Commit Graph

129 Commits

Author SHA1 Message Date
Axel Dörfler
463e791c29 Added new window flag B_SAME_POSITION_IN_ALL_WORKSPACES.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:07:47 +00:00
Axel Dörfler
aa110a00e0 AttachedToWindow() could be called twice in case new views were added during
AttachedToWindow().
This fixes the double team entries in the Deskbar.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-07 18:04:43 +00:00
Axel Dörfler
715476b7ef The resize code now works correctly, finally - it temporarily did harm ;)
The BViews must be resized directly after every change in the window size - we
cannot wait until B_WINDOW_RESIZED, since subsequent calls have wrong view
sizes, then.
B_WINDOW_RESIZED is only really useful for app_server caused window resizing.
Added TODO to SetLook(): it may change the window size as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 23:15:48 +00:00
Axel Dörfler
ac4fe990c9 * The client views are now automatically resized on B_WINDOW_RESIZED as they are in the
server.
  This saves overhead on both sides, the server doesn't need to build the update message
  for the client, and the client doesn't have to unflatten and parse another message.
* This code is actually needed for the new clipping code in the app_server, but shouldn't
  do much harm for the old app_server, either.
* Also disabled getting the bounds from the server, as that is just never needed (and would
  also break the code).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15353 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 01:22:02 +00:00
Axel Dörfler
f97761575a * GetPreferredSize() now accepts NULL arguments for "width" and "height"
* use GetFontHeight() instead of: BFont font; GetFont(&font); font.GetHeight(...)
* fixed odd unarchiving of the alignment.
* cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15090 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 17:28:18 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
14d02d22f6 Huge cleanup and fixes:
* attachView() is now called _CreateSelf() and creates the app_server
  view counterpart for itself, and no longer for a child view.
* removed superfluous deleteView().
* moved drawing from BWindow::DoUpdate() to BView::_Draw().
* made the recursive hook call functions consistent.
* fixed BWindow::DispatchMessage() to send public messages to the intended
  target (instead of always handling them itself directly).
* DispatchMessage() no longer eats unmapped key events that were targeted
  at the window directly.
* B_KEY_DOWN and B_KEY_UP events are now send to the target view as well
  (this couldn't work before as BMessages were broken with B_PREFERRED_TOKEN).
* the default button is now correctly targeted by BWindow::_DetermineTarget()
  (previously, the enter key was hacked to get through via _HandleKeyDown()).
* removing a view now also makes sure it won't have focus any longer.
* also, the DetachedFromWindow() hooks are now called first, so that any
  changes made there cannot mess up our window anymore.
* removed BView::SetPattern(); _UpdatePattern() now does its job.
* renamend private methods to match our preferred style.
* removed unused methods and variables.
* more consistent naming overall.
* removed _PR3_COMPATIBLE_ stuff - there is definitely no need for us to be
  compatible to that one.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15060 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:58:36 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Adi Oanca
ace01f864b Removed BWindow::_DetermineTarget(). BWindow's task_looper() just calls BLooper's one. Took Message4 stuff from BWindow's task_looper() and put it in BLooper::task_looper() - guess this is wanted...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15037 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:44:51 +00:00
Stephan Aßmus
f4cee9d5f5 fix the FBC problem, as Ingo pointed out, derived classes contain slots for all virtuals defined in the base class, therefor, it is ok to just define WindowActivated for BScrollBar. The only problem is that BScrollBar::WindowActivated() cannot be called from apps having overridden WindowActivated() in a BScrollBar subclass of their own.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14953 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 23:46:02 +00:00
Axel Dörfler
44534147b1 "#ifdef __HAIKU__" is no longer needed with the new build system.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 13:47:48 +00:00
Axel Dörfler
9a1d68e4aa * rewrote ColorControl.h
* removed unused stuff.
* shuffled methods around in the source, so that you don't have to jump so far
  when working at a specific thing (ie. all draw functions are grouped together, ...)
* ResizeToPreferred() should now work as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14934 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 02:45:19 +00:00
Stephan Aßmus
034104bc0f * fix invalidation of changed items
* fix deselecting items
* fix selection with the mouse and also holding down modifiers
* fix some more stuff I have already forgotten
* applied coding style in most places
* renamed private functions to be consistent

needs more work though, some stuff can definitely be
removed, some needs to be added


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14932 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 01:36:10 +00:00
Stephan Aßmus
db3c2e1e8e * drawing is on the road to perfection
* uses another virtual to implement WindowActivated() and draw itself in
  disabled look just like in R5
* fixed _ButtonRectFor() off by one errors
* tiny problems remain when clicking on the ScrollBar (it is shifted)
* the _ValueFor() might not be perfect


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14929 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 00:23:03 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Ingo Weinhold
758b1d0e05 Fixes that make Haiku build with gcc 4. Mainly out of the following
categories:
* Missing includes (like <stdlib.h> and <string.h>).
* Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so.
* Local variables shadowing parameters.
* Default parameters in function definitions (as opposed to function
  declarations).
* All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported
  explicitly from the std:: namespace now.
* "new (sometype)[...]" must read "new sometype[...]", even if sometype is
  something like "const char *".
* __FUNCTION__ is no longer a string literal (but a string expression), i.e.
  'printf(__FUNCTION__ ": ...\n")' is invalid code.
* A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes"
  is an invalid expression.
* "friend class SomeClass" only works when SomeClass is known before.
  Otherwise the an inner class with that name is considered as friend.
  gcc 4 is much pickier about scopes.
* gcc 4 is generally stricter with respect to type conversions in C.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 23:27:14 +00:00
Axel Dörfler
292d5ced0e * Rewrote shortkey handling - it now actually works as expected.
* Some work on _DetermineTarget(), more to come.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 16:13:06 +00:00
Axel Dörfler
42b5ae7db9 BFont::_GetExtraFlags() no longer returns a status value, but fills in default
values in case the server communication failed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 11:08:27 +00:00
Axel Dörfler
b2cc345461 More font work:
* Simplified server communication a bit: instead of separate queries for font
  direction, "is fixed", ... there is now a private extra flags field that is
  filled on demand.
* The server command names now describe what the command does, and are not simply
  named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS).
* Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS.
* Rewrote Font.h and added our license.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 11:02:39 +00:00
Stephan Aßmus
4f34cedfba also contains code and ideas from Stefano
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14737 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:33:09 +00:00
Stephan Aßmus
5083a8d56d stunning improvements to drawing, completely removed flickering, only minor visual problems remain, maybe needs testing with regard to targeted views being removed or the scrollbar being removed etc
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14736 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:26:13 +00:00
Stephan Aßmus
5ac57aebfb improved look and applied style guide, fixed redrawing in BWindows with synchronous controls, it wouldn't have mattered if Haiku didn't have anti-aliasing, override B_RETURN on keydown to disallow turning the control off
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14715 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-05 16:46:36 +00:00
Axel Dörfler
297cd250fa Followed Marcus' suggestion and made fHeight mutable - not nice, but cleaner
than casting away the const.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14614 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 13:19:00 +00:00
Adi Oanca
412586888e cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14566 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 11:38:38 +00:00
Axel Dörfler
ef5ab08df3 Fixed keyboard navigation; it should now behave pretty much like R5 AFAICT:
- moved standard keyboard navigation into the BView::KeyDown() hook
- the window now only handles tab+option/command key
- B_COMMAND_KEY triggers group jumping, not B_CONTROL_KEY (that activates the switcher,
  but directly in the app_server)
- fixed broken group navigation: (modifiers & B_COMMAND_KEY & B_SHIFT_KEY) is different
  to (modifiers & (B_COMMAND_KEY | B_SHIFT_KEY)) and is just never true with these
  constants.
That allows the tab key completion to be used again in Terminal.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14038 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 14:44:53 +00:00
Stefano Ceccherini
16046321cc Implemented BPrivateScreen::ReadBitmap(), but the guts are still missing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-13 22:33:52 +00:00
Stephan Aßmus
7dc436d8dd usability improvements to scrollbar, sorry had no time to include all of Stefanos drawing code yet, other visual improvements
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13535 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:33:19 +00:00
Axel Dörfler
508d8a847f Big cleanup, rewrote Shelf.h.
Fixed bug in BShelf::ReplicantAt() - it is supposed to test if any of
the variables passed in is NULL before writing to them.
Got rid of the _PR3_COMPATIBLE_ stuff - we definitely don't need that :)
Refactored the code a bit - moved the identical parts of the three
DeleteReplicant() variants into a separate method _DeleteReplicant(),
moved _rep_data_ code out of the class definition, replaced names like
"fView2" and "aBool" with something more meaningful.
Prefixed private methods with '_'.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13471 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 00:43:52 +00:00
Stephan Aßmus
2e6a5805ba MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Stefano Ceccherini
96f6ef632c The bar and knob frame are now calculated. That way we god rid of some billions fPrivateData->fThumbFrame.OffsetBy() calls
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13410 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 07:42:24 +00:00
Stefano Ceccherini
0ee76eaf12 More work on scrollbars. Some refactoring.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13402 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 14:08:33 +00:00
Stefano Ceccherini
267b721430 Started integration of new drawing code. Still so much work to do. Simplified some parts of the code. Scrollbars are broken in many ways, need refactoring
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13393 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 22:13:10 +00:00
Stefano Ceccherini
bb2ee4164b Forgot to commit the changed header too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-30 09:14:08 +00:00
Axel Dörfler
a00fcbcdf8 Improved BSlider class:
- rewrote GetPreferredSize(), it now actually works correctly
- BSlider is certainly not supposed to resize itself on creation
- fixed BarFrame() and ThumbFrame() to support a different view frame
  than the ideal one
- added SetBarThickness() support
- refactored constraining the mouse point to _ConstrainPoint() - it's
  now used by MouseDown() and MouseMoved() - because of that, tracking
  now works with vertical sliders as well
- still has some drawing problems, but less
- _ReservedSlider4() was defined public for the R5 build
Cleanup, more or less rewrote the header.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-29 02:12:42 +00:00
Axel Dörfler
bb1336b44f Some refactoring and cleanup:
- renamed some members and methods to fit our style guide
- moved removeSelf() to RemoveSelf() (as those two are essentially
  the same), and fixed it on the way: the state of the child views
  is now also updated by the new _UpdateStateForRemove() method
- Moved BWindow::sendPulse() and activateView() to BView::_Pulse()
  and BView::_Activate()
- some minor stuff

This also fixes the broken previous commit - I forgot to update
View.h; this update contains the previous changes as well. Sorry
for the inconvenience.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:02:44 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
9793d44045 Removed superfluous BView::findView() and moved its functionality to BView::FindView().
Fixed it on the way - it's a bad idea to pass NULL pointers to strcmp().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 01:54:12 +00:00
Axel Dörfler
62bb447ee0 In order to be binary compatible, one should not change the location
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 22:04:29 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Stefano Ceccherini
8f9d0f685d Removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-12 14:48:49 +00:00
Axel Dörfler
e17b33e56b The window was removing the app_server connection too early, and thus hang in Quit().
Removed the stopConnection() method.
Cleaned up header a bit.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12959 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 18:57:55 +00:00
Axel Dörfler
a01d14b2db Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-04 15:15:42 +00:00
Stephan Aßmus
c10a3393e2 huge BSlider cleanup, it doesn't use an offscreen bitmap anymore by default (compile time switch), updated drawing for Haiku features and disabled look, work in progress
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:57:34 +00:00
Stephan Aßmus
0c3344f4a1 no Invalidate in BControl::SetValue, I figure more controls need to be updated for this change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:55:49 +00:00
Stefano Ceccherini
1d95a5ff3a Renamed the private BScrollBarPrivateData class to be an internal BScrollBar's class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12916 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-31 12:58:08 +00:00
Stephan Aßmus
85b226041a Added B_BITMAP_NO_SERVER_LINK to the BBitmap flags. It constructs a BBitmap without a server link, which consequently cannot be drawn by the app_server, but which is nevertheless very useful. It essentially does the same thing as RUN_WITHOUT_APP_SERVER. I also added a CleanUp() function and moved the cleanup code from InitObject() there. CleanUp() is now called in the destructor, which means that the app_server now knows when to free the server side bitmap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12814 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:10:20 +00:00
Michael Lotz
c2da902f2e Implemented BPortLink::AttachShape and BPortLink::ReadShape and used them for passing the shapes in AS_GET_GLYPH_SHAPES.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12215 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 07:29:04 +00:00
Stefano Ceccherini
370ca4b97c Corrected forward declaration
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 15:21:34 +00:00
Stephan Aßmus
0985210969 added this very useful compare function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12122 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 16:30:46 +00:00