL_VIDEO_OPENGL_WGL */ #endif /* SDL_VIDEO_OPENGL_WGL */
) { ) {
#ifdef SDL_VIDEO_OPENGL_EGL #ifdef SDL_VIDEO_OPENGL_EGL