This patch contains:
* checks for malloc return value + treat callers;
* modified malloc() + ZeroMemory() to calloc();
* misc fixes of micro errors seen during the code audit:
** some invalid checks in gcc.c, also there were some possible
integer overflow. This is interesting because at the end the data are parsed
and freed directly, so it's a vulnerability in some kind of dead code (at least
useless);
** fixed usage of GetComputerNameExA with just one call, when 2 were used
in misc places. According to MSDN GetComputerNameA() is supposed to return
an error when called with NULL;
** there were a bug in the command line parsing of shadow;
** in freerdp_dynamic_channel_collection_add() the size of array was multiplied
by 4 instead of 2 on resize
* increase minimum required SDK to 14
* change functions from void to BOOL where required to have proper
return values
* update the JAVA classes and JNI accordingly
* add return value checks for *alloc and strdup
gcc 4.7.2
client/X11/xf_keyboard.c: In function ‘xf_keyboard_action_script_init’:
client/X11/xf_keyboard.c:48:6: warning: unused variable ‘exitCode’
[-Wunused-variable]
gcc 4.9
client/X11/xf_client.c: In function ‘xf_client_thread’:
client/X11/xf_client.c:1537:3: warning: ‘inputThread’ may be used
uninitialized in this function [-Wmaybe-uninitialized]
rdp_recv_message_channel_pdu always read the rdp security header
even if it was already previously read (which is the case if rdp
security is active)
This caused malfunctions and disconnects when heartbeat or bandwidth
autodetect packets were sent/received in rdp security mode.
Credit goes to @MartinHaimberger for identifying the broken code
part.
Unless there is an invalid parameter or internal error, ResetEvent
must return TRUE, even if the object is in nonsignaled state.
Also fixed and improved the CTest TestSynchEvent to test for the
expected/correct SetEvent and ResetEvent return values.
1. Introduce message queue in shadow client. No longer use subsytem->MsgPipe->out to deliver message to clients.
We used to use subsytem->MsgPipe->out for messages which need to be sent to client. But it's not correct. Only one client would get the message if multiple client exists
This problem make the fix in PR #2643 incomplete.
Introduced reference count based solution to release resource taken by the message.
Also added APIs for client message delivery.
Also fixed msg pipe in subsystem to clean resource when destroyed.
2. Discard unused StopEvent in client. We actually use quit message instead.
3. Enhance disposal of channels.
Free context for remdesk and encomsp channels. The original fix only stop the threads, but doesn't release resource.
Dispose channels earlier. The channels are built on client->vcm. Disposing channels after client->vcm is closed cause unknown behavior.
Original fix is #2644
4. Start to add audio support.