hidapi: Add support for the Steam Controller wireless dongle
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1a311bc638
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68c2cf84f6
@ -136,6 +136,8 @@ typedef struct SteamControllerStateInternal_t
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#define D0G_WIRELESS_NEWLYPAIRED 3
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#define D0G_IS_WIRELESS_DISCONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) == D0G_WIRELESS_DISCONNECTED)
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#define D0G_IS_WIRELESS_CONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) != D0G_WIRELESS_DISCONNECTED)
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#define MAX_REPORT_SEGMENT_PAYLOAD_SIZE 18
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/*
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@ -317,7 +319,14 @@ static int SetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65], i
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nRet = SDL_hid_send_feature_report(dev->dev, uPacketBuffer, sizeof(uPacketBuffer));
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}
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} else {
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nRet = SDL_hid_send_feature_report(dev->dev, uBuffer, 65);
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for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) {
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nRet = SDL_hid_send_feature_report(dev->dev, uBuffer, 65);
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if (nRet >= 0) {
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break;
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}
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SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000);
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}
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}
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DPRINTF("SetFeatureReport() ret = %d\n", nRet);
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@ -380,7 +389,15 @@ static int GetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65])
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return -1;
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} else {
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SDL_memset(uBuffer, 0, 65);
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nRet = SDL_hid_get_feature_report(dev->dev, uBuffer, 65);
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for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) {
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nRet = SDL_hid_get_feature_report(dev->dev, uBuffer, 65);
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if (nRet >= 0) {
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break;
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}
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SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000);
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}
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DPRINTF("GetFeatureReport USB ret=%d\n", nRet);
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HEXDUMP(uBuffer, nRet);
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@ -992,7 +1009,24 @@ static bool HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device)
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HIDAPI_SetDeviceName(device, "Steam Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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// If this is a wireless dongle, request a wireless state update
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if (device->product_id == USB_PRODUCT_VALVE_STEAM_CONTROLLER_DONGLE) {
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unsigned char buf[65];
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int res;
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buf[0] = 0;
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buf[1] = ID_DONGLE_GET_WIRELESS_STATE;
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res = SetFeatureReport(device, buf, 2);
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if (res < 0) {
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return SDL_SetError("Failed to send ID_DONGLE_GET_WIRELESS_STATE request");
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}
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// We will enumerate any attached controllers in UpdateDevices()
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return true;
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} else {
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// Wired and BLE controllers are always connected if HIDAPI can see them
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return HIDAPI_JoystickConnected(device, NULL);
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}
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}
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static int HIDAPI_DriverSteam_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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@ -1095,8 +1129,6 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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if (device->num_joysticks > 0) {
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joystick = SDL_GetJoystickFromID(device->joysticks[0]);
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} else {
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return false;
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}
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for (;;) {
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@ -1109,10 +1141,6 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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break;
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}
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if (!joystick) {
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continue;
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}
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nPacketLength = 0;
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if (r > 0) {
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nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&ctx->m_assembler, data, r);
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@ -1123,6 +1151,10 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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if (nPacketLength > 0 && UpdateSteamControllerState(pPacket, nPacketLength, &ctx->m_state)) {
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Uint64 timestamp = SDL_GetTicksNS();
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if (!joystick) {
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continue;
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}
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if (ctx->m_state.ulButtons != ctx->m_last_state.ulButtons) {
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Uint8 hat = 0;
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@ -1203,11 +1235,24 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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ctx->m_last_state = ctx->m_state;
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} else if (joystick && D0G_IS_WIRELESS_DISCONNECT(pPacket, nPacketLength)) {
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// Controller has disconnected from the wireless dongle
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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joystick = NULL;
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} else if (!joystick && D0G_IS_WIRELESS_CONNECT(pPacket, nPacketLength)) {
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// Controller has connected to the wireless dongle
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if (!HIDAPI_JoystickConnected(device, NULL)) {
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return false;
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}
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joystick = SDL_GetJoystickFromID(device->joysticks[0]);
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}
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if (r <= 0) {
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// Failed to read from controller
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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if (joystick) {
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return false;
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}
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}
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@ -125,6 +125,7 @@
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#define USB_PRODUCT_THRUSTMASTER_ESWAPX_PRO 0xd012
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#define USB_PRODUCT_TURTLE_BEACH_SERIES_X_REACT_R 0x7013
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#define USB_PRODUCT_TURTLE_BEACH_SERIES_X_RECON 0x7009
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#define USB_PRODUCT_VALVE_STEAM_CONTROLLER_DONGLE 0x1142
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#define USB_PRODUCT_VICTRIX_FS_PRO 0x0203
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#define USB_PRODUCT_VICTRIX_FS_PRO_V2 0x0207
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#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 // XUSB driver software PID
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