- Using the special value of 0 enables this feature. In that case the vertical
frequency is used for the display updates. The update() method is called at
the "vertical retrace end" time and sets the time of the display start. This
value is used to set the vertical retrace indicator in VGA register 0x03da.
- This feature is not yet enabled if Voodoo support is present. The Voodoo device
has it's own vertical timer and needs some more testing and possibly some changes.
Temporarily disable fifo_reset() in recompute_video_memory(). FIFO handling must
be observed and a better solution must be found.
Fixed hang after pressing power button: destructor modification was required since
the swapbuffer command can depend on vertical retrace.
Removed disabled BX_DEBUG code and VGA_TRACE_FEATURE symbol.
Some other small fixes and cleanups.
TODO #1: review MAP13 addressing in case start address > 0.
TODO #2: review chain4 code in medm_write().
- Fixes in MAP13 disabled mode (VGA mode 6): half dot clock, color support
- Modified method get_vga_pixel(): now using row start address as an argument
- Added simple clip check method to be called for each destination x / y change.
- Use the new clip check in both host-to-screen methods.
- Some related changes.
- TODO: verify other bitblt methods for clipping correctness.
- Calculate host-to-screen data size for "source stride packing" in color mode
similar to the monochrome mode.
- Set up data swizzle mode for all launch area operations.
- Temporarily draw polygon in normal mode in case the currently unsupported
pattern mode is selected.
- TODO #1: Rewrite of the clipping code at least for host-to-screen functions.
- TODO #2: Drawing polygon with pattern if requested.
monochrome source and "source stride" packing. Now adding the source stride
converted to pixels to the 5-bit srcX value.
TODO #1: color source needs to be handled in a similar way (no test case yet).
TODO #2: clipping needs to be rewritten at least for host-to-screen blts.
mode sets both banks to the same value. Reading VBE bank register always
returns the write aperture setting. This feature is designed for the scrolling
function of the VBE 'write character' support. VBE code should use compatibility
mode for now.
TODO: update VGABIOS to use this feature.
- VBE enable register returns 32k granularity flag if enabled.
- VBE bank register returns 32k granularity flag if VBE_DISPI_GETCAPS is set.
- Defining new DISPI ID not necessary.
- TODO: update VGABIOS to use this feature.
- Limit VBE bank size to 64k as expected.
- Enabling VBE mode now clears the whole video memory for all bpp modes unless
"noclear" bit is set.
- Prepared 32k bank granularity mode required for text output functions. Added
new VBE_DISPI_ID6 to indicate this capability. The default is still 64k.
- vgacore: method get_crtc_params() now returns selected video clock value.
- banshee: now using selected video clock instead of hardcoded VCLK #3.
- cirrus: added vertical frequency to mode switch BX_INFO.
- Moved setup of default i/o register values to reset().
- Set up strapInfo register bits in init().
- Don't overwrite readonly bits in miscInit1 register.
- Set up subsystem ID in VGABIOS ROM in case it's > 32k (doesn't exist yet).
- Copy subsystem ID from ROM to PCI config registers in reset().
- Don't include paramtree.h in siminterface.h to get rid of duplicates
in a lot of Makefile dependency lines.
- Regenerated Makefile dependencies in iodev and affected subdirectories.
- FIXME #1: including debug.h causes duplicate entries of config.h and osdep.h.
- FIXME #2: cpudb.h appears in most of the iodev* dependencies, but only needed
by config.cc and the cpu class.
- Changed variable type of the plugin_t "type" member from enum to Bit16u.
- Added support for returning device flags with the new mode PLUGIN_FLAGS in
the plugin entry functions. It is currently only used for devices that can
be connected to a PCI slot.
- Code cleanup in core device plugins: checking type no longer necessary.
- The "non-plugin" mode now also uses the "loadtype" member of plugin_t.
TODO: Change PCI slot options to bx_param_enum_c and build the choices list
using the new capabilities of the plugin API.
- Added special mode to all plugin entry functions that returns the plugin type.
- The plugins search function now temporarily loads all available plugins and
reads the plugin type using the new mode PLUGIN_PROBE.
- Added "loadtype" to the plugin structure to store the type used for plugin
loading (currently only the voodoo plugin provides two types).
- bx_shadow_bool_c: removed unused bitnum feature and changed data type.
- Changed return type of memory handlers to bool.
- Modified virtual timer, PIC and PIT code.
- Changing VGA extension to "voodoo" did not work in the config interface.
Moved plugin loading to the string parameter handler and added plugin
unloading case.
- Unloading "voodoo" VGA plugin resets pluginVgaDevice to stubVga.
- pluginUnregisterDeviceDevmodel() now supports core plugins.
- Some other small plugin related changes.
plugin_entry(). The additional boolean argument "init" is used to select the
requested action. The entry points still have unique names for compatibility
with the "non-plugin" compilation. Added macros for setting up these names
(e.g. PLUGIN_ENTRY_FOR_MODULE for device plugins).
It creates an array of strings from a string containing a comma separated list
of options. Now using this function for display library options, USB port
options and ROM image options.
- Now using text_update_common() for the new text update API in addition to the
graphical text snapshot feature.
- Drawing to snapshot buffer moved to new method draw_char_common().
- A gui using the new text update API only needs to implement the new method
draw_char(). The method set_font() is optional and it can be used to update
font bitmaps / pixmaps.
- Modified the RFB gui to use the new API. Now the VGA features split screen
and h/v pel panning are supported by the RFB gui. The legacy text_update()
method is now empty but it must be present for compatiblity.
- TODO: Implement new API in some other guis to reduce code duplication.
- Access to VGA registers via Banshee address space is not memory mapped.
- Added BX_ERRORs for unimplemented unaligned access to i/o registers.
- Access to the unimplemented YUV address space now causes BX_ERROR.
- Removed some TODO comments.
- Added support for split screen mode and horizontal pel panning.
- Text mode cursor now correctly visible independent from blink state.
- Workarounds for the existing text_update() API.
set accordingly.
TODO #1: Text mode features split screen and h/v pel panning missing for now.
TODO #2: Show error messages related to dialogs in message boxes.