Passing NULL or a blank string to SetToolTip(const char*) sets the
tooltip to NULL by calling SetToolTip(BToolTip*) with a NULL argument.
Calling SetToolTip(BToolTip*) with a NULL argument calls HideToolTip()
because sometimes the tool tip can change without the mouse moving,
for example because the user clicked.
Thanks Axeld and Stippi.
Replace the leaf bitmap with a non-cutoff version derived from the
'data/artwork/Haiku Leaf' file. So, when icon size is > 16 the full
deskbar leaf is shown without the bottom cut-off. It should look
pretty much identical at 16x16 and in vertical mode at any icon size.
Also add a deskbar_leaf.png file to the data/artwork directory
although I didn't use that file in Deskbar, instead I embed an
archive bitmap into icons.h. I got rid of icon-freelogo.rdef and
icons_logo.h.
The bug is that in horizontal mode the tooltip will remain set to
the last moused over team menu item even if the mouse is no longer
over a menu item. The bug can be seen in the following screenshot:
http://26.media.tumblr.com/tumblr_m3gze8s1xi1r0f0hfo1_400.png
To fix this bug, allow you to set the tooltip text to blank or NULL
in SetToolTip(const char* text). In ShowToolTip() check to see if
the tooltip text is blank or NULL and if so, don't show the tip.
Setting the tooltip to blank or NULL effectively unsets the tooltip
on a view.
This fixes a bug introduced in hrev44075 (I think) where the internal
tooltip window wouldn't resize itself after setting new tooltip text.
So if you set the tooltip to a short string then set it to a long
string the tooltip would get cut-off or if you set it to a long string
and then set it to a short string the tooltip window would be too wide.
The result can be seen in Deskbar in the following screenshot:
http://30.media.tumblr.com/tumblr_m3fg327NsV1r0f0hfo1_400.png
After invalidating the layout the internal tooltip window gets resized
correctly.
* Change ShowTip() point parameter name to where.
* Add a parameterless ResetWindowFrame() overload that get's the current
where and calls ResetWindowFrame(BPoint where) which does the actual
work. FrameResized() calls this parameterless ResetWindowFrame()
method instead of doing the work in that method. This is functionaly
the same but allows me to call the parameterless ResetWindowFrame()
elsewhere.
Only update the tooltip if the mouse goes over a new menu item making
sure to exit if the item is NULL, there is a visible label, or it is the
same item. If the mouse moves outside the view reset the last item to
NULL.
* Rename DrawLabel() and SetDrawLabel() to HasLabel() and SetHasLabel()
to make it clear what these methods are setting a getting and setting
a bool and not doing the actual work for drawing the label.
* Reorder includes according to the Style Guide.
* Whitespace changes, mostly making sure there are 2 newlines
between things and making sure there is 1 newline at the end of
each file.
* Make end of header files all in the style of
#endif\t/* _HEADER_GAURD_H_ */
* The one change that is not purely style is to #include <Path.h>
in DeskbarUtils.h instead of DeskbarUtils.cpp because it is used
to define entry_ref for the AddRefsToDeskbarMenu() prototype.
* Initial testing with QEmu emulation works with interrupt/bulk,
testing on real hardware still not working. Small bulk requests work
OK, not bigger ones (for instance it can't load the MediaPlayer
application at 800KB).
* QEmu doesn't support byte read in the MMIO space, switch to double word.
* added SubmitNormalRequest() for interrupt and bulk endpoints.
* AllocateDevice(): fixed the physical address of the link TRB pointing
to the beginning of the ring.
* _InsertEndpointForPipe(): setup context for non-default endpoints
on creation. This should get the device to the configured state.
* _UnlinkDescriptorForPipe(): the next pointer wasn't null after unlinking.
* HandleTransferComplete(): add descriptor to a list to be processed by the
finisher thread.
* FinishThread(): process finished transfers and call the callback,
then free the TRB.
GCC considers the method chain one big function call, so pushes all
parameters onto the stack before hand (something I discovered after
quite a bit of debugging). In this case, layout->RightOf() returns NULL
before the view is added, which caused the layout to become undefined.
SharedSolver was archiving too many constraints, partly because of
multiple typos, also because it archived some which were just artifacts
of the layout process. These extra constraints are created when the
layout calls SetRange() on the left/top/right/bottom tabs during layout.
* LinearSpec/ActiveSetSolver had to be adjusted to get access to the
constraints added by the SetRange() calls.
* BALM::TabBase was adjusted to avoid a segfault during unarchiving,
caused by an unitialized member.
* ALMFriendLayoutTest was adjusted to include a more obvious custom
constraint for testing.