Commit Graph

72 Commits

Author SHA1 Message Date
Volker Ruppert
7c8b1c5f28 Some small changes in the Voodoo Banshee code.
- Report some more unimplemented bits of the vidProcCfg register.
- Code cleanup in some bitblt methods.
2021-07-08 14:43:18 +00:00
Volker Ruppert
a38f0fdb02 The 2D destination x/y positions are signed values. Modified code to handle
negative values properly.
2021-07-07 06:54:30 +00:00
Volker Ruppert
44288f603d Fixed and cleaned up pattern fill methods. 2021-07-06 12:09:38 +00:00
Volker Ruppert
e17539861c Fixed and simplified setup of source and destination pitch. 2021-07-06 09:08:12 +00:00
Volker Ruppert
4bf3b23983 Added support for drawing polygon with pattern. 2021-07-06 06:40:53 +00:00
Volker Ruppert
0262b100a5 Some Banshee bitblt fixes.
- Fixed screen-to-screen code in the right-to-left case.
- Some pattern handling fixes (pattern origin is always destination x0, y0).
2021-07-05 10:30:04 +00:00
Volker Ruppert
8de6206ab6 Some Banshee bitblt clip code changes.
- Fixed screen-to-screen stretch code using new clip check.
- Simplified line / polygon drawing code using new clip check.
2021-07-04 15:06:50 +00:00
Volker Ruppert
fe9198b5a7 Fixed clipping related issues in host-to-screen methods.
- Added simple clip check method to be called for each destination x / y change.
- Use the new clip check in both host-to-screen methods.
- Some related changes.
- TODO: verify other bitblt methods for clipping correctness.
2021-07-04 08:17:55 +00:00
Volker Ruppert
e0cc76af53 Some changes in the Voodoo Banshee code.
- Calculate host-to-screen data size for "source stride packing" in color mode
  similar to the monochrome mode.
- Set up data swizzle mode for all launch area operations.
- Temporarily draw polygon in normal mode in case the currently unsupported
  pattern mode is selected.
- TODO #1: Rewrite of the clipping code at least for host-to-screen functions.
- TODO #2: Drawing polygon with pattern if requested.
2021-07-03 20:54:38 +00:00
Volker Ruppert
69c4758fbb New attempt to fix the Banshee bitblt issues in host-to-screen mode with
monochrome source and "source stride" packing. Now adding the source stride
converted to pixels to the 5-bit srcX value.
TODO #1: color source needs to be handled in a similar way (no test case yet).
TODO #2: clipping needs to be rewritten at least for host-to-screen blts.
2021-07-02 17:29:22 +00:00
Volker Ruppert
a23db5e82a Small changes in the Voodoo Banshee code.
- Redirect byte and word writes into CMDFIFO space to LFB (FIXME).
- Added stub for the CMDFIFO code #6 (AGP-to-VRAM transfer).
2021-07-01 19:32:28 +00:00
Volker Ruppert
28b506f2de Small changes in the Voodoo Banshee code.
- Added support for byte and word access to Banshee i/o space.
- Added stub for the CMDFIFO command JMP AGP.
2021-06-30 07:41:21 +00:00
Volker Ruppert
821b42f309 Fixed some MSVC warnings when compiling for WIN64. 2021-06-20 07:30:29 +00:00
Volker Ruppert
77cc12cce5 Added support for reading VGA latches using CRTC register 0x22 (undocumented
for original VGA, documented for Cirrus and Voodoo Banshee).
2021-04-23 06:42:52 +00:00
Volker Ruppert
69695bfd67 Prepared the Banshee code for the planned LGPL'd VGABIOS with 3dfx Voodoo
support. The VGABIOS image will be compiled for Banshee PCI and this code
modifies the PCI data for the Voodoo3 and AGP models.
2021-04-11 20:09:43 +00:00
Volker Ruppert
7aa5eb7a51 Some changes for correct vertical frequency reporting on mode switch.
- vgacore: method get_crtc_params() now returns selected video clock value.
- banshee: now using selected video clock instead of hardcoded VCLK #3.
- cirrus: added vertical frequency to mode switch BX_INFO.
2021-04-07 06:31:25 +00:00
Volker Ruppert
857c3be2ba Some work on the Voodoo Banshee code.
- Moved setup of default i/o register values to reset().
- Set up strapInfo register bits in init().
- Don't overwrite readonly bits in miscInit1 register.
- Set up subsystem ID in VGABIOS ROM in case it's > 32k (doesn't exist yet).
- Copy subsystem ID from ROM to PCI config registers in reset().
2021-04-04 19:00:29 +00:00
Volker Ruppert
3cf2807dce Continued bx_bool to bool type changes.
- Changes in the VGA core and Voodoo code.
- Removed unnecessary typecasts in some devices.
- TODO: USB host controller code.
2021-02-03 18:08:04 +00:00
Volker Ruppert
dce82d74e1 Changed bx_bool to bool type in some more devices.
TODO: parts of the display adapter and USB host controller code.
2021-02-01 20:39:33 +00:00
Volker Ruppert
89522c30d8 Some more bx_bool to bool type changes.
- bx_shadow_bool_c: removed unused bitnum feature and changed data type.
- Changed return type of memory handlers to bool.
- Modified virtual timer, PIC and PIT code.
2021-01-30 23:55:24 +00:00
Volker Ruppert
c8f4a6f260 Save/restore: now using the macro BXRS_PARAM_BOOL in all devices. 2021-01-30 21:59:15 +00:00
Volker Ruppert
bab68dbb2b Some small changes on the Voodoo Banshee emulation.
- Access to VGA registers via Banshee address space is not memory mapped.
- Added BX_ERRORs for unimplemented unaligned access to i/o registers.
- Access to the unimplemented YUV address space now causes BX_ERROR.
- Removed some TODO comments.
2020-10-26 18:22:15 +00:00
Volker Ruppert
1d0efc734f Some work on the Voodoo Banshee emulation.
- New attempt to fix the host-to-screen bitblt issue with monochrome source.
  The specs are wrong at this point. The rules for calculating the real source
  pitch are still unknown. These hacks should fix most the glitches.
- Added source colorkeying support for host-to-screen blt with pattern.
2020-10-15 21:00:18 +00:00
Volker Ruppert
98e10e0bab Some changes in the Voodoo code.
- Banshee: Added colorkey support for host-to-screen blts without pattern.
- Clearing base address registers in reset is not okay. Maybe we have to
  unregister i/o and memory regions here. This affects other devices, too.
- Some other small changes and typo fixes.
2020-10-12 19:30:25 +00:00
Volker Ruppert
938c5bd26c Implmented byte / word wizzling in Voodoo2 and Banshee bitblt code. 2020-10-08 17:22:25 +00:00
Volker Ruppert
dd44d70670 Several changes in the Voodoo code.
- Voodoo2 bitblt: fixed handling of negative bltSize values.
- 3D core: limit error messages for TEXLOD_LOD_ZEROFRAC to 50.
- Banshee: fixed MSVC warning.
2020-10-07 16:06:49 +00:00
Volker Ruppert
1a9e9be180 Some work on the Voodoo Banshee support.
- Implemented destination colorkey support for the remaining functions.
- Some other small changes in the Banshee code.
- TODO: Source colorkey support for host-to-screen blts.
2020-10-04 14:28:22 +00:00
Volker Ruppert
90219fc8ca Some work on the Banshee 2D colorkey feature.
- Added colorkey support for screen-to-screen pattern blt, rectangle fill and
  pattern fill commands.
- Consider colorkeying enabled when branching to normal or pattern blt functions.
- Changed 2D TODO messages to BX_ERROR and some other minor changes.
2020-10-02 17:30:20 +00:00
Volker Ruppert
ec2dcd4719 Some small changes in the Voodoo code.
- Fixed switch to 3D mode (mixed mode doesn't exist).
- Added / improved error messages for unimplemented features.
2020-09-29 21:29:09 +00:00
Volker Ruppert
8977c34db1 Implemented colorkey support for screen-to-screen blts with color source. 2020-09-26 15:59:41 +00:00
Volker Ruppert
870d4034a7 Some work on the Voodoo code.
- Real fix for the Voodoo2 DirectX issue after CLUT pens implementation.
- Banshee hardware cursor now uses the CLUT pens for the background.
- Banshee hardware cursor now uses the same 3D start address as update().
2020-09-25 17:37:46 +00:00
Volker Ruppert
f845457362 Implemented usage of the color lookup table (CLUT) for gamma correction during
video refresh in 16 bpp modes. The Banshee also uses this feature in 16 bpp
desktop mode in addition to 3D modes. The code for the pen calculation comes
from the original Voodoo patch for DOSBox. Since it was unused there, I had
disabled it when porting to Bochs.
2020-09-23 14:24:17 +00:00
Volker Ruppert
3aba63304a Added BX_INFO for unimplemented trilinear textures and small code cleanup. 2020-09-18 19:29:47 +00:00
Volker Ruppert
439152d2e4 Implementing 64 bit read access to VRAM fixes background pattern issues in XP. 2020-09-18 15:24:12 +00:00
Volker Ruppert
052db63202 Some work on the Voodoo Banshee emulation.
- Fixed serious issues in 16 bpp mode of XP guest (clipped y value).
- Added BX_ERROR messages for unsupported features.
- Added / updated comments.
- TODO #1: Background pattern issues in XP guest still remain in all modes.
- TODO #2: Some small issues in Win9x guests caused by monochrome host blts.
2020-09-17 20:26:52 +00:00
Volker Ruppert
6f323dd9fd Some changes for the Banshee emulation.
- Polygon fill: Check if pixels are within clip window.
- Polygon fill: Added error message for unimplemented pattern ROPs.
- Some cleanups in the code for pattern ROPs with transparency.
2020-09-14 18:06:56 +00:00
Volker Ruppert
8b41cc3ff7 Fixed graphics snapshot in Banshee 3D mode. 2020-09-13 09:12:43 +00:00
Volker Ruppert
2429bb7891 Banshee: Fixed video memory offset calculation for tiled LFB space writes. 2020-09-12 12:24:46 +00:00
Volker Ruppert
d7d3d27f57 Some work on the Voodoo Banshee emulation.
- Implemented 2D command "Polygon Fill".
- Changed some log messages to BX_DEBUG.
2020-09-11 07:08:47 +00:00
Volker Ruppert
42738bf8c9 Some work on the "polygon fill" code (drawing upper left vertex for now). 2020-09-09 08:12:07 +00:00
Volker Ruppert
3183103896 Some small Voodoo changes.
- Voodoo 1/2: fixed behaviour when resetting with Voodoo output on.
- Banshee / Voodoo3: locking render_mutex not necessary when writing i/o regs.
2020-09-06 16:52:18 +00:00
Volker Ruppert
b76e10a600 Added basic support for the debugger command 'info device "voodoo"'
(Banshee/Voodoo3 only).
2020-09-03 18:17:36 +00:00
Volker Ruppert
8bbcc7c65e Save / restore: renamed register methods of device cores (fixes warnings in
FreeBSD gcc 9.3).
2020-09-03 06:45:39 +00:00
Volker Ruppert
ec9bae94c7 Some small changes for Banshee/Voodoo3 BitBlt.
- Added stub for host-to-screen stretch blt.
- Improved stub for "polygon fill" command.
2020-08-20 09:20:23 +00:00
Volker Ruppert
5e6d0b7545 Some small changes for Banshee/Voodoo3.
- Added support for host-to-screen pattern blts with color source.
- Added stub for "polygon fill".
2020-08-16 20:43:49 +00:00
Volker Ruppert
8d607c4886 Some small changes for Banshee/Voodoo3.
- Fixed start address for the gui screen update in 3D overlay mode.
- Small optimization for drawing transparent monochrome bitmaps.
- In the restore case start the fifo thread in after_restore_state().
- Report unimplemented colorkey feature (test case missing).
- TODO: issues in some Windows guests still not fixed.
2020-08-16 13:37:50 +00:00
Volker Ruppert
843e7ea557 Some fixes for Banshee / Voodoo3.
- Save/restore additions for 2D desktop mode.
- Fixed pitch in 3D overlay mode for hardware cursor.
- TODO list:
  - Minor issues in explorer navigation bar of Win98SE.
  - Ugly background pattern under software cursor and XP start menu.
  - Segfault after switching to 3D mode at XP Direct3D test (Voodoo3 only).
  - Serious display issues in 16 bpp modes of XP guest (Voodoo3 only).
2020-08-14 16:22:59 +00:00
Volker Ruppert
a088949447 Save / restore fixes
- Don't set up and load pre-defined optional plugins in restore mode.
- Remove the save/restore registration in Voodoo destructors.
- TODO: Fix frozen SDL/SDL2 display after restore.
2020-01-24 16:01:00 +00:00
Volker Ruppert
91bad8e4b2 Fixed screen flickering in case the hardware cursor is enabled in 3D mode. 2018-07-21 16:14:53 +00:00
Volker Ruppert
d0936f618b Attempt to fix crash that happens in some cases (suggested by Luigi B.). 2018-06-26 17:58:11 +00:00