- vgacore: method get_crtc_params() now returns selected video clock value.
- banshee: now using selected video clock instead of hardcoded VCLK #3.
- cirrus: added vertical frequency to mode switch BX_INFO.
- bx_shadow_bool_c: removed unused bitnum feature and changed data type.
- Changed return type of memory handlers to bool.
- Modified virtual timer, PIC and PIT code.
It creates an array of strings from a string containing a comma separated list
of options. Now using this function for display library options, USB port
options and ROM image options.
- Now using text_update_common() for the new text update API in addition to the
graphical text snapshot feature.
- Drawing to snapshot buffer moved to new method draw_char_common().
- A gui using the new text update API only needs to implement the new method
draw_char(). The method set_font() is optional and it can be used to update
font bitmaps / pixmaps.
- Modified the RFB gui to use the new API. Now the VGA features split screen
and h/v pel panning are supported by the RFB gui. The legacy text_update()
method is now empty but it must be present for compatiblity.
- TODO: Implement new API in some other guis to reduce code duplication.
- Added support for split screen mode and horizontal pel panning.
- Text mode cursor now correctly visible independent from blink state.
- Workarounds for the existing text_update() API.
set accordingly.
TODO #1: Text mode features split screen and h/v pel panning missing for now.
TODO #2: Show error messages related to dialogs in message boxes.
- Added VCLK array and removed hardcoded values.
- Added new method get_crtc_params() to retrieve htotal and vtotal values.
- Cirrus: Set up VCLK registers with default on reset (TODO: VGABIOS should do
that when setting video mode).
- Voodoo Banshee: Set up VCLK #3 when writing to pllCtrl0 register. VCLK #0 and
#1 are VGA compatible and VCLK #2 is fixed 50 MHz. Fixed maximum resolution
based on PLL section of the spec.
"Voodoo VGA" framework. Most of the work is still to do.
- Added Banshee specific PCI write handler and related stuff. The device is
initialzed properly by the Bochs BIOS (mem, lfb, rom and i/o).
- With Banshee specific VGA BIOS it passes the init stage and boots properly
to DOS. Parts of the init code coming from file "voodoo.h.txt" (part of the
original patch).
- Standard VGA modes are all usable (using the Bochs VGA core).
- VBE graphics modes with 8, 16, 24 and 32 BPP are usable (VBE drawing code is
mostly copy&paste from the Bochs VBE code. DAC 6/8 bit switch is present.
- TODO list:
- Voodoo Banshee memory layout (registers, 2D, 3D, LFB, textures)
- 2D graphics engine must be written from scratch
- interaction between new device and existing 3D core
- non-VGA mode (Voodoo model "banshee" without VGA extension "voodoo")
- save/restore support, move Banshee stuff to separate file, ...
- Fixed missing bx_gui->flush() call after non-VGA update().
- Fixed a BX_DEBUG message in the Voodoo code.
- Re-define LOG_THIS for messages in the "Voodoo VGA" code.
- Treat VGA extension name other than "none", "vbe" or "cirrus" as a VGA
compatible device plugin and try to load it.
- Added new plugin type PLUGTYPE_VGA for such a plugins (interally handled like
a core plugin).
- Added panic in devices init for the case no VGA compatible plugin is present.
- Added new method vga_redraw_area() that handles the non-VGA and null size
case. The specific method redraw_area() is called otherwise.
- Moved init_systemtimer() call from extension code to init_standard_vga().
- TODO: Implement VGA subsystem in the Voodoo code to test the new feature.
Voodoo Banshee 2D accelerator code needs to be written to make this really
useful.
- Moved VGA timer handler to the VGA core and handle the non-VGA case there.
It calls the specific update() code and finally bx_gui->flush().
- Moved the VGA update frequency parameter handler and the refresh_disply()
method to the VGA core.
- Store the VGA extension parameter in the VGA core.
- Voodoo: Fixed graphics snapshot.
- Voodoo: Use the VGA/Cirrus timers to drive the gui screen update.
The vertical retrace emulation is still driven by a separate timer.
- VGA/Cirrus: Since we are using the virtual timer, we also have to read
time_usec() from it.
- vgacore: removed unused timer methods.
bx_devmodel_c. The early version of the combined vga / svga_cirrus code
required the now obsolete implementation. Some related cleanups in the
devices code.
- vgacore: double font and screen width at half dot clock.
- X gui: improved font bitmap generation to support width > 9.
- win32 gui: adjust values to use existing stretching feature.
- guis rfb, sdl, sdl2, vncsrv and wx: double pixels if font width > 9.
The timers now have a new member 'realtime' and they are driven by the
selected engine. The VGA update timer and the status LED timer now always use
the realtime mode, but the PIT and CMOS RTC depend on the clock options.
- If the runtime flag of a bx_list_c object is set, all it's items are set up
as runtime options.
- Set the runtime parameter for all top-level runtime-only lists. Setting up
each single parameter is no longer needed.