The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
Minor speedup (of 1-2%) was observed due to new implementation
Remove obsolete dbg_take_irq function and dbg_force_interrupt function from CPU code, the functions were not working properly anyway
for CPU emulation performance reasons, the alignment check compilation
still can be enabled using configure option --enable-alignment-check.
There is no software in the world which enable #AC exception checking, this
x86 feature is completely legacy but its emulation support costs up to 3-5%
emulation speed.
The checking for #AC exception enable still will be done, if
CPL == 3, EFLAGS.AC = 1 and CR0.AM = 1
but the alignment check is not compiled in, the Bochs will PANIC with corresponding message.
You can press 'always continue' and ignore the PANIC, the simulation will continue as if alignment checking is not enabled.
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Implemented SVN nested paging support - the Virtual Box boots perfectly with Nested Paging guest !
A lot of code duplication was added for now - major cleanup will follow later.
! Added AMD Phenom X3 8650 (Toliman) configuration to the CPUDB - this configuration has Nested Paging enabled.
Some CPUID modules rework done to enable Toliman configuration.
Ckean up 'executable' attribute from all CPU source files.
- IO intercept is not implemented yet
- MSR intercept is not implemented yet
VMX:
Fixed Bochs PANIC crash when doing I/O access crossing VMX I/O permission bitmaps.
This can happen because access_physical_read and access_physical_write cannot access memory cross 4K boundary.
I am merging the code in order to start making shortcuts between VMX emulation and SVM emulation.
Of course SVM emulation is incomplete, completely untested and not expected to work.
But someone could already take a look one the code and give some suggestions.
Also looking for anybody with existing SVM kernels - as simple as possible - for testing.
Status:
- exceptions intercept is not implemented yet
- IO intercept is not implemented yet
- MSR intercept is not implemented yet
- virtual interrupts are not implemented yet
- CPUID is not implemented yet
No advanced SVM featurez planned - I am implementing the very basic 'Pacifica' document from 2005 using QEMU code as reference.