Our font has some extra styles and these could be picked up as the
"regular" face by accident, as witnessed by Firefox. Tracked down by
Michael Lotz. Firefox uses the correct font now for it's interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25636 a95241bf-73f2-0310-859d-f6bbb57e9c96
style couldn't be found, ie. when looking for "Roman", "Regular", and
"Book" are accepted, too, and "Italic"/"Oblique" are now synonyms as
well.
* This prevents StyledEdit from using the "Condensed" style when it does
not find a certain font.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24443 a95241bf-73f2-0310-859d-f6bbb57e9c96
FontFamily.h/cpp (just for the reason that this is how we do it mostly
everywhere)
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handled correctly.
* The path of moved styles is now updated (also when their parent directories
are moved).
* FontManager::_AddPath() can no longer crash when you leave the _newDirectory
parameter set to NULL.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17163 a95241bf-73f2-0310-859d-f6bbb57e9c96
know what's going on, but this appears to fix it. And since we'll get a new glyph
layout backend sooner or later, I don't want to mess with that stuff again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15176 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removing a font family or style now always goes through the font manager.
* removed FreeType "cache" remains (it wasn't used, anyway, and won't be used
by us).
* renamed SharedObject to ReferenceCounting as that's what it does.
* the default fonts weren't deleted on shutdown.
* added temporary work-around for waiting until a newly created entry is complete
(just waits a moment...) - this will be fixed once Haiku supports this in a
better way.
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the order, regular fonts come first, then bold, and then italics.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14828 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the node monitor is now working - fonts can only be added yet, though
* deleting a FontFamily did not work before, as the last style to be
removed tried to delete the family again.
* "luckily", FontFamilies and FontStyles were not deleted at all before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14824 a95241bf-73f2-0310-859d-f6bbb57e9c96
updates.
* Optimized retrieving the font list from the server.
* This greatly simplifies the app_server communication for getting the font
list as well - there are now only 2 commands instead of 6.
* Moved extra font flags creation from ServerApp to FontStyle::Flags().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The FontFamily is no longer reference counting itself.
* SharedObject is now more useful and destructs itself when unused.
* Fixed FontStyle::GetHeight()/ServerFont::GetHeight() semantics.
* Simplified ServerFont constructors.
* Removed wrong function descriptions.
* FontStyleHeight is no longer used: the FontStyle is calculating the
base font height on construction - this reduces the resolution a bit,
but it's hopefully not causing any troubles (doesn't look like it,
at least).
* A FontStyle now removes itself from its family on destruction.
* More cleanup, removed unused stuff like FontStyleHeight.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14657 a95241bf-73f2-0310-859d-f6bbb57e9c96
they can disappear and IDs should stay persistent at least as long as the
system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96
* simplified BFont::SetFamily*() server communication - there is now only
AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly.
* BFont::fFace is now always updated correctly.
* Moved the fFace masking to the server - BFont doesn't know enough to do
this correctly, anyway.
* Only one version of get_font_style() worked correctly.
* Font family/style ID and index were used completely mixed up - this
would have become an issue as soon as the font list changes during
runtime.
* Enabled AS_GET_FONT_DIRECTION again - missing functionality should only
be taken into account on lowest level as long as it can be emulated.
* Made FontServer a bit clearer to use (more to come).
* fixed several allocation leaks in the font server communication.
* New FontStyle::Direction() method, that currently only returns
B_FONT_LEFT_TO_RIGHT, though.
* more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BFont::Face() was almost always wrong - also on the server side,
_TranslateStyleToFace() was broken.
* a clean font was not correctly initialized to be_plain_font
* BFont::GetFamilyAndStyle() did not work correctly if either family
or style was NULL - which is allowed, and shouldn't have let it abort
its task.
* FontServer::GetStyle() by ID did not work reliably under certain
circumstances (but those were not reached with the current server)
* BFont::SetFamilyAndStyle() did not work when family was NULL, and
it also never set fFace correctly.
* Introduced a FontFamily::GetStyleWithFace()
* Renamed some FontFamily/FontStyle methods from ie. GetID() to ID()
to match the style used everywhere else in BeOS.
* Removed AS_SET_FAMILY_NAME as its no longer in use.
* Lots of cleanup and simplification.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14602 a95241bf-73f2-0310-859d-f6bbb57e9c96
* got rid of bogus member variables in FontStyle (which were
already flags in the underlying FT_Face structure)
* disabled using the FreeType font cache -> I think from
my earlier tests, I can conclude that the cache was not
actually working. At least not giving any speed improvements.
The AGG engine contains a caching system, for now, it works ok.
I have no idea if this has anything to do with crashes in the
freetype code, but at least I have not seen any since this
change. But I have not tested much...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14448 a95241bf-73f2-0310-859d-f6bbb57e9c96