Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot 2024-10-23 16:30:58 +00:00
parent 1c1706a00b
commit 24b376ef18
7 changed files with 7 additions and 7 deletions

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@ -99,7 +99,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const cha
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_ClearError
* \sa SDL_GetError

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@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsSampleCount(
* \param depth_or_layer_count depth for 3D textures or layer count otherwise.
* \returns the size of a texture with this format and dimensions.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize(
SDL_GPUTextureFormat format,

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@ -480,7 +480,7 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_SetLogOutputFunction
* \sa SDL_GetLogOutputFunction

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@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
*
* \threadsafety You may only call this function from the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
*/

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@ -2564,7 +2564,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepBackUTF8(const char *start, const char **pstr);

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@ -595,7 +595,7 @@ typedef enum SDL_Sandbox
* \returns the application sandbox environment or SDL_SANDBOX_NONE if the
* application is not running in a sandbox environment.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC SDL_Sandbox SDLCALL SDL_GetSandbox(void);

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@ -147,7 +147,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC void SDLCALL SDL_DelayPrecise(Uint64 ns);