Commit Graph

102 Commits

Author SHA1 Message Date
Adi Oanca
ac4f06c5c6 Fixed invalidation with new clipping code. Only what's needed is
redrawn/invalidated now, with a single exception which I am working
on(when changing the front window the whole window area is invalidated
not just the region that became visible). The old Clipping code is broken
now. I will remove it in the next days.

Actual changes:
* removed Layer::GetWantedRegion() - was badly implemented.
* made Layer::_GetWantedRegion public and renamed it to: you guessed! :-)

* introduced Layer::MarkForRebuild(), TriggerRebuild(). You want to
calculate the new clipping regions, mark an area and then call
TRiggerRebuild() which will rebuild the visible regions for the current
Layer and all its descendants.

* for a Layer to redraw some parts of it, use
RootLayer::MarkForRedraw() to mark a region and then
RootLayer::TriggerRedraw() to see the changes (or send _UPDATE_ message in
case of a WinBorder).






git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 17:47:06 +00:00
Stephan Aßmus
6ed894182f renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:54:16 +00:00
Stephan Aßmus
58468dfed0 first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:23:54 +00:00
Axel Dörfler
aca4f50d1e Merged DrawData and LayerData to one class DrawState.
Removed that ambiguous second copy constructor and moved push state functionality
into a separate PushState() method. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14679 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 11:37:28 +00:00
Axel Dörfler
36deda69ba Got rid of sDesktop.
Moved AS_ACTIVATE_APP over to Desktop. _CursorThread() is currently dysfunctional (but not enabled anyway).
Minor cleanup (Desktop::WindowList() is now a BObjectList).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14599 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 19:35:46 +00:00
Axel Dörfler
959a5a68bc Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 11:05:52 +00:00
Adi Oanca
ac89958f6e Removed RootLayer::EnqueueMessage(). Added support for BWindow's EnableUpdates(), DisableUpdates(), NeedsUpdate() and SendBehind(). The last one does not work as expected, for the moment it sends the window to back, just as Activate(false) does.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 11:33:31 +00:00
Adi Oanca
31ec092be1 Introduced Layer::Activated() hook function. Moved some functionality from RootLayer to WinBorder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14565 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 11:15:47 +00:00
Adi Oanca
a577cf141f Immediately close app_server window after pressing close button in R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 10:35:09 +00:00
Adi Oanca
9f0d28e921 Fixed a stupid bug when checking if the window order changed. Added support for BWindow::Activate(false). Added some debug support for Workspace::WMState. Simplified a bit code for sending a window to back.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 10:19:23 +00:00
Adi Oanca
28d42d6e75 RootLayer thread receives BMessages only. Changed ViewHWInterface to send BMessages for input events
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14520 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-25 18:42:10 +00:00
Adi Oanca
557411309f preparing RootLayer thread to receive BMessages instead of PortLink ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:46:37 +00:00
Adi Oanca
3b19c4531d Introduced Layer::KeyDown/KeyUp/UnmappedKeyDown/UnmappedKeyUp/ModifiersChanged hooks. Simplified a bit RootLayer::KeyboardEventHandler().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:03:46 +00:00
Adi Oanca
182db85c0c Introduced Layer::MouseWheelChanged(). Cleaned up RootLayer::MouseEventHandler::case B_MOUSE_WHEEL_CHANGED.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14490 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:11:50 +00:00
Adi Oanca
da4a68b7f5 RootLayer thread only handles input messages now. All other actions (move/resize/scroll/invalidate/etc) are performed by locking the RootLayer object and taking the respective action from the calling thread(usulay a ServerWindow one).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:02:23 +00:00
Adi Oanca
eead807371 removed Layer::fClassID
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 14:44:26 +00:00
Adi Oanca
33691ce0ac Removed NEW_INPUT_HANDLING define and the old code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14351 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 18:11:25 +00:00
Adi Oanca
88ef6ce8fe - fixed build for NEW_CLIPPING define
- implemented RootLayer::SetActive(WinBorder*).
- added support for BWindow::Activate(). I realize now that I only added support for Activate(true). :-D In the next days I will add support for Activate(false).
- removed a few cases from ServerWindow as they are not needed.
- addapted WinBorder::MouseDown() to work with the new RootLayer::SetActive() implementation. 

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14318 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 10:45:46 +00:00
Adi Oanca
f59edb4bf0 - removed RootLayer::WinBorderAt(). Use Layer::LayerAt() instead.
- Added a skeleton for RootLayer::SetActive()
- removed Workspace::SetFocus(). Use AttemptToSetFocus() instead.
- properly implemented Workspace::_SetFocus().
- removed Workspace::fActiveItem - it had/has no use.
- fixed a problem with Decorator buttons being drawn improperly when
B_MOUSE_UP was generated outside their area.
- added 2 TODOs to later fix Decorator's (re)drawing path.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14295 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-02 21:55:45 +00:00
Adi Oanca
bbf8c95b5a * added Layer/WinBorder::WorkspaceChanged() hook.
* make RootLayer::SetWinBorderWorkspaces() work under NEW_INPUT_HANDLING
define. Soon I think I'll move this method under WinBorder's hood.
* RootLayer::change_winBorder_feel() is also working under this define

** NEW_INPUT_HANDLING define is active.
   If someone discovers something bad happening after this checkin please
notify me on app_server list. If in one week no major problems appear,
I'll remove this define and the old code.
   Thanks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-01 10:03:43 +00:00
Adi Oanca
8285d6b3c0 * implemented/fixed RootLayer::SetActiveWorkspace() under
NEW_INPUT_HANDLING define.
* added Layer/WinBorder::WorkspaceActivated()



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-28 21:12:38 +00:00
Adi Oanca
482a9b5d8c * replaced (Focus|Front|Active)WinBorder methods in RootLayer with shorter
names like Front|Focus|Active because in a not so later stage of
development these methods will return Layer* instead of WinBorder*
* fixed a problem where (floating) windows were not shown because their
visible regions were not cleared and taken as valid.
* fixed a bug where clicking on a border button actualy performed the
specific action instead of first activating the window.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14233 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-23 20:34:19 +00:00
Adi Oanca
42fb26b604 * changed the way we get data from the Window Manager (Workspace class for
now) (there will be a WindowManager class soon). We use a simple BList
now, for simplicity reasons; performance comes later :-).
* added RootLayer::RevealNewWMState() which will actualise the window list
and display/repaint differences between this state and the previous one,
including focus. It also sends B_WINDOW_ACTIVATED as appropriate. This
method removes other like get_workspace_windows(), draw_window_tab(),
winborder_activation(), show_final_scene() which were a bit confussing.
* ALL these changes are available under NEW_INPUT_HANDLING define which
isn't active yet. Soon...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-22 21:43:23 +00:00
Adi Oanca
534bc2c360 moving and resizing windows works very well now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14202 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-19 22:41:48 +00:00
Adi Oanca
1b65556d66 more work on the input handling. I let Layer/WinBorder handle the MouseDown/Moved/Up instead of doing this in RootLayer::MouseEventHandler(). I did this because I felt it's more clean and in the near future RootLayer may have other children than WinBorders, for example simple Layers representing tooltips/bubbles/etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14198 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-18 22:43:31 +00:00
Adi Oanca
8b94d5ecdd Work in progress for the new input handling stuff...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14191 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-16 05:10:21 +00:00
Adi Oanca
2138d632a6 In adding support for BView input events I got to rework/refractor the mouse input handling. This should be ready in a few days, so don't worry about the code being #ifdef-ed :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-08 16:53:42 +00:00
Adi Oanca
ffd509fd9b more code for input events. refractored some code in RootLayer class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-05 18:55:32 +00:00
Adi Oanca
448f8b3243 update. added some code to support BView::SetMouseEventMask. code inactive ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14107 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 18:08:49 +00:00
Adi Oanca
144022be62 Started to properly implement support for BView's events mask
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14106 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 17:55:16 +00:00
Michael Lotz
3ddebe7ec2 Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 10:28:40 +00:00
Stephan Aßmus
b23f4579af fixed a debug message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13786 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:42:26 +00:00
Michael Lotz
d1c86c04c1 Fixed some miss-allocation when getting the the workspace windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 17:48:32 +00:00
Axel Dörfler
2ca990b801 Moved the RootLayer::LayerRemoved() call from the ServerWindow destructor to RootLayer::RemoveWinBorder().
ServerWindow printed the title in its destructor after freeing it (with debug output turned on).
Calmed it down a bit, too (disabled "listening on port...").


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:24:08 +00:00
Axel Dörfler
fd5bec1e48 First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
  now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:45:23 +00:00
Stephan Aßmus
642467d077 renamed the tree parsing/child iteration functions, I think it is much clearer now what they do, more likely to find bugs too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13572 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 17:16:31 +00:00
Axel Dörfler
1f56ada26a New windows are now activated again - temporary fix, won't work with FFM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13548 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 00:11:39 +00:00
Stephan Aßmus
a5ca645e49 when a Layer or WinBorder is deleted, the RootLayer gets a chance to set some important pointers it keeps arround to NULL. It is not unlikely that this improves stability a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13534 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:04:29 +00:00
Axel Dörfler
189ba7a9dc Tried to separate active WinBorder from front, but failed - it's now always
the focus border, and therefore, I probably broke floating windows (but that's
not that important right now).
Workspace::HideWinBorder() now sets focus to the next WinBorder, not always
the top one.
Workspace::MoveToFront() no longer changes focus, no longer calls ShowWinBorder()
when the window doesn't have to be moved (ie. for the desktop window).
Added Workspace::SetFocus() to change the focus explicetly.
Some other cleanup. This is an ugly patch, but refactoring/rewriting is coming
soon.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 20:19:22 +00:00
Stephan Aßmus
72fab80539 another quick change for Tracker which allows to click on the Deskbar window, for some reason the window manager implementation does not allow a B_SYSTEM_LAST window to become the focus, but this is clearly possible on R5. I tried to track the real problem, but it needs to at least appear to work tomorrow... so double clicking on the Haiku volume indeed opens a Tracker window, though there is nothing in there. Axel, when I launch Tracker, I'm getting a bunch of KDLs with PANIC: BFS where I can continue until finally seeing Tracker. Deskbar works even better, though displaying the BeOS Logo is IMHO unacceptable for the representation, so I'm intending to make a Haiku Deskbar logo ASAP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:31:41 +00:00
Stephan Aßmus
101e7104ed fixed screenshots. Again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:21:23 +00:00
Adi Oanca
4a9bbc7d20 addapted to new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:37:53 +00:00
Axel Dörfler
1b36d9d743 The TEST_MODE and non-TEST_MODE code is now the same, only the modifiers/keys
are different. Therefore, workspace changes should work on real hardware as
well now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13387 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 11:22:58 +00:00
Axel Dörfler
5712a788a1 WorkspacesLayer now makes use of DisplayDriver::ConstrainClippingRegion() in
order to flicker less (which works, but it's not really that nice yet, as
it currently only works for the background).
The workspaces layer is now also invalidated if a new window appears on the
screen or goes away (also when this happens in another workspace).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13379 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 07:58:22 +00:00
Axel Dörfler
24a146d4f6 Small hack to get to know the code a bit better.
A view-only workspaces window support (with lots of drawing flicker) - this
means you see what happens in the workspaces, but it doesn't do anything if
you click on it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13378 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:53:07 +00:00
Adi Oanca
f97b5cb586 Moved CopyBits from ServerWindow to Layer. Also, made CopyBits code execute in RootLayer's thread
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 15:34:54 +00:00
Adi Oanca
ecf3bc3eb4 moving and resizing windows works with the new clipping code. scrolling BViews also works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:25:32 +00:00
Stefano Ceccherini
d06e1bff11 Fixed array initialization.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 14:13:30 +00:00
Adi Oanca
e603410b82 - simplified a little the update code/process.
- moved part of the update code from Layer to WinBorder. Fits better
there.
- renamed a couple members.
- some cleanup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:09:19 +00:00
Adi Oanca
b62270533e removed a printf
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:47:51 +00:00