mirror of https://github.com/libsdl-org/SDL
SDL_windowsopengl.c: WGL: Fixed null-pointer dereference crash
Fixes #8968
Fixed crash after 594a79c2f9
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@ -549,11 +549,11 @@ static int WIN_GL_ChoosePixelFormatARB(_THIS, int *iAttribs, float *fAttribs)
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_this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs,
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1, &pixel_format,
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&matching);
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}
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/* Check whether we actually got an SRGB capable buffer */
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_this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb);
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_this->gl_config.framebuffer_srgb_capable = srgb;
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/* Check whether we actually got an SRGB capable buffer */
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_this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb);
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_this->gl_config.framebuffer_srgb_capable = srgb;
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}
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_this->gl_data->wglMakeCurrent(hdc, NULL);
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_this->gl_data->wglDeleteContext(hglrc);
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