non-WIN32 platforms instead of BX_MSLEEP(). The donut demo is once again a
little bit slower, but on other tests the IPS values are still okay. Cleaned
up the code a little bit and added save/restore stuff for the new code.
command and execute it when there is enough data present (code partly ported
from voodoo.h.txt).
TODO: Use "wait for event / condition" functions instead of msleep() if there
is a performance improvement with it.
- Modified win32 thread macros to use the handle instead of the id.
- Added new macro BX_THREAD_KILL to terminate threads.
Voodoo thread changes:
- Let the cmdfifo_thread sleep while the CMDFIFO is disabled.
- Kill the cmdfifo_thread in destructor and removed old thread control code.
- Added capability to save/restore float type values in paramtree / siminterface.
- Added Voodoo2 triangle generator data to save/restore list.
- Implemented bitBLT function "SGRAM fill".
- Minor other changes and cleanups.
- TODO: remaining bitBLT functions, thread handling improvements.
voodoo.h.txt which was a part of the original voodoo patch for DOSBox.
Some Voodoo2 specific parts were not integrated in the main patch file. I guess
they have been removed since Voodoo2 support was incomplete (2D stuff missing).
TODO: Voodoo2 2D support (bitblt engine), more testing, code cleanup...
- Added CMDFIFO thread similar to the sound output thread.
- split register write function in 2 functions: register_w_common() handles
the CMDFIFO writes and valid registers in CMDFIFO mode. It forwards write
accesses to other registers to register_w() (Voodoo1 and non-CMDFIFO mode).
The CMDFIFO thread also calls register_w() when processing data.
- The CMDFIFO thread processes all data, but it does not yet execute type 3
requests (extended triangle generator missing).
- TODO #1: implement Voodoo2 specific triangle functions (for CMDFIFO).
- TODO #2: implement 2D bitblt engine.
- Zero out voodoo device state in init().
- Added the CMDFIFO state to save/restore list.
- Added CMDFIFO register handling in read/write functions.
- Added new function cmdfifo_put().
- TODO: CMDFIFO thread.
- Fixed normal register access in CMDFIFO mode.
- Implemented cmdFifoBaseAddr register behaviour.
- Write CMDFIFO data to FBI memory (has no effect yet).
- Changed some log messages to BX_DEBUG.
- Report unimplemented Voodoo2 registers.
- TODO: Add FIFO thread to process the CMDFIFO data.
valid. The hRetrace value can be set now, since Bochs no longer crashes.
TODO: Implement enough of the FIFO stuff to make the Win9x driver for the
Voodoo2 work.
- prepared hRetrace value implementation (cannot be enabled yet, since the
driver passes this test and gets confused in next stage (segfault).
- Detect CMDFIFO access (not present yet).
- Report disabling Voodoo graphics mode.
- TODO #1: Fix Voodoo2 to make it usable.
- TODO #2: Split update code and drive gui screen updates from the VGA timer
(finally remove new realtime option again).
- Since we are using the virtual timer, so we have to read time_usec()
from it, too (TODO: realtime mode is hardcoded, maybe add an option).
- Voodoo1 and Voodoo2 have different timing register widths.
- Fixed vertical retrace value returned by get_retrace().
- Prepared separate hvRetrace register (TODO: hRetrace).
- fixed clock values (assigned to wrong model)
- LFB read/write: don't limit y values to 1023 (4MB now usable this way)
- additional Voodoo2 fbiInit* register writes now handled like the Voodoo1 ones
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.