More property documentation clarification

This commit is contained in:
Sam Lantinga 2024-07-12 11:24:40 -07:00
parent cf441332c4
commit 4c88ddf86d
1 changed files with 13 additions and 13 deletions

View File

@ -187,7 +187,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props);
typedef void (SDLCALL *SDL_CleanupPropertyCallback)(void *userdata, void *value);
/**
* Set a property on a group of properties with a cleanup function that is
* Set a pointer property in a group of properties with a cleanup function that is
* called when the property is deleted.
*
* The cleanup function is also called if setting the property fails for any
@ -218,7 +218,7 @@ typedef void (SDLCALL *SDL_CleanupPropertyCallback)(void *userdata, void *value)
extern SDL_DECLSPEC int SDLCALL SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata);
/**
* Set a property on a group of properties.
* Set a pointer property in a group of properties.
*
* \param props the properties to modify.
* \param name the name of the property to modify.
@ -241,7 +241,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetPointerPropertyWithCleanup(SDL_Properties
extern SDL_DECLSPEC int SDLCALL SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value);
/**
* Set a string property on a group of properties.
* Set a string property in a group of properties.
*
* This function makes a copy of the string; the caller does not have to
* preserve the data after this call completes.
@ -261,7 +261,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetPointerProperty(SDL_PropertiesID props, c
extern SDL_DECLSPEC int SDLCALL SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value);
/**
* Set an integer property on a group of properties.
* Set an integer property in a group of properties.
*
* \param props the properties to modify.
* \param name the name of the property to modify.
@ -278,7 +278,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetStringProperty(SDL_PropertiesID props, co
extern SDL_DECLSPEC int SDLCALL SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value);
/**
* Set a floating point property on a group of properties.
* Set a floating point property in a group of properties.
*
* \param props the properties to modify.
* \param name the name of the property to modify.
@ -295,7 +295,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetNumberProperty(SDL_PropertiesID props, co
extern SDL_DECLSPEC int SDLCALL SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value);
/**
* Set a boolean property on a group of properties.
* Set a boolean property in a group of properties.
*
* \param props the properties to modify.
* \param name the name of the property to modify.
@ -327,7 +327,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetBooleanProperty(SDL_PropertiesID props, c
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasProperty(SDL_PropertiesID props, const char *name);
/**
* Get the type of a property on a group of properties.
* Get the type of a property in a group of properties.
*
* \param props the properties to query.
* \param name the name of the property to query.
@ -343,7 +343,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasProperty(SDL_PropertiesID props, con
extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesID props, const char *name);
/**
* Get a property on a group of properties.
* Get a pointer property from a group of properties.
*
* By convention, the names of properties that SDL exposes on objects will
* start with "SDL.", and properties that SDL uses internally will start with
@ -376,7 +376,7 @@ extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesI
extern SDL_DECLSPEC void *SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value);
/**
* Get a string property on a group of properties.
* Get a string property from a group of properties.
*
* The returned string follows the SDL_GetStringRule.
*
@ -397,7 +397,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props,
extern SDL_DECLSPEC const char *SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value);
/**
* Get a number property on a group of properties.
* Get a number property from a group of properties.
*
* You can use SDL_GetPropertyType() to query whether the property exists and
* is a number property.
@ -419,7 +419,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetStringProperty(SDL_PropertiesID p
extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value);
/**
* Get a floating point property on a group of properties.
* Get a floating point property from a group of properties.
*
* You can use SDL_GetPropertyType() to query whether the property exists and
* is a floating point property.
@ -441,7 +441,7 @@ extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetNumberProperty(SDL_PropertiesID props,
extern SDL_DECLSPEC float SDLCALL SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value);
/**
* Get a boolean property on a group of properties.
* Get a boolean property from a group of properties.
*
* You can use SDL_GetPropertyType() to query whether the property exists and
* is a boolean property.
@ -463,7 +463,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetFloatProperty(SDL_PropertiesID props, c
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, SDL_bool default_value);
/**
* Clear a property on a group of properties.
* Clear a property from a group of properties.
*
* \param props the properties to modify.
* \param name the name of the property to clear.