80a3900b8b
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close. |
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.. | ||
access.cc | ||
apic.cc | ||
arith8.cc | ||
arith16.cc | ||
arith32.cc | ||
bcd.cc | ||
bit.cc | ||
cpu.cc | ||
cpu.h | ||
ctrl_xfer8.cc | ||
ctrl_xfer16.cc | ||
ctrl_xfer32.cc | ||
ctrl_xfer_pro.cc | ||
data_xfer8.cc | ||
data_xfer16.cc | ||
data_xfer32.cc | ||
debugstuff.cc | ||
decode16.cc | ||
decode32.cc | ||
exception.cc | ||
fetchdecode.cc | ||
flag_ctrl_pro.cc | ||
flag_ctrl.cc | ||
init.cc | ||
io_pro.cc | ||
io.cc | ||
lazy_flags.cc | ||
lazy_flags.h | ||
logical8.cc | ||
logical16.cc | ||
logical32.cc | ||
Makefile.in | ||
mult8.cc | ||
mult16.cc | ||
mult32.cc | ||
paging.cc | ||
proc_ctrl.cc | ||
protect_ctrl_pro.cc | ||
protect_ctrl.cc | ||
resolve16.cc | ||
resolve32.cc | ||
segment_ctrl_pro.cc | ||
segment_ctrl.cc | ||
shift8.cc | ||
shift16.cc | ||
shift32.cc | ||
soft_int.cc | ||
stack16.cc | ||
stack32.cc | ||
stack_pro.cc | ||
string.cc | ||
tasking.cc | ||
vm8086.cc |