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drawing
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Found the problem in my hardware acceleration code (pretty lame bug...), now we have hardware accelerated single buffer mode (still with a software cursor) under Haiku, and it feels quite nice already. For me, this is the right direction to go. That being said, I still have no clue how the sync_token should work, so if someone can point me to some documentation about accelerants, particularly the cursor related stuff now, I'd be grateful!
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2005-05-10 12:52:13 +00:00 |
fonts
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Forgot to update fonts Jamfiles - ideally, these should be moved somewhere else,
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2005-03-24 14:51:25 +00:00 |
Angle.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Angle.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
app_server.rdef
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app_server.rsrc is no longer used (we already have the .rdef file).
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2005-03-29 16:38:17 +00:00 |
AppServer.cpp
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AppServer is no longer a friend of ServerApp. Small cleanups.
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2005-05-07 15:56:15 +00:00 |
AppServer.h
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Added support for cursor position handling from input_server
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2005-04-19 20:44:09 +00:00 |
BGet++.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
BGet++.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
BitmapManager.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ColorSet.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
CursorData.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
CursorData.h
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step 3, exracted code from DisplayDriver into DisplayDriverImpl, adjusted the existing implementations to derive from the new class, got rid of some "friend" stuff along the way, essentially I made room for the new Painter based DisplayDriver implementation.
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2005-03-25 17:29:20 +00:00 |
CursorManager.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
CursorManager.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Decorator.cpp
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refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
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2005-04-19 00:42:42 +00:00 |
DefaultDecorator.cpp
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refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
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2005-04-19 00:42:42 +00:00 |
DefaultDecorator.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Desktop.cpp
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Beautified some odd code (like "a ? a : NULL" to "a").
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2005-04-25 14:14:09 +00:00 |
Desktop.h
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Implemented support for BWindow::SetFeel()
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2005-04-21 18:57:34 +00:00 |
FMWList.cpp
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Big cleanup.
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2005-04-16 13:30:49 +00:00 |
FMWList.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
FontFamily.cpp
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Added a TODO item
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2005-05-08 06:24:35 +00:00 |
FontServer.cpp
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FT_New_Face is a quite heavy function and shouldn't be called for every StringWidth, StringHeight and DrawString call. We now keep it open in FontStyle and destroy it there too.
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2005-03-25 21:02:40 +00:00 |
Globals.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
IPoint.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Jamfile
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Implemented BFont::GetEscapments() float version. It is pretty rough yet, but appears to handle UTF8 correctly. The optional escapement_delta is currently ignored. I didn't touch other functionality too much, until I know more about it.
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2005-05-12 15:09:30 +00:00 |
Layer.cpp
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Enabled HW acceleration for CopyRegion(). Tested on Haiku and it works. I also implemented FillRegion and InvertRegion. But using different acceleration hooks after one another freezes Haiku, app_server, the accelerant or whatever. I have no clue about accelerants, so if a knowledgable someone would have a look at AccelerantHWInterface.cpp, that'd be great. The software cursor stuff has a cosmetical bug with regards to CopyRegion() too, I don't understand it yet. I also tried to improve StringWidth() and DrawString() preformance. I confirmed that the glyph cache is actually used, but AGGTextRenderer::RenderString() is a dog.
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2005-05-04 23:48:19 +00:00 |
Layer.h
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work around for layers not being moved that have not yet been added to the tree. See WinBorder::MoveTo for the explaination. The same problem should be at other places and most likely for normal views as well. This fixes BWindow::MoveXX() when it is not yet Show()n
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2005-04-28 23:56:40 +00:00 |
LayerData.cpp
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work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
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2005-04-27 17:26:57 +00:00 |
PicturePlayer.cpp
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refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
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2005-04-19 00:42:42 +00:00 |
PicturePlayer.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
PNGDump.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
PNGDump.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
RAMLinkMsgReader.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
RAMLinkMsgReader.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
RGBColor.cpp
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Enabled HW acceleration for CopyRegion(). Tested on Haiku and it works. I also implemented FillRegion and InvertRegion. But using different acceleration hooks after one another freezes Haiku, app_server, the accelerant or whatever. I have no clue about accelerants, so if a knowledgable someone would have a look at AccelerantHWInterface.cpp, that'd be great. The software cursor stuff has a cosmetical bug with regards to CopyRegion() too, I don't understand it yet. I also tried to improve StringWidth() and DrawString() preformance. I confirmed that the glyph cache is actually used, but AGGTextRenderer::RenderString() is a dog.
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2005-05-04 23:48:19 +00:00 |
RootLayer.cpp
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Fixed endless loop when a BWindow is created with the B_ASYNCHRONOUS_CONTROLS flag
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2005-05-07 13:03:20 +00:00 |
RootLayer.h
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Show workspace number in the upper left corner
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2005-04-28 18:28:23 +00:00 |
ServerApp.cpp
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Implemented BFont::GetEscapments() float version. It is pretty rough yet, but appears to handle UTF8 correctly. The optional escapement_delta is currently ignored. I didn't touch other functionality too much, until I know more about it.
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2005-05-12 15:09:30 +00:00 |
ServerApp.h
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more cleanup, fixed a bug in AS_GET_ESCAPEMENTS_AS_FLOATS that caused a lockup. DarkWyrm - I'm looking at you. :-)
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2005-05-12 10:31:48 +00:00 |
ServerBitmap.cpp
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really implement BitsLength() inline, I have no idea why it compiled for me...
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2005-04-15 15:31:57 +00:00 |
ServerCursor.cpp
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cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else
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2005-04-14 00:04:26 +00:00 |
ServerFont.cpp
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Implemented BFont::GetEscapments() float version. It is pretty rough yet, but appears to handle UTF8 correctly. The optional escapement_delta is currently ignored. I didn't touch other functionality too much, until I know more about it.
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2005-05-12 15:09:30 +00:00 |
ServerPicture.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerPicture.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerScreen.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerScreen.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerWindow.cpp
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added a timeout for sending messages down to the client, it keeps app_server from hanging, though of course it doesn't fix the real problem, I have not had time to investigate the messaging, but this work around shows that the hang ups that I was seeing indeed happen in the messaging code
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2005-05-03 21:42:37 +00:00 |
ServerWindow.h
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work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
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2005-04-27 17:26:57 +00:00 |
SysCursor.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
SystemPalette.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
TokenHandler.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Utils.cpp
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Aren't these supposed to be chars?
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2005-04-01 04:03:11 +00:00 |
Utils.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
WinBorder.cpp
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work around for layers not being moved that have not yet been added to the tree. See WinBorder::MoveTo for the explaination. The same problem should be at other places and most likely for normal views as well. This fixes BWindow::MoveXX() when it is not yet Show()n
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2005-04-28 23:56:40 +00:00 |
WinBorder.h
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Implemented support for BWindow::SetFeel()
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2005-04-21 18:57:34 +00:00 |
Workspace.cpp
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Fixed a bug where a modal app window appeared in current workspace although its workspace mask did not include it
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2005-04-23 10:05:33 +00:00 |
Workspace.h
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Fixed a bug where a modal app window appeared in current workspace although its workspace mask did not include it
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2005-04-23 10:05:33 +00:00 |