- Features :
. number of active channels defined at boot-time config
. new options in bochsrc
. up to 8 devices support (disks or cdroms)
. up to 4 cdrom devices can be changed at runtime config
. wxwindows config interface
parameter values associated with the dialog and updated the wxWindows
controls. At the time I didn't realize that I was overriding
wxWindow::Refresh() which repaints the window. Later, I renamed the method
to CopyParamToGui() to make it more clear, but many of the callers in
wxmain.cc continued to call Refresh(), which now reverted to the parent class
wxWindow::Refresh(). Since there was no compile error I didn't notice for a
while, but it caused the ParamDialogs to repaint themselves constantly but
never actually change their values. This is now fixed by changing those
method calls to CopyParamToGui().
started using a wxTimer to trigger the redraws. Now instead of calling
MyPanel::OnPaint directly, I call Refresh() instead. This makes the Windows
display work correctly.
I'm not sure why this wasn't needed before, but after switching to
wxWindows 2.3.3 it seems to be important.
- in a wxLogDebug() call I was trying to pass a struct instead of a string.
Fixed that.
'char_changed'. These variables are currently only used by the win32 gui for
the update of the font bitmaps. SDL and wxWindows do not use the variables
since they are using the charmap data directly
- free text snapshot memory when the user has cancelled the dialog
- write text snapshot file in binary mode (disables the LF -> CRLF conversion
in cygwin)
- MyPanel::blankCursor
- MyFrame::panel
- AdvancedLogOptions::action (2d array of wxChoice *'s)
- ParamDialog::idHash, ParamDialog::paramHash, and ParamStructs
- file dialog in BrowseTextCtrl
- fix illegal use of a wxObject. I had been clearing the ParamStruct
with memset(), but I forgot that ParamStruct was a subclass of wxObject
so I was trashing the wxObject fields too! Instead I created a
ParamStruct constructor that clears the pointers to NULL.
- comment out debug output from AdvancedLogOptionsDialog::SetAction
- modified files: gui/wx.cc gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
interface) by using get/set_default_log_action. This has very minimal effect
on the behavior of the text config interface.
- modified: main.cc gui/control.cc
time, so I've tried to improve it. Now the logfunctions class has a
static field default_onoff[] which represents the default actions for
each kind of log message. Default_onoff[] is initialized with static
data so it should be valid by the time it's used. This can be reached by
static accesors logfunctions::set_default_action and
logfunctions::get_default_action. It seemed appropriate to put the defaults
inside the logfunctions class, rather than in bx_options or siminterface.
However, to make them accessible to the config interface, I added similar
methods in siminterface that map to the accessors in logfunctions.
- logio.cc had two different definitions of LOG_THIS for different halves
of the file, which was ugly and confusing. (LOG_THIS is needed for BX_INFO,
BX_DEBUG, etc.) I removed the first definition and fixed the minor compile
problems that ensued. In the initializers for iofunctions, everything
is complicated because of the unpredictable order that constructors get
called. They must use this->log to print things, because genlog hasn't
been initialized yet.
- now if SIM->set_log_action(int mod, int level, int action) is called
with mod<0, it sets the action for all modules/devices instead of just one.
- modified: bochs.h logio.cc main.cc gui/siminterface.cc gui/siminterface.h
- LogOptionsDialog: show the "no change" option. When options other than
"no change" are selected, set both the default log action and the
specific log action for all devices.
- AdvancedLogOptionsDialog: store the wxChoice*'s in a 2d array since I
have to refer to them later.
- since both the log options and advanced log options dialogs needed to
create many wxChoices using similar rules, I moved the creation code
into a utility function makeLogOptionChoiceBox.
- I finally discovered the wxADJUST_MINSIZE option to wxSizer::Add(),
which solves some layout problems that I was having with wxChoices.
With this setting, the wxChoice will automatically grow to the size of
the largest string that can be selected.
- improve sizing of the scrollWin according to the desired size of the panel
that contains all the wxChoices.
- add sketches for proposed dialog that combines both LogOptionsDialog and
AdvancedLogOptionsDialog using tabs
set_text_charbyte()
- vga: store the address of the active charmap in the new variable
charmap_address
- vga: text mode hack removed. The write modes, operations and masks must be
used in text mode too.
- sdl: clear_screen() is not necessary when the charmap has changed
- win32: update only the changed font bitmaps before drawing the text
- All mouse events in the VGA window go to MyPanel::OnMouse. Middle mouse
button and F12 both toggle mouse capture. OnMouse queues an event
for the simulation thread to process. The simulation thread calls
bx_devices.keyboard->mouse_motion() when it sees the event on the queue.
- add IFDBG_VGA around some display debug code. All wx mouse debug code
is controlled by IFDBG_MOUSE.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
the wxwindows thread, it just sets a boolean flag needRefresh. Meanwhile, a
wxTimer running in wall clock time (as opposed to sim time) triggers a
repaint only if the the boolean is true.
- now MyRefresh is implemented by just setting needRefresh=true.
- make graphics_tile_update call MyRefresh.
- make dimension_update call MyRefresh.
instead of bx_param_bool_c. There are several cases where I need an
enum to enable/disable some fields, and this change should allow
that.
- modified: gui/siminterface.h gui/siminterface.cc
wxWindows without debugger, I needed to add some more cases of
#if BX_DEBUGGER to make it work. It is certainly possible to
handle such problems by always compiling in the debug dialogs but
only instantiating them if debug support is compiled in, but I have
chosen (for now) to put #if BX_DEBUGGER around things like this.
- modified: gui/wxdialog.h gui/wxdialog.cc
wxWindows without debugger, I needed to add some more cases of #if
BX_DEBUGGER to make it work. All the problems I found were things like
referencing a debug structure which was never initialized (NULL). It is
possible to handle such problems by always compiling in the debug dialogs but
only instantiating them if debug support is compiled in, but I have chosen
(for now) to put #if BX_DEBUGGER around things like this.
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
at the appropriate times. For example, you can't stop when you're
stopped. You can't step when it's running.
- modified: gui/wxdialog.cc gui/wxdialog.h
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
length. (The first guinea pig is the 2-bit IOPL field in eflags.)
Also it can have a pointer to a Bit8u, Bit16u, Bit32u and signed
equivalents and do the right thing.
- add lots more CPU fields as parameters: EBP ESI EDI ESP, all segment regs,
LDTR, GDTR, eflags, DR*, TR*, CR*. These are all visible on a
ridiculously tall dialog box that will one day become the debugger.
wxWindows thread. However, when the wxWindows thread calls
Bochs code, for example SIM->some_action() that triggers a
BX_PANIC(), then the Sim2CI event is created in the wxWindows
thread. This used to cause thread deadlock, but now it is
recognized and handled safely.