- Fixed probing the CMDFIFO with Voodoo output disabled (send FIFO wakeup
directly, otherwise driven by vertical retrace).
- Use the CMDFIFO member 'enabled' instead of reading the fbiInit7 register bit.
- TODO: The Voodoo2 freeze when testing a Voodoo1 demo is still not fixed.
- voodoo_init() must be called after initializing FIFO mutex.
- The 'op_pending' counter must be reset after resetting FIFOs.
- Fixed an MSVC warning and removed obsolete comment.
- FIXME: There are still some conditions that can freeze the Voodoo display.
it's 64 entries is still not present, since it makes the emulation a few
percent slower due to the overhead of the FIFO code. The memory FIFO has 64k
entries and makes a speedup of around 75 % possible.
- Now using float type for the 'clk0_freq' variable.
- DAC register 6 can switch to half pixel clock (ported from PCem).
- Writing value 0xf8 to PLL register 0x0e completes clock #0 setup.
non-WIN32 platforms instead of BX_MSLEEP(). The donut demo is once again a
little bit slower, but on other tests the IPS values are still okay. Cleaned
up the code a little bit and added save/restore stuff for the new code.
packets and then always sleep for 1 millisecond.
TODO: The first tests with pthread_cond_* stuff showed a slowdown of approx.
10 % compared with the IPS value of the current code.
command and execute it when there is enough data present (code partly ported
from voodoo.h.txt).
TODO: Use "wait for event / condition" functions instead of msleep() if there
is a performance improvement with it.
- Modified win32 thread macros to use the handle instead of the id.
- Added new macro BX_THREAD_KILL to terminate threads.
Voodoo thread changes:
- Let the cmdfifo_thread sleep while the CMDFIFO is disabled.
- Kill the cmdfifo_thread in destructor and removed old thread control code.
- Added capability to save/restore float type values in paramtree / siminterface.
- Added Voodoo2 triangle generator data to save/restore list.
- Implemented bitBLT function "SGRAM fill".
- Minor other changes and cleanups.
- TODO: remaining bitBLT functions, thread handling improvements.
voodoo.h.txt which was a part of the original voodoo patch for DOSBox.
Some Voodoo2 specific parts were not integrated in the main patch file. I guess
they have been removed since Voodoo2 support was incomplete (2D stuff missing).
TODO: Voodoo2 2D support (bitblt engine), more testing, code cleanup...
- Added CMDFIFO thread similar to the sound output thread.
- split register write function in 2 functions: register_w_common() handles
the CMDFIFO writes and valid registers in CMDFIFO mode. It forwards write
accesses to other registers to register_w() (Voodoo1 and non-CMDFIFO mode).
The CMDFIFO thread also calls register_w() when processing data.
- The CMDFIFO thread processes all data, but it does not yet execute type 3
requests (extended triangle generator missing).
- TODO #1: implement Voodoo2 specific triangle functions (for CMDFIFO).
- TODO #2: implement 2D bitblt engine.
- Zero out voodoo device state in init().
- Added the CMDFIFO state to save/restore list.
- Added CMDFIFO register handling in read/write functions.
- Added new function cmdfifo_put().
- TODO: CMDFIFO thread.
- Fixed normal register access in CMDFIFO mode.
- Implemented cmdFifoBaseAddr register behaviour.
- Write CMDFIFO data to FBI memory (has no effect yet).
- Changed some log messages to BX_DEBUG.
- Report unimplemented Voodoo2 registers.
- TODO: Add FIFO thread to process the CMDFIFO data.
valid. The hRetrace value can be set now, since Bochs no longer crashes.
TODO: Implement enough of the FIFO stuff to make the Win9x driver for the
Voodoo2 work.
- Voodoo: Use the VGA/Cirrus timers to drive the gui screen update.
The vertical retrace emulation is still driven by a separate timer.
- VGA/Cirrus: Since we are using the virtual timer, we also have to read
time_usec() from it.
- vgacore: removed unused timer methods.
- prepared hRetrace value implementation (cannot be enabled yet, since the
driver passes this test and gets confused in next stage (segfault).
- Detect CMDFIFO access (not present yet).
- Report disabling Voodoo graphics mode.
- TODO #1: Fix Voodoo2 to make it usable.
- TODO #2: Split update code and drive gui screen updates from the VGA timer
(finally remove new realtime option again).
- Since we are using the virtual timer, so we have to read time_usec()
from it, too (TODO: realtime mode is hardcoded, maybe add an option).
- Voodoo1 and Voodoo2 have different timing register widths.
- Fixed vertical retrace value returned by get_retrace().
- Prepared separate hvRetrace register (TODO: hRetrace).
- Store the Voodoo model in structure bx_voodoo_t.
- The PCI initEnable register of the Voodoo2 model has a read-only secondary
revision ID in bits 12..15. Now the Voodoo2 is correctly detected by the
Windows driver, but display is not yet working (blank screen).
- Reset now disables VGA override.
- PCI: Moved PCI device base class methods to the end of file devices.cc and
re-define LOG_THIS to use the correct log module and prefix.
bx_devmodel_c. The early version of the combined vga / svga_cirrus code
required the now obsolete implementation. Some related cleanups in the
devices code.
- Since the pci_read_handler() method is identical in most devices, move it
to the base class to reduce code duplication. Only the 'pcidev' device has
it's own implementation (NOTE: it is not maintained yet).
- Minor other fixes and cleanups in some PCI devices.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
- vgacore: double font and screen width at half dot clock.
- X gui: improved font bitmap generation to support width > 9.
- win32 gui: adjust values to use existing stretching feature.
- guis rfb, sdl, sdl2, vncsrv and wx: double pixels if font width > 9.