From 24b376ef18aafb4590c620790eb87c71bee2c9cb Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 23 Oct 2024 16:30:58 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_error.h | 2 +- include/SDL3/SDL_gpu.h | 2 +- include/SDL3/SDL_log.h | 2 +- include/SDL3/SDL_render.h | 2 +- include/SDL3/SDL_stdinc.h | 2 +- include/SDL3/SDL_system.h | 2 +- include/SDL3/SDL_timer.h | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/include/SDL3/SDL_error.h b/include/SDL3/SDL_error.h index 0e0532d19..5482bbbf5 100644 --- a/include/SDL3/SDL_error.h +++ b/include/SDL3/SDL_error.h @@ -99,7 +99,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const cha * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. * * \sa SDL_ClearError * \sa SDL_GetError diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index b1c63fe17..36f5e51ce 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsSampleCount( * \param depth_or_layer_count depth for 3D textures or layer count otherwise. * \returns the size of a texture with this format and dimensions. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. */ extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize( SDL_GPUTextureFormat format, diff --git a/include/SDL3/SDL_log.h b/include/SDL3/SDL_log.h index 49be64dc9..81a53c524 100644 --- a/include/SDL3/SDL_log.h +++ b/include/SDL3/SDL_log.h @@ -480,7 +480,7 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_ * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. * * \sa SDL_SetLogOutputFunction * \sa SDL_GetLogOutputFunction diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index e51b08a11..d0a7558db 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int * * \threadsafety You may only call this function from the main thread. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. * * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE */ diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h index e1ab42e18..462ce4b20 100644 --- a/include/SDL3/SDL_stdinc.h +++ b/include/SDL3/SDL_stdinc.h @@ -2564,7 +2564,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. */ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepBackUTF8(const char *start, const char **pstr); diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h index 191d32dd3..7c3f4acd5 100644 --- a/include/SDL3/SDL_system.h +++ b/include/SDL3/SDL_system.h @@ -595,7 +595,7 @@ typedef enum SDL_Sandbox * \returns the application sandbox environment or SDL_SANDBOX_NONE if the * application is not running in a sandbox environment. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. */ extern SDL_DECLSPEC SDL_Sandbox SDLCALL SDL_GetSandbox(void); diff --git a/include/SDL3/SDL_timer.h b/include/SDL3/SDL_timer.h index 0d5cae399..cb01870a8 100644 --- a/include/SDL3/SDL_timer.h +++ b/include/SDL3/SDL_timer.h @@ -147,7 +147,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns); * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.1.3. + * \since This function is available since SDL 3.2.0. */ extern SDL_DECLSPEC void SDLCALL SDL_DelayPrecise(Uint64 ns);