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Sync SDL3 wiki -> header
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@ -168,8 +168,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props);
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* This should release any resources associated with `value` that are no
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* longer needed.
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*
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* This callback is set per-property. Different properties in the same group can
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* have different cleanup callbacks.
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* This callback is set per-property. Different properties in the same group
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* can have different cleanup callbacks.
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*
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* This callback will be called _during_ SDL_SetPointerPropertyWithCleanup if
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* the function fails for any reason.
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@ -498,8 +498,8 @@ typedef void (SDLCALL *SDL_EnumeratePropertiesCallback)(void *userdata, SDL_Prop
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/**
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* Enumerate the properties contained in a group of properties.
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*
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* The callback function is called for each property in the group of properties.
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* The properties are locked during enumeration.
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* The callback function is called for each property in the group of
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* properties. The properties are locked during enumeration.
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*
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* \param props the properties to query.
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* \param callback the function to call for each property.
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