checked the existence of the apics.
Moved the code to disable the local apic from arch_timer.c to arch_int.cpp, so
we also avoid installing the interrupt handler for it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33149 a95241bf-73f2-0310-859d-f6bbb57e9c96
Same for the IOAPIC, but commented out the code, since we're not using the
IOAPIC yet.
Also renamed the option to "Disable LOCAL APIC", since it's more correct.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33147 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved device_manager/settings.cpp to debug/safemode_settings.cpp.
* Removed the somewhat hacky concatenation of kernel settings and safemode
settings in the boot loader. Instead, get_safemode_option() will now fall
back to the kernel settings, if it couldn't spot a setting in the safemode
settings. This allows for more control, and also makes enabling serial
debug output actually work (ie. overriding the kernel settings via safemode
options).
* Adjusted debug_init_post_vm(), and smp_init_other_cpus() to use
get_safemode_boolean().
* Therefore, I added safemode_settings.cpp to the boot loader as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32685 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add assembler code to actually jump to the kernel.
The terminal now says:
kernel entry at 80048228
PANIC: acquire_spinlock: attempt to acquire lock 0x8012a59c with interrupts enabled
Welcome to Kernel Debugging Land...
Thread 0 "" running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32408 a95241bf-73f2-0310-859d-f6bbb57e9c96
Turn off interrupts at loader entryn and make sure the mmu is disabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32405 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add support for boot splash, only for PXA.
Disabled for now as it forces the framebuffer onto some useful data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32399 a95241bf-73f2-0310-859d-f6bbb57e9c96
Start of framebuffer initialization for the Verdex board.
For now it points to the data section as framebuffer for testing and shows an RGB pattern.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
Update the memory map to account for passed tgz mapping. It's still hardcoded for now though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32339 a95241bf-73f2-0310-859d-f6bbb57e9c96
Actually enable mmu_init() since it works for verdex now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32338 a95241bf-73f2-0310-859d-f6bbb57e9c96
move checking for the tgz after debug init, and print something when found.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32337 a95241bf-73f2-0310-859d-f6bbb57e9c96
Partial implementation of mmu support for the bootloader, with lot of debugging output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32330 a95241bf-73f2-0310-859d-f6bbb57e9c96
Stubbed out config_manager and pci bus_manager arch code.
Now really use the boot floppy tgz for the netbsd uimage as it all builds, but with other kernel arch code not yet commited.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32324 a95241bf-73f2-0310-859d-f6bbb57e9c96
- don't clobber the parameter regs in the entry point,
- fix entry point address for netbsd loader emulation,
- added a gUImage global to point to the uimage blob with the tgz,
- added tgz info to platform stage2 args,
- add simple uimage support, just dumps the header and gets the nth blob in the image, (seems we have a bug in the math code, some infos don't print),
- made devices.cpp use them to publish the MemoryDisk,
- add an haiku_loader_nbsd.ub target which puts both the loader and kernel_arm for now (need to replace with the tgz).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32295 a95241bf-73f2-0310-859d-f6bbb57e9c96
- cleanup,
- moved the startup asm code to u-boot/arch/arm/shell.S
- added netbsd loader entry point,
- store the invocation type (0: standalone, 1: netbsd),
- store the global data in a variable,
- added some debug code to see what U-Boot gives us.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32291 a95241bf-73f2-0310-859d-f6bbb57e9c96
- consolidate board specific definitions into build/jam/board/*/BoardSetup to avoid duplicating address values everywhere,
- add various addresses, boot script, custom C/C++ flags and SD card definition,
- not sure BoardSetup is included at the best place though,
- replaced board-specific ldscript with passing the loader address directly to LD from BoardSetup,
- added haiku.mmc target which generates an mmc/SD card image with a FAT partition with the files needed to boot for the board, should later be integrated with haiku.image with the BFS partition offset passed to bfs_shell, requires apt:sfdisk,mtools on GNU/Linux,
- added some more rules, one to build a script for the SD image,
- fake a NetBSD loader for now, U-Boot doesn't know haiku, and we'll need a way to pass the tgz image and RAM size, we'll either use standlone way (usual C argv[]) or the NetBSD args,
- style fixes,
- 80 cols, /me pets Ingo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32284 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add rule to handle uimage, and board-specific stuff to handle load addresses. Need to fix them, u-boot doesn't like loading the file with the header where the header says it should go, must copy to a different address.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32214 a95241bf-73f2-0310-859d-f6bbb57e9c96
Move uart.c to arch/arm/ where it belongs, it has nothing u-boot specific.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32203 a95241bf-73f2-0310-859d-f6bbb57e9c96
- cleanup,
- add an uart_debug_port() to avoid using the #define in serial.cpp,
- use board_config defines in uart.c.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32201 a95241bf-73f2-0310-859d-f6bbb57e9c96
be broken in the app_server now, but I haven't checked yet.
* Fixed typo in vesa.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32141 a95241bf-73f2-0310-859d-f6bbb57e9c96
- added some multiboot support code:
- dump some of the passed info,
- parse command line (skip the 'kernel' name and pass the rest to stage2_args.arguments),
- added an add_stage2_driver_settings() function which takes stage2_args.arguments and translates it into safe mode driver settings, a bit dumb for now.
This allows using qemu -kernel haiku_loader -append 'debug_screen true' and get debug output without having to enter the menu (once multiboot info is used to determine the boot device too).
The idea is to allow passing driver settings and using them to pass extra stuff (like 'force_keymap fr' and other stuff for demo), and to help automate tests ('run_test /bin/sometest').
This should answer Axel's question :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32076 a95241bf-73f2-0310-859d-f6bbb57e9c96
ROUNDUP to use '*' and '/' -- the compiler will optimize that for powers of
two anyway and this implementation works for other numbers as well.
* The thread::fault_handler use in C[++] code was broken with gcc 4. At least
when other functions were invoked. Trying to trick the compiler wasn't a
particularly good idea anyway, since the next compiler version could break
the trick again. So the general policy is to use the fault handlers only in
assembly code where we have full control. Changed that for x86 (save for the
vm86 mode, which has a similar mechanism), but not for the other
architectures.
* Introduced fault_handler, fault_handler_stack_pointer, and fault_jump_buffer
fields in the cpu_ent structure, which must be used instead of
thread::fault_handler in the kernel debugger. Consequently user_memcpy() must
not be used in the kernel debugger either. Introduced a debug_memcpy()
instead.
* Introduced debug_call_with_fault_handler() function which calls a function
in a setjmp() and fault handler context. The architecture specific backend
arch_debug_call_with_fault_handler() has only been implemented for x86 yet.
* Introduced debug_is_kernel_memory_accessible() for use in the kernel
debugger. It determines whether a range of memory can be accessed in the
way specified. The architecture specific back end
arch_vm_translation_map_is_kernel_page_accessible() has only been implemented
for x86 yet.
* Added arch_debug_unset_current_thread() (only implemented for x86) to unset
the current thread pointer in the kernel debugger. When entering the kernel
debugger we do some basic sanity checks of the currently set thread structure
and unset it, if they fail. This allows certain commands (most importantly
the stack trace command) to avoid accessing the thread structure.
* x86: When handling a double fault, we do now install a special handler for
page faults. This allows us to gracefully catch faulting commands, even if
e.g. the thread structure is toast.
We are now in much better shape to deal with double faults. Hopefully avoiding
the triple faults that some people have been experiencing on their hardware
and ideally even allowing to use the kernel debugger normally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32073 a95241bf-73f2-0310-859d-f6bbb57e9c96
- stubbed out arch_cpu_init_percpu(),
- make atomic ops declarations extern "C",
- move calls to [i]sync inside the asm code that needs it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32067 a95241bf-73f2-0310-859d-f6bbb57e9c96
Based on a patch from Dustin Howett, reworked, and help from Vladimir 'phcoder' Serbinenko.
- used defines for clarity, the rest of teh code could make use of them too...
- added a gMultiBootInfo pointer to the passed args, to let C code handle it instead of faking the boot drive ID,
- conditionalized the copy back, maybe we can get rid of it when QEMU handles our default load address correctly,
- added video mode info to ask for 1024x768 but QEMU ignores it anyway, and we might need to show the menu, so it's disabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32059 a95241bf-73f2-0310-859d-f6bbb57e9c96
* A CHS read error would previously be hidden by a successful disk system reset.
Not that it matters much because it'd have resulted in a non-booting system
anyway.
* Add some more debug output, minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30643 a95241bf-73f2-0310-859d-f6bbb57e9c96
- move gBoot* out of the boot sector,
- fix the FAT params to actually indicate 1.44kB floppy,
- fix the FloppyDrive class to also use 18 sectors/track, so now tarfs won't get data from start of disk when on the middle.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30481 a95241bf-73f2-0310-859d-f6bbb57e9c96
- loop on Floprd() alternating sides every sect/track, currently hardcoded from the FAT bootblock as probing like the NetBSD loader asserts ARAnyM,
- print a dot / sector read in the great tradition of bootloaders,
- set gBootedFromImage correctly,
- fix the script, make it jam later on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30455 a95241bf-73f2-0310-859d-f6bbb57e9c96
emulated ones on CD-boot). One of my laptops returns bogus drive parameters
and another one silently fails the read, previously preventing CD-boot on both.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30389 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the TimeZoneView less error prone, and also actually use Haiku code (the
previous check didn't work since it used #if, not #ifdef).
* Also took the liberty to rename our boot loader to haiku_loader, since I had
to update the nasm binary anyway. Updated the assembly sources to nasm 2.0.
* I haven't found where the synth location in the MIDI code is specified,
though.
* Also, NetBootArchive, and FloppyBootImage haven't been updated yet. Will do
so next.
* Some optional packages still put their license to beos/etc/licenses. I didn't
update them yet, as we'll probably do so anyway at some point. Also, I think
we might want to introduce a common/data/licenses instead for those.
* If you encounter any problems, please tell!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29876 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allows to have the first item selected when entering a menu, since still
pressing space would not enter it unintentionally anymore, in case it's a sub-
menu again. Even though it makes some sense to have "Continue booting" selected
by default, it somehow feels more natural to have the first item always selected
instead. Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29832 a95241bf-73f2-0310-859d-f6bbb57e9c96
MPS table CPU entries for the enabled flag.
This caused Haiku to fail to boot under KVM on Linux.
Thanks you, jkeeping.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29222 a95241bf-73f2-0310-859d-f6bbb57e9c96
chips due to possible timing issues.
* This means you will now get a 1024x768 boot screen on older hardware instead
of the one of your native resolution. If that always worked great for you,
and you want to be able to turn on using EDID information again, please yell.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28399 a95241bf-73f2-0310-859d-f6bbb57e9c96
the mode timing should be used.
* Apparently, some VBE3 implementations don't implement the CRTC support, and
they seem to fail when the SET_MODE_SPECIFY_CRTC bit is set.
* Therefore, we'll first try with timing, and if that fails, we'll try again
without it. This should bring back the boot screen for all those who had
problems with it before.
* Added tracing output of the CRTC to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28398 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode informations are available.
* This is passed to the graphics card when the mode is set in the hopes that it
will be more conforming.
* Not yet tested on real hardware, though, therefore the VESA driver doesn't
do anything like this yet. I will test next, but please report any problems
with this nonetheless.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28390 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now the kernel panics in M68KAtari::InitTimer()... "WRITEME" :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28008 a95241bf-73f2-0310-859d-f6bbb57e9c96
the one specified. This should fix the "video mode out of range" message of
your monitor during boot, in case you had that one. Thanks to Hartmut Reh
for his help to be able to spot this.
* The mode returned by find_edid_mode(..., true) was never used.
* find_edid_mode() did not return any mode if there were no detailed modes
available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27390 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
default).
* Enlarged the serial buffer that is handed over to the kernel to 8192 bytes.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27067 a95241bf-73f2-0310-859d-f6bbb57e9c96
include the guard pages. Adjusted the kernel and boot loader code
accordingly -- the guard pages size is added/not removed respectively.
The stack size passed to _kern_spawn_thread() is now the actually usable
size, and it is no longer possible to specify a size smaller than or
equal to the guard pages size.
* vm_create_anonymous_area(): Precommit two pages maximum -- a stack with
only one page usable size obviously doesn't need two pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26819 a95241bf-73f2-0310-859d-f6bbb57e9c96
- iospace should now be initialized correctly, at least the kernel goes much further.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26726 a95241bf-73f2-0310-859d-f6bbb57e9c96
- add 040 cpu and mmu stuff
- use leftover from the page root table to put interrupt vector table to set VBR to
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26627 a95241bf-73f2-0310-859d-f6bbb57e9c96
- rewrote early_query() to use the TT0 mapping to remove the page_hole stuff.
- fixed natfeat, using a page set up from the bootloader for now as it wants physical address. At least it's enough to see from the debugger:
load kernel...
kernel entry at 8003711a
Welcome to kernel debugger output!
Haiku revision: 26582
PANIC: unknown cpu_type 68040
Welcome to Kernel Debugging Land...
Running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26599 a95241bf-73f2-0310-859d-f6bbb57e9c96
bootloader's smp init and into its own unit.
ACPI tables can now generally be found with acpi_find_table(signature).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26538 a95241bf-73f2-0310-859d-f6bbb57e9c96
- disable tracing mmu
- make scratch buffer 8k as it's declared as such... that makes things much better indeed :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26537 a95241bf-73f2-0310-859d-f6bbb57e9c96
- bitfield definitions of page dirs were reversed... 040 is still wrong though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- move part of mmu handling to mmu-dependant files and extend ops
- implemented 040 mmu init. doing so I spotted a bug in ARAnyM which ignored [ID]TT0. Linux likely doesn't use them but I was too lazy touse temporary page tables. I also noticed bitfields were in wrong order, to be fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26527 a95241bf-73f2-0310-859d-f6bbb57e9c96
though until we use ACPI for proper PCI IRQ routing through the IO APIC.
Therefore the IO APIC code path is not yet enabled and the IO APIC isn't used.
ISA interrupts would work though, as would PCI interrupts if you'd hardcode
them for your specific configuration.
Note that this change also modifies some parts in the bootloader and in the PIC
setup to make local APICs available even on non-SMP systems. This causes APIC
timers to be used instead the normal PIT if it is available (also on non-SMP
configurations).
Also fixes some general errors in SMP and PIC code as well as some code cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26492 a95241bf-73f2-0310-859d-f6bbb57e9c96
- calculate ram ranges, 1 for st ram, one for fast ram if available. The kernel won't differentiate yet though, we'll have problems with DMA later on...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26480 a95241bf-73f2-0310-859d-f6bbb57e9c96
- shuffle memory map
- set up transparent translations: first 32MB of RAM and last 16MB for IO space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26478 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turn off text cursor when switching to text mode.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26222 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use vm86 mode to call the VESA BIOS to do the actual mode switching by
providing an ioctl in the vesa driver.
* Fix vm86.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25680 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Revised the RLE algorithm used for compressing the boot splash artwork to
handle uncompressed runs.
* Compress the RGB channels separately for improved efficiency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24844 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented RLE compression for the boot splash images, resulting in
smaller kernel and boot loader.
* Only the boot loader contains the RLE compressed images, the decompressed
buffer for the icons is passed to the kernel via kernel args.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24812 a95241bf-73f2-0310-859d-f6bbb57e9c96
MMU code reserves for the kernel, and we hit that limit recently with the
addition of the boot splash code.
* This fixes the boot crash as triggered by Stippi's recent changes to the
splash image.
* Cleanup (doxygen comments, line length).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24805 a95241bf-73f2-0310-859d-f6bbb57e9c96
The dividing line is back although with a little more spacing. Also the icon
spacing is a little increased and I added a subtle outline as well as a little
brighter background for the active icon look. The placement logic is now not
independant of each other anymore, otherwise I couldn't center both images
as a unit. But only the vertical placement is affected.
Comments as always on the commit mailing list... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24796 a95241bf-73f2-0310-859d-f6bbb57e9c96
and setting the video mode. The result of this is a garbage display every other boot. By
introducing a small wait before doing the mode set, it works every time. Will see if I can
reduce the spin timer though with some more tests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24794 a95241bf-73f2-0310-859d-f6bbb57e9c96
the icons are centered.
* The boot loader and kernel now use the placement info that
generate_boot_screen now generates.
* Made the code that draws the images handle the case where any of the images
is larger than the frame buffer.
* All drawing functions need to know the image width (analogous for bytes per
row).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24773 a95241bf-73f2-0310-859d-f6bbb57e9c96
item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
specify the exact mode - the closest available mode is now used. This should
help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Refined the way how the default resolution is chosen: it now prefers the
above with hi/true color over a width of 800 in hi/true color over the
same order including palette modes.
* If no suitable mode could be found, it now chooses the first mode from the
list, if any, so that a VESA mode is always used when possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24648 a95241bf-73f2-0310-859d-f6bbb57e9c96
that they are ordered by size.
* This actually doesn't seem to be the case for all cards. Hence, we now
search for an appropriate mode only after we've collected all modes.
* Extended find_video_mode() to be able to ignore the height of a video mode;
that way, we can prefer a horizontal resolution of 800 without having to
care about the aspect ratio.
* This fixes bug #1975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24619 a95241bf-73f2-0310-859d-f6bbb57e9c96
true color resolutions, the second pass that also takes those into account
will only be run if no mode could be found before.
* I hope this will improve Urias boot screen experience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24609 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed the icons image, it was upside down.
* Support the new 24 bit boot screen images in the boot_loader and the kernel.
* Prepare the code for future indexed versions of the boot screen images.
But the generate_boot_screen tool currently does not generate those.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24449 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added the feature of an animated boot screen (icons lighting up at
different boot stages).
* Added first version of new boot splash images, generated by the new
hsbg tool. (Also finally contains the "new" Haiku logo.)
changes by myself:
* Added Artur to the contributors list in About System.
* Fixed some left overs in the patch, kept tracing turned off.
TODO:
* Remove the need for hard coding the icon positions. (Maybe generate
those from hsbg and put them into images.h? Have user provide icon
spacing/offsets at the command line for hsbg?)
* Rename the stages to something meaningful.
* Use hsbg as a build system tool and generate images.h during build
from PNGs provided in the artwork folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24434 a95241bf-73f2-0310-859d-f6bbb57e9c96
maybe users on older hardware prefer 16 bpp, but that should be fixed by
supporting a vesa config file instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24167 a95241bf-73f2-0310-859d-f6bbb57e9c96
confirmation after sending off the startup IPIs. We simply moved on and setup
the temporary stack address for the next CPU to be started. With this it was
possible that the trampoline code did not manage to load the address before
we overwrote it. So for configurations with more than two CPUs it was possible
that two CPUs were setup to the same kernel stack which could have caused all
sorts of things - most likely a tripple fault and a reboot. On real hardware
this seems very unlikely but it was easily reproducible with QEMU and -smp >2.
We now use the shared trampoline stack to implement a notification mechanism.
The trampoline code will clear the stack location variable once it has loaded
everything it needs from the trampoline stack. On the other side
smp_boot_other_cpus() will wait for this variable to be cleared after it sent
the startup IPIs so that it knows when it can safely move on and overwrite the
area to boot the next CPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23800 a95241bf-73f2-0310-859d-f6bbb57e9c96
* map haiku console colors to atari's palette.
* move the stack up for testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23769 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Put cookies and error stuff to toscalls.c.
* dump all cookies instead of fixed list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23582 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now starts doing stuff in the loader when bootstrapping the .prg from ARAnyM.
For now it just dumps the cookies.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23552 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More test code
* it actually runs now, till _start.
However, calling TOS from C is broken: we use 32 bit param alignment on funcs, but TOS expects 16 bit... need to use asm macros instead of funcs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* also added fake FAT descriptors to avoid crashing TOS, but it doesn't boot yet as floppy.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added tool to calculate the checksum (TOS wants a real one to 1234, not aa55).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23483 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove some unneeded stuff in start.
* we just quit the boot prg instead of rebooting (should try Puntaes also)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23440 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor style cleanup in the conversion factor calculation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23217 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When disabling SMP initialization of those parts is avoided so it works more cleanly
* Moved smp_find_mp_config() into smp_init() and moved MPS specific parts into smp_do_mp_config()
* Removed the global floating struct, if found it is now passed into smp_do_mp_config() like it is done for ACPI
* Made the file a bit more C++, applied coding style to some variable names and unified/improved some of the debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23216 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Insert the pause op in all spin wait loops (as macro for platform independent sources or as inline assembly on x86 only files)
* Fix some warnings with tracing on and extended some output
* Minor cleanups here and there
The pause instruction is implemented since P4 systems but is fully backwards compatible (it's a no-op prior to P4). According to Intel specs it reduces performance penalties as memory order violations can be avoided. Also power consumption is reduced. Most of all this will be beneficial to hyper-threading systems as it frees resources to the other logical processor when one logical processor executes a fast spinning loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23141 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ACPI is evaluated first as it also handles things like multi core or hyper threading setups
* Removed other (disabled) hyper threading code per the notes in the corresponding ToDo
* Limit the detected CPU count to 2 for now as I wasn't able to get it working in either emulation nor real hardware with more than 2 CPUs
* Added a reserved byte to the mp_config_table struct, it worked only by luck as the compiler did padding there to get to the same size
I can now boot my Core 2 Quad with two out of four processors active :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23100 a95241bf-73f2-0310-859d-f6bbb57e9c96
passes that information on to the kernel. This should fix wrong bytes per row with
certain resolutions and graphics cards.
* The boot loader now recognizes 15 bit modes that are advertised as 16 bit modes.
This should fix wrong colors in 16 bit modes on some cards.
* Reenabled setting MTRR for VESA mode - don't remember why I disabled it, but it
works fine on my test machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23006 a95241bf-73f2-0310-859d-f6bbb57e9c96
serial output, and puts it into the new kernel_args::debug_output field.
* syslog_init() will now check if there is anything in kernel_args::debug_output
and will put that into the syslog buffer.
* dump_block() now also prints an offset.
* Fixed warning in mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23003 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
they have been mapped. The previous method relied on their physical
pages living in the identity mapped region, which they wouldn't, when
the boot loader allocated enough memory before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21610 a95241bf-73f2-0310-859d-f6bbb57e9c96