Commit Graph

50 Commits

Author SHA1 Message Date
Volker Ruppert
8de434138d - gui tooltip support added (currently used by win32 gui only)
- win32 gui overrides default mouse tooltip setting depending on the configuration
2006-01-25 17:37:22 +00:00
Volker Ruppert
8be27bf03d - gui dialog capability flags added to simplify the button handler code 2005-11-12 16:09:55 +00:00
Volker Ruppert
feb97a65a0 - new gui variable 'user_dialog' indicates the presence of a gui dialog box for
editing the userbutton shortcut before sending it
- simple userbutton shortcut dialog for the X11 gui implemented
- small fixes in the X11 "ask" dialog code
2005-10-21 18:00:17 +00:00
Stanislav Shwartsman
469358aaf9 Move SHOW_IPS action to bx_gui object, may be some GUI will be able to print IPS online in the simulation window status bar ...
Small code cleanup
2005-10-13 16:22:21 +00:00
Stanislav Shwartsman
d112bd5eb6 Change BOCHS_WINDOW_NAME 2005-04-29 19:06:24 +00:00
Volker Ruppert
98ef1412c3 - new graphics update API implemented (patch from Robin Kay)
Description from the author:
  This API allows framebuffer device plugins to draw directly on to the
  GUI's tile buffer and hence eliminates the need to memcpy(3C) tiles to
  an intermediate buffer. Functions like update_hardware_cursor function
  are rendered unnecessary as framebuffer device plugins can now draw the
  full range of host colours. svga_cirrus will fallback to calling
  graphics_tile_update without a hardware cursor if the GUI doesn't support
  the new API. This patch includes implementations of graphics_tile_info,
  graphics_tile_get, and graphics_tile_update_in_place (the new API) for SDL
  and X11.
- new graphics update API implemented in wx and rfb
- common update functions for guis without support for the new API added (should
  be removed after implementing the new API in all display libraries)
2004-08-15 19:27:15 +00:00
Volker Ruppert
ac6bed9a17 - vga code prepared for the split screen feature in text mode
- display library sdl: text mode split screen implemented
2004-04-09 15:04:54 +00:00
Volker Ruppert
d748f22ed0 - new gui function get_capabilities() returns the maximum values for xres, yres
and bpp (done for the x display library)
- new switch VBE_DISPI_GETCAPS. The xres, yres and bpp registers return the gui
  capabilities if enabled.
- VBE_DISPI_ID3 defined
2004-02-22 13:03:02 +00:00
Volker Ruppert
f5c165e32a - statusbar items for floppy and keyboard added (win32 gui only). TODO: implement
statusbar in other display libraries and add items for harddisk/cdrom and network.
2004-02-07 14:34:35 +00:00
Christophe Bothamy
8ad4cf6056 - add speaker log, pluginSpeaker, and beep_on/off methods in guis 2004-02-01 23:48:57 +00:00
Volker Ruppert
43d5bef9ed - preparing all display libraries (guis) to support graphics modes > 8bpp
(based on a patch from Christopher Nelson <paradox@BBHC.ORG>)
  * the win32 gui changes the bitmap settings using the bpp argument
  * added stubs for all guis except win32
  * descriptions of function dimension_update() updated
2003-06-28 08:04:31 +00:00
Volker Ruppert
a9fd0d9fdf - type definition of 'bx_vga_tminfo_t' fixed. MSVC doesn't like the other style
of type definition.
2003-05-18 10:44:26 +00:00
Volker Ruppert
3a788ddcf4 - char width switch feature (8 / 9 pixels) prepared for all display libraries
and implemented in SDL
  * sequencer controller register 0x01 bit 0 controls the width of the characters.
    This value is used to calculate the screen width.
  * attribute controller register 0x10 bit 2 controls the appearance of graphics
    characters (ASCII 0xC0 - 0cDF). A change of this value forces a charmap update
    to rebuild the font bitmaps.
  * the SDL display library uses the new feature described above
  * the other display libraries recalculate the screen width, since they are using
    a fixed font width of 8 for now.
- VGA: attribute controller register 0x10 bit 2 (enable_line_graphics) does not
  switch the palatte in CGA mode
2003-05-11 15:07:54 +00:00
Volker Ruppert
5ab9786871 - function text_update() prepared for new features. New structure
'bx_vga_tminfo_t' replaces variable 'cursor_state'.
2003-05-07 19:15:47 +00:00
Gregory Alexander
44e58663bc Working on a testing framework for bochs.
Added an option to do a BX_PANIC when the display
matches a previously recorded text snapshot.
2002-12-12 06:21:43 +00:00
Bryce Denney
87f1f3a2e0 Apply patch.safe-fullscreen. Comments from the patch follow:
This fixes bug #614724: SDL can get stuck in full-screen mode, and provides
a framework for fixing the problem on other full-screen display libraries
such as term, svga, etc.

- add virtual method bx_gui::set_display_mode(mode) which can be overridden
  by each display library class, if appropriate.  This method is primarily
  used when you run Bochs full screen, to tell the gui to switch from full
  screen back to a mode where you can use the text console.
- There are two display modes: config and simulation.  The mode is changed to
  config mode during logfunctions::ask, during the runtime configuration menu,
  and before displaying a debugger prompt.  It is changed back to simulation
  mode whenever instructions are running.
- Instead of being called directly through the global bx_gui pointer, the
  bx_gui_c::set_display_mode() method is almost always accessed through
  siminterface, like this:
    SIM->set_display_mode (DISP_MODE_CONFIG);
    SIM->set_display_mode (DISP_MODE_SIM);
  Of course siminterface just passes the call on to bx_gui::set_display_mode().
  I added it to siminterface so that the config interfaces could call it.
  (They don't #include bochs.h so they can't access bx_gui.)

Modified Files:
  logio.cc main.cc debug/dbg_main.cc gui/gui.h gui/sdl.cc
  gui/siminterface.cc gui/siminterface.h
2002-12-06 19:34:32 +00:00
Bryce Denney
db750f8234 - to make the "idle hack" compile again, add virtual function sim_is_idle
to bx_gui_c and to bx_x_gui_c.
2002-10-27 23:33:13 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Bryce Denney
5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Volker Ruppert
4c4294cc6f - new variable 'charmap_updated', 'charmap_changed' array renamed to
'char_changed'. These variables are currently only used by the win32 gui for
  the update of the font bitmaps. SDL and wxWindows do not use the variables
  since they are using the charmap data directly
- free text snapshot memory when the user has cancelled the dialog
- write text snapshot file in binary mode (disables the LF -> CRLF conversion
  in cygwin)
2002-09-21 19:38:47 +00:00
Volker Ruppert
721f89b77b - forward changes of the active charmap to the gui with the new function
set_text_charbyte()
- vga: store the address of the active charmap in the new variable
  charmap_address
- vga: text mode hack removed. The write modes, operations and masks must be
  used in text mode too.
- sdl: clear_screen() is not necessary when the charmap has changed
- win32: update only the changed font bitmaps before drawing the text
2002-09-19 18:59:50 +00:00
Volker Ruppert
d23d121674 - new function set_text_charmap() stores the vga charmap data in the array
vga_charmap
- the SDL gui uses the charmap data for the vga text display
  * TODO: implement this feature for other guis
- removed unused variables in sdl.cc and gui.cc
- fixed a warning in vga.cc
2002-09-08 07:56:10 +00:00
Volker Ruppert
1d4d5aa244 - new "user" button added to the headerbar. It can send keyboard shortcuts to
the guest OS. The shortcut can be defined in the bochsrc or in the config
  interface. It is possible to change it at runtime.

  These shortcuts are currently recognized:
  ctrlaltdel, ctrlaltesc, ctrlaltf1, alttab

  Here is the list of changes:

  * userbutton.h and userbutton.xpm added in gui/bitmaps
  * config options for the userbutton shortcut added
  * initialize the new button in the gui.cc
  * the new userbutton handler generates keypresses and relaeses depending on
    the shortcut keyword
  * the gui stops adding buttons to the headerbar if not enough space is left.
    This can happen when the screen width is 320 pixels (done for X11 only).
  * TODO: build a dialog box for the wxWindows gui
2002-08-09 06:16:43 +00:00
Volker Ruppert
462871fd3a - Improvements for dimension_update() in text mode and text_update()
- The emulated vga card issues a dimension_update() using the real
    screen dimensions and the real font height.

  - The gui selects a font with the requested height or it recalculates
    the screen height if the font height is not available.

  - The text_update() function uses a new variable 'ncols' instead of the
    fixed value of 80 for the number of text columns.

  I have tested the changes with X11/Linux, SDL, wxGTK and win32. The changes
  in the other guis are not tested yet.
2002-04-20 07:19:35 +00:00
Volker Ruppert
8263d15e76 - renamed update_floppy_status_buttons() to update_drive_status_buttons() since
it handles the cdrom status too
2002-03-17 20:57:54 +00:00
Volker Ruppert
92b06b9ebf - new function get_clipboard_text() for GUI specific clipboard handling
GUI specific paste functions for X11 and WIN32 in paste_handler() moved to
  the new function
- get_clipboard_text() prepared for other GUIs
- set_clipboard_text() has now a return value (0 = failed or not implemented)
- use portable code in copy_handler() if set_clipboard_text() fails
- snapshot_handler() prepared for adding a file dialog call
- writing snapshot file in binary mode (LF->CRLF conversion already done)
2002-03-16 11:30:06 +00:00
Volker Ruppert
7373bb7647 - new function set_clipboard_text() for GUI specific clipboard handling
GUI specific copy functions for X11 and WIN32 in copy_handler() moved to
  the new function
- set_clipboard_text() prepared for other GUIs
- value of text mode cursor variables fixed (and renamed in x.cc)
- BX_ERROR message in snapshot_handler() fixed
2002-03-15 16:45:10 +00:00
Bryce Denney
8125bee908 - commit patch.paste 2002-03-11 15:04:58 +00:00
Christophe Bothamy
11ed519a07 - Deleted a "debug" include <X11/...>
- BX_KEY_PRINT_SCREEN and BX_KEY_SCROLL_LOCK were defined twice
2002-03-06 14:04:42 +00:00
Christophe Bothamy
f0e762c3d2 - updated the BX_KEY_NBKEYS comment to remind to modify the bx_key_symbol of gui/keymap.cc 2002-03-06 10:55:44 +00:00
Volker Ruppert
84b649831e - new cdrom button in the headerbar
- changing cdrom media in a Bochs session now possible
- don't eject cdrom when the guest OS has locked the drive
2002-02-01 16:46:27 +00:00
Christophe Bothamy
0f6a92235a - updated keyboard with mf1, mf2 and mf3 scancodes set handling
- Added scancode translation table and BX_KEY to scancode table
- completed BX_KEYS list
2001-12-22 00:00:33 +00:00
Volker Ruppert
384d4f1cce - added Windows(tm) keys to the German keymap 2001-12-19 19:15:12 +00:00
Christophe Bothamy
bd7420ade5 - Added XFree86 keyboard mapping (us, fr, de) 2001-12-14 17:56:37 +00:00
Volker Ruppert
051ef5f1c9 - text mode cursur feature added for X and prepared for other GUIs 2001-12-13 18:36:29 +00:00
Volker Ruppert
b15f487153 - some missing BX_KEY definitions added 2001-11-26 09:54:12 +00:00
Bryce Denney
e0b4801b1f - commit Roland Mainz's idle hack as a configure option. To try it,
configure with --enable-idle-hack.  I have moved most of the code into
  x.cc since it is X windows specific.
2001-11-12 00:45:09 +00:00
Bryce Denney
1e3f0cff19 - added configuration button contributed by
Volker Ruppert <Volker.Ruppert@t-online.de>
  instead of borrowing the snapshot button for the config interface.
2001-11-09 22:17:33 +00:00
Bryce Denney
daf2a9fb55 - add RCS Id to header of every file. This makes it easier to know what's
going on when someone sends in a modified file.
2001-10-03 13:10:38 +00:00
Bryce Denney
42473b7038 - fix up floppy button handlers so that the function that actually
updates the buttons can be called from the outside.
2001-09-28 06:03:40 +00:00
Bryce Denney
06fb629d85 - backed out patch.kbd-dieter. The patch appears to work on all XFree86
X servers that I've seen, however on other X servers it makes all
  key mappings into absolute junk.  We need to continue to work on this
  patch to support all X servers and all key maps.
2001-06-25 22:57:27 +00:00
Bryce Denney
f6a09136e7 - add left backslash keycode, also suggested by Dieter Mittelmaier 2001-06-25 13:39:10 +00:00
Bryce Denney
c6e98db0fc - commit patches/patch.kbd-dieter by Dieter Mittelmaier
<dieter.mittelmaier@freenet.de> which fixes X11 keyboard mapping
  on German keyboards using Keycodes instead of Keysyms.
  His comments are:
  > I mapped your BX_KEY-defines in gui.h to values from XFree
  > ../keycodes/Xfree86. Keysyms in x.cc would now translated
  > to keycodes. Now I can use german or us keyboard-layout in
  > win95 and all works well.
  > Note: Changing keyboard layout in win95 to en works too
  > Also you must change keyboard setup in win95 to AT-Enhanced 101/102 keyboard
2001-06-25 13:35:51 +00:00
Bryce Denney
fba34be1e7 - added a new method to all GUIs called mouse_enabled_changed_specific,
which notifies them that the mouse_enabled bit has changed.  Now that
  mouse_enabled can be initialized or modified by parameter events in
  addition to GUI events, the guis must be prepared for it.  I have pasted
  empty method definitions into mouse_enabled_changed_specific for all
  guis except for X11, which I did the right way.  The implementation
  of this function must use the argument "val" rather than reading the
  parameter.
2001-06-23 03:18:14 +00:00
Bryce Denney
c3d88c5924 - now ips, mouse_enabled, vga_update_interval, and rom_path are
declared as bx_param_c * types in the bx_options structure.  They are
  initialized in main.cc (bx_init_options) with default values.
  Access to parameters of this type should always be like this:
    bx_options.mouse_enabled->get ();
    bx_options.mouse_enabled->set (newval);
  Eventually I will be transferring all options to this format.
2001-06-16 23:08:32 +00:00
Bryce Denney
8b7fbca53e - more work on text-mode control panel. Now the control panel starts before
the simulation begins, to give you a chance to choose between bochsrcs,
  choose the boot disk, etc.
2001-06-09 20:01:12 +00:00
Todd T.Fries
bdb89cd364 merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.

In general this provides a generic interface for logging.

logfunctions:: is a class that is inherited by some classes, and also
.   allocated as a standalone global called 'genlog'.  All logging uses
.   one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
.   class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
.   respectively.
.
.   An example usage:
.     BX_INFO(("Hello, World!\n"));

iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance.  It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf().  At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.

More cleanup is coming, but this works for now.  If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.

Comments, bugs, flames, to me: todd@fries.net
2001-05-15 14:49:57 +00:00
Bryce Denney
e363f402ca - This implements a solution that lets any GUI take over handling of any
signal.  First, selection of the GUI should cause BX_GUI_SIGHANDLER to
  be defined in config.h.in.  Then, the GUI should define member functions
    Bit32u get_sighandler_mask ();
    void sighandler (int sig);
  The mask function returns a bitfield where one bit corresponds to each
  signal.  For any signal whose bit is set to 1 in the return value of
  get_sighandler_mask, the gui will control that signal.  When the signal
  arrives, bx_gui.sighandler(sig) will be called by bx_signal_handler,
  instead of the default behavior of that signal.
2001-05-08 20:18:04 +00:00
Bryce Denney
a6fef54678 - update copyright dates to 2001 for all mandrake headers
- for bochs files with other header, replaced with current mandrake header
2001-04-10 02:20:02 +00:00
cvs
beff63eb32 - entered original Bochs snapshot bochs-2000_0325a.tar.gz from
ftp.bochs.com
2001-04-10 01:04:59 +00:00