Merge pull request #2699 from realjiangms/shadow_connect_disconnect
server/shadow: add connect/disconnect anchor in subsystem callback
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commit
d10203c2a2
@ -64,6 +64,8 @@ typedef int (*pfnShadowEnumMonitors)(MONITOR_DEF* monitors, int maxMonitors);
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typedef int (*pfnShadowAuthenticate)(rdpShadowSubsystem* subsystem,
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const char* user, const char* domain, const char* password);
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typedef BOOL (*pfnShadowClientConnect)(rdpShadowSubsystem* subsystem, rdpShadowClient* client);
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typedef void (*pfnShadowClientDisconnect)(rdpShadowSubsystem* subsystem, rdpShadowClient* client);
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typedef int (*pfnShadowSynchronizeEvent)(rdpShadowSubsystem* subsystem, UINT32 flags);
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typedef int (*pfnShadowKeyboardEvent)(rdpShadowSubsystem* subsystem, UINT16 flags, UINT16 code);
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@ -158,6 +160,8 @@ struct _RDP_SHADOW_ENTRY_POINTS
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pfnShadowExtendedMouseEvent ExtendedMouseEvent; \
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\
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pfnShadowAuthenticate Authenticate; \
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pfnShadowClientConnect ClientConnect; \
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pfnShadowClientDisconnect ClientDisconnect; \
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\
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rdpShadowServer* server
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@ -248,6 +248,11 @@ BOOL shadow_client_post_connect(freerdp_peer* peer)
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}
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}
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if (subsystem->ClientConnect)
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{
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return subsystem->ClientConnect(subsystem, client);
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}
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return TRUE;
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}
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@ -1074,6 +1079,11 @@ void* shadow_client_thread(rdpShadowClient* client)
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UpdateSubscriber = NULL;
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}
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if (peer->connected && subsystem->ClientDisconnect)
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{
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subsystem->ClientDisconnect(subsystem, client);
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}
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out:
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peer->Disconnect(peer);
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